Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28.0-43-g3370ac3207 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 2264570890468399524, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name Baz -rc /dgldir/rcfiles/crawl-0.28/Baz.rc -macro /dgldir/rcfiles/crawl-0.28/Baz.macro -morgue /dgldir/morgue/Baz/ -sprint -webtiles-socket /crawl-master/webserver/sockets/Baz:2022-03-18.14:07:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55f0b0c6e9d8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x47c) [0x55f0b0c76efc]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0x7e) [0x55f0b0c6ecde]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fc5beb61060]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcf) [0x7fc5beb60fff]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x16a) [0x7fc5beb6242a]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x15d) [0x7fc5bf6960ad] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8f066) [0x7fc5bf694066] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8f0b1) [0x7fc5bf6940b1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8f2c9) [0x7fc5bf6942c9] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8f7ec) [0x7fc5bf6947ec] /usr/games/crawl-0.28(_ZN17crawl_view_buffer6resizeERK9coord_def+0x218) [0x55f0b11ee158]: crawl_view_buffer::resize(coord_def const&) /usr/games/crawl-0.28(_ZN17crawl_view_bufferC2ERKS_+0x36) [0x55f0b11ef056]: crawl_view_buffer::crawl_view_buffer(crawl_view_buffer const&) /usr/games/crawl-0.28(_ZN14TilesFramework9_send_mapEb+0xa51) [0x55f0b125de21]: TilesFramework::_send_map(bool) /usr/games/crawl-0.28(_ZN14TilesFramework6redrawEv+0xf0) [0x55f0b125e390]: TilesFramework::redraw() /usr/games/crawl-0.28(_Z8getch_ckv+0xad) [0x55f0b1262d4d]: getch_ck() /usr/games/crawl-0.28(+0x5e6e25) [0x55f0b0ec0e25]: /usr/games/crawl-0.28(_Z25getch_with_command_macrosv+0x122) [0x55f0b0ec3502]: getch_with_command_macros() /usr/games/crawl-0.28(+0x98f114) [0x55f0b1269114]: /usr/games/crawl-0.28(+0x98f895) [0x55f0b1269895]: /usr/games/crawl-0.28(main+0x351) [0x55f0b0bc6851]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fc5beb4e2e1]: /usr/games/crawl-0.28(_start+0x2a) [0x55f0b0bc71da]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #26, type 0 at (17, 57): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< c - the amulet of Suicidal Tendencies {Spirit rF++ Int-3 SInv Stlth+} u - the ring "Plog" {Fly rF- rN+ Will+ Dex+5} v - the ring "Tetic" {Drain rElec rC++ Slay+5 SInv} F - the amulet of the Enemy {Acrobat -Tele rN+ Str+6 Stlth+} L - the ring of Otep {rC+ Str+6} Q - the ring "Gacaitox" {Fly rF+ Will+} R - the amulet of Xomis {Faith rC+} S - the ring of the Visionary {Fire +Blink rPois rN+ Str-5} Really put on R - the amulet of Xomis {Faith rC+}? Really remove w - an amulet of faith? You start removing your amulet. You continue taking off your amulet of faith. x4 You finish taking off your amulet of faith. Qazlal seems less interested in you. You feel less pious. You start putting on your amulet. You continue putting on the amulet of Xomis {Faith rC+}. x5 You finish putting on the amulet of Xomis {Faith rC+}. You feel a surge of divine interest. R - the amulet of Xomis (around neck) {Faith rC+} Unknown command. Okay, then. You drop an amulet of faith. You drop a ring of poison resistance. You drop a ring of wizardry. You drop the ring of the Visionary {Fire +Blink rPois rN+ Str-5}. Okay, then. Unknown command. Unknown command. Really put on v - the ring "Tetic" {Drain rElec rC++ Slay+5 SInv}? You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or D - a +6 ring of protection; > or b - a +3 ring of slaying You remove your +3 ring of slaying. v - the ring "Tetic" (right hand) {Drain rElec rC++ Slay+5 SInv} Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. You drop a +3 scale mail. You drop a +3 ring of protection. You drop a +3 ring of dexterity. There is an open door here. There is an open door here. Press: ? - help, v - describe, . - travel A closed door. You open the door. Found seven items. There is an open door here. You see here a +2 cloak of preservation. p - a +2 cloak of preservation You start removing your armour. You continue taking off your +1 cloak. x4 You finish taking off your +1 cloak. You start putting on