Bastard the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +5,-4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (67, 1, D) a +2,+2 hand axe of chopping (69, 1, D) a +0,+2 mace of holy wrath (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) a cursed -3 ring of intelligence (75, 2, D) a +7,+1 trident of dragon slaying (3, 3, D) a +5,+5 lajatang (4, 3, D) a +0,+0 orcish mace a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace (70, 3, D) a poisoned bolt (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (70, 4, D) a bolt (74, 4, D) a cursed +0,+1 short sword of venom a +0 robe (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (69, 5, D) a poisoned bolt (68, 6, D) 2 bolts (4, 7, D) a +0 orcish shield a +3 large shield a +3 buckler (4, 8, D) a +0 orcish scale mail a +5 fire dragon armour a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 plate armour