your armour. You continue putting on your +2 cloak of preservation. x5 You finish putting on your +2 cloak of preservation. You see here +10 ice dragon scales. You see here a +2 pair of gloves of strength. q - a +2 pair of gloves of strength You start removing your armour. You continue taking off your +2 pair of gloves. x4 You finish taking off your +2 pair of gloves. You start putting on your armour. You continue putting on your +2 pair of gloves of strength. x5 You finish putting on your +2 pair of gloves of strength. You feel stronger. You see here +8 acid dragon scales. You see here +12 storm dragon scales. You see here +12 storm dragon scales. You see here +10 fire dragon scales. You see here +10 ice dragon scales. You see here +10 fire dragon scales. You see here a +4 hat. There is an open door here. You see here a +4 hat. There is an open door here. You open the door. Found eight items. There is an open door here. You see here the +9 lajatang "Atient" {venom, rC+ Dex+5}. You see here the +9 scythe of Laceration {vorpal, rElec rN+ Str+5 Dex+3}. You see here the +11 scythe "Transmigrator" {venom, Str+8}. You see here a +9 spectral giant spiked club. You see here the +7 triple crossbow of Irritation {flame, rPois rC+++ Str-3 Dex-2}. You see here the +11 broad axe "Meca" {freeze, Int+3}. You see here a +7 bardiche of venom. You see here a +7 triple crossbow. You see here the +9 lajatang "Atient" {venom, rC+ Dex+5}. There is an open door here. There is an open door here. You see here a +4 hat. There is an open door here. Things that are here: a +0 dagger; a +0 robe You see here a +0 dagger of venom. Things that are here: a +5 great sword; a +0 plate armour; a human corpse Things that are here: a +5 demon trident of flaming; a +0 chain mail; a human corpse Items here: ( ))) [[ †. Things that are here: a +3 longbow; 23 arrows; a +0 leather armour Items here: )) [[. There is a large open door here. Things that are here: a +0 arbalest; 23 bolts Things that are here: a +0 leather armour; a +0 rapier There is a huge open gate to the Crystal Vault (Extremely Hard) here. There is a huge open gate to the Crystal Vault (Extremely Hard), spattered with blood here. Things that are here: a +0 halberd; a +0 long sword Press: ? - help, v - describe, . - travel A huge closed gate to the Vestibule (Extremely Hard). Unknown command. You open the huge gate. A ghost moth, a white draconian and a +4 long sword of protection come into view. The white draconian roars! The white draconian breathes frost at you. The blast of cold hits you. You resist. You feel protected from cold. Dissolution, High Priest of Jiyva comes into view. The ghost moth stares at you. You feel your power leaking away. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Dissolution The floor. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target The ground shakes violently, spewing rubble! The blast of rubble hits the ghost moth!!! The ghost moth is heavily wounded. The blast of rubble hits Dissolution! Dissolution is lightly wounded. Dissolution says, "Jiyva sees all!" A spriggan berserker comes into view. It is wielding a +2 antimagic quarterstaff. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, f - shining eye Aim: a shining eye (summoned) Magma suddenly erupts from the ground! The blast of magma engulfs the ghost moth!!! You kill the ghost moth! Qazlal accepts your kill. The blast of magma engulfs the shining eye!!! You kill the shining eye! The shining eye dissolves into a puddle of slime! The blast of magma engulfs the white draconian!!! The white draconian is heavily wounded. The spriggan berserker shouts! The +4 long sword of protection is engulfed in blazing flames. You block the +4 long sword of protection's attack. Dissolution gurgles deeply, a call to fellow slimes. The +4 long sword of protection is engulfed in blazing flames. The +4 long sword of protection barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You chop the +4 long sword of protection into pieces!!! The +4 long sword of protection falls from the air. Qazlal accepts your kill. The golden eye dissolves into a puddle of slime! Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target A blizzard blasts the area with ice! The blast of ice hits the spriggan berserker!!! You kill the spriggan berserker! Qazlal accepts your kill. The blast of ice hits Dissolution. Dissolution is lightly wounded. Dissolution is flash-frozen. The blast of ice hits the floating eye!!! You kill the floating eye! The floating eye dissolves into a puddle of slime! The blast of ice hits the golden eye!!!! You kill the golden eye! The golden eye dissolves into a puddle of slime! The blast of ice hits the golden eye!!! You kill the golden eye! The golden eye dissolves into a puddle of slime! The great orb of eyes pulsates ominously. The great orb of eyes gazes at you. You resist with some effort. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target A blizzard blasts the area with ice! The blast of ice hits Dissolution!!! Dissolution is moderately wounded. You block the white draconian's attack. Dissolution gurgles loudly. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target A storm cloud blasts the area with cutting wind! The cutting wind hits Dissolution!!! Dissolution is heavily wounded. The cutting wind hits the great orb of eyes!!! The great orb of eyes is heavily wounded. The cutting wind hits the white draconian!!! You kill the white draconian! Qazlal accepts your kill. Dissolution is no longer encased in ice. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target Magma suddenly erupts from the ground! The blast of magma engulfs Dissolution!!! Dissolution is severely wounded. Dissolution says, "Jiyva sees all!" A shadow dragon comes into view. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, f - Dissolution Aim: Dissolution (severely wounded) A storm cloud blasts the area with cutting wind! The cutting wind hits the shadow dragon!!! The shadow dragon is almost dead. The cutting wind hits the floating eye!!!! You kill the floating eye! The floating eye dissolves into a puddle of slime! The cutting wind hits Dissolution!!! You kill Dissolution! Qazlal accepts your kill. The floating eye dissolves into a puddle of slime! The great orb of eyes dissolves into a puddle of slime! The shadow dragon is struck by lightning. You kill the shadow dragon! Qazlal accepts your kill. The shadow dragon scales are intact enough to wear. Your Fighting skill increases to level 24! Your Armour skill increases to level 22! Unknown command. Unknown command. There is a huge open gate to the Steel Vault (Very Hard) here. There is a huge open gate to the Steel Vault (Very Hard) here. Your protection from cold is fading. There's nothing to close nearby. As you close the huge gate, it creaks loudly! You start resting. You feel less protected from cold. You start resting. Magic restored. You open the huge gate. There is a huge open gate to the Steel Vault (Very Hard) here. There is a huge open gate to the Steel Vault (Very Hard) here. There is a huge open gate to the Vestibule (Extremely Hard) here. You see here a +4 long sword of protection. There is a huge open gate to the Vestibule (Extremely Hard) here. A reaper and an ophan come into view. The reaper is wielding a +2 scythe of flaming. The ophan turns its gaze towards you. Press: ? - help, v - describe, . - travel Here: an ophan (haloed) The floor. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, f - reaper Aim: a reaper, wielding a +2 scythe of flaming (haloed) A blizzard blasts the area with ice! The blast of ice hits the ophan!!! The ophan is severely wounded. The ophan is flash-frozen. The blast of ice hits the reaper!!! The reaper partially resists. The reaper is heavily wounded. The reaper is flash-frozen. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, f/p - reaper Aim: a reaper, wielding a +2 scythe of flaming (heavily wounded, encased in ice, haloed) The ground shakes violently, spewing rubble! The blast of rubble hits the ophan!!! You kill the ophan! Qazlal accepts your kill. The blast of rubble hits the reaper! The reaper is severely wounded. Unknown command. Unknown command. Unknown command. Unknown command. The reaper is no longer encased in ice. The reaper hits you from afar with a +2 scythe of flaming! The reaper burns you. The reaper shouts, "Death awaits you!" The reaper misses you. You slice the reaper!! You kill the reaper! Qazlal accepts your kill. You see here a +2 scythe of flaming. You start resting. Magic restored. You start resting. HP restored. Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 halberd. A huge open gate to the Vestibule (Extremely Hard). Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel A huge closed gate to the Final Vault (Nightmare!). Unknown command. There is a huge open gate to the Vestibule (Extremely Hard) here. There is a huge open gate to the Vestibule (Extremely Hard) here. You see here a +4 long sword of protection. There is a huge open gate to the Crystal Vault (Extremely Hard), spattered with blood here. There is a huge open gate to the Crystal Vault (Extremely Hard) here. You see here a +0 rapier. There is a large open door, spattered with blood here. Things that are here: a +0 flail; a +0 robe There is a large open door here. Things that are here: a +0 broad axe of distortion; +0 fire dragon scales Things that are here: a +5 demon trident of flaming; a +0 chain mail Things that are here: a +5 great sword; a +0 plate armour Things that are here: a +5 great sword; a +0 plate armour Things that are here: a +5 demon trident of flaming; a +0 chain mail Things that are here: a +0 broad axe of distortion; +0 fire dragon scales There is a large open door here. Things that are here: a +0 rapier; a +0 rapier; a +0 leather armour You see here a +0 rapier. There is a huge open gate to the Crystal Vault (Extremely Hard) here. There is a huge open gate to the Crystal Vault (Extremely Hard), spattered with blood here. There is a huge open gate leading to the Armoury (Hard), spattered with blood here. There is a huge open gate to the Main Hall (Safe) here. Things that are here: a +0 battleaxe; a +0 chain mail Things that are here: a +2 great mace of holy wrath; a +0 plate armour Things that are here: a +0 battleaxe; a +0 chain mail Things that are here: a +0 dire flail; a +0 chain mail Things that are here: a +0 halberd; a +0 chain mail Press: ? - help, v - describe, . - travel A large closed door to the Hallway of Sentries (Extremely Hard). Press: ? - help, v - describe, . - travel A huge closed gate to the Coven (Very Hard). Unknown command. You open the huge gate. A ghost moth and a titan come into view. The titan shouts! You hear a roar! You hear a shout! x3 The ghost moth stares at you. You feel your power leaking away. A sphinx comes into view. A red draconian scorcher comes into view. It is wielding a +2 short sword of holy wrath. A deep elf annihilator comes into view. It is wielding a +0 rapier. You hear a shout! Aiming: Upheaval Press: ? - help, Dir - move target A storm cloud blasts the area with cutting wind! The cutting wind hits the ghost moth!!! The ghost moth is heavily wounded. The cutting wind hits the deep elf annihilator!!! You kill the deep elf annihilator! Qazlal accepts your kill. The sphinx shouts! Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target A storm cloud blasts the area with cutting wind! The cutting wind hits the ghost moth!! The ghost moth is almost dead. The cutting wind hits the titan!! The titan is lightly wounded. A lich comes into view. The ghost moth stares at you. You feel your power leaking away. The ghost moth hits you but does no damage. You block the ghost moth's attack. The ghost moth stings you but does no damage. The titan waves its arms in wide circles. The air twists around and strikes you. The sphinx mumbles some strange words. Something smites you! Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, f - titan Aim: a titan (thunder, lightly wounded) A blizzard blasts the area with ice! The blast of ice hits the titan!!! The titan is severely wounded. The titan is flash-frozen. The blast of ice hits the sphinx!!! The sphinx is heavily wounded. The sphinx is flash-frozen. The blast of ice hits the red draconian scorcher!!! The red draconian scorcher is heavily wounded. The red draconian scorcher is flash-frozen. You hear a shout! You block the ghost moth's attack. The ghost moth completely misses you. You block the ghost moth's attack. A lich comes into view. You hear a shout! Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, f/p - titan Aim: a titan (severely wounded, encased in ice) The ground shakes violently, spewing rubble! The blast of rubble hits the titan!! You kill the titan! Qazlal accepts your kill. The blast of rubble hits the sphinx!!! The sphinx is almost dead. The blast of rubble hits the ghost moth!! You kill the ghost moth! Qazlal accepts your kill. The lich shouts! The red draconian scorcher breathes fire at you. The searing blast hits you but does no damage. A nagaraja comes into view. It is wielding a +0 halberd. Your Dodging skill increases to level 23! Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target Magma suddenly erupts from the ground! The blast of magma engulfs the lich!!! The lich is severely damaged. The blast of magma engulfs the red draconian scorcher! The red draconian scorcher partially resists. The red draconian scorcher is heavily wounded. The blast of magma engulfs the sphinx!!! You kill the sphinx! Qazlal accepts your kill. The blast of magma engulfs the nagaraja!!! The nagaraja is severely wounded. The blast of magma engulfs the lich!! The lich is moderately damaged. You hear a roar! You hear a shout! x2 The red draconian scorcher is no longer encased in ice. The lich mumbles some strange words. The lich seems to speed up. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target A blizzard blasts the area with ice! The blast of ice hits the nagaraja!!! You kill the nagaraja! Qazlal accepts your kill. The blast of ice hits the lich!! The lich partially resists. The lich is heavily damaged. The lich is flash-frozen. The blast of ice hits the red draconian scorcher!!! You kill the red draconian scorcher! Qazlal accepts your kill. The blast of ice hits the lich!! The lich partially resists. You destroy the lich! Qazlal accepts your kill. Your Fighting skill increases to level 25! Your Armour skill increases to level 23! Unknown command. Unknown command. Unknown command. Unknown command. The lich is no longer encased in ice. You hear a roar! The lich gestures wildly while chanting. The lich flickers and vanishes for a moment. The lich points at you and mumbles some strange words. You feel yourself slow down. A nagaraja comes into view. It is wielding a +0 club. The nagaraja gestures wildly while chanting. The nagaraja seems to speed up. A green draconian comes into view. It is wielding a +0 flail. The lich closely misses you. The lich touches you but does no damage. You closely miss the lich. The lich is heavily damaged. The lich is struck by lightning. The lich touches you but does no damage. A nagaraja comes into view. It is wielding a +0 club. You chop the lich into pieces!!! You destroy the lich! Qazlal accepts your kill. The nagaraja spits poison at you. You block the splash of poison. The nagaraja gestures wildly while chanting. The nagaraja seems to speed up. Unknown command. The nagaraja is struck by lightning. The nagaraja is engulfed in blazing flames. The green draconian breathes poison at you. The blast of poison engulfs you but does no damage. You are poisoned. You resist. You feel very sick. The green draconian is engulfed in freezing vapours. The green draconian seems to slow down. The nagaraja misses you. The nagaraja grabs you. The nagaraja constricts you. The nagaraja's grasp on you weakens, but your attempt to escape fails. You feel very sick. The nagaraja spits poison at you. The splash of poison misses you. The nagaraja constricts you. The nagaraja hits you but does no damage. The nagaraja constricts you. You escape the nagaraja's grasp. You feel sick. The nagaraja casts a spell at you. The bolt of poison hits you but does no damage. You resist. The nagaraja spits poison at you. The splash of poison is repelled. The nagaraja spits poison at you. The splash of poison is repelled. Unknown command. You feel sick. The nagaraja spits poison at you. The splash of poison misses you. You feel sick. You hit the nagaraja. You drain the nagaraja. The nagaraja is lightly wounded. You feel sick. The nagaraja closely misses you. The nagaraja barely misses you. You slice the nagaraja!! The nagaraja is heavily wounded. You feel sick. You are no longer poisoned. The nagaraja misses you. The nagaraja closely misses you. The nagaraja is struck by lightning. You block the nagaraja's attack. The nagaraja grabs you. The nagaraja constricts you. The nagaraja spits poison at you. The splash of poison is repelled. Unknown command. You carve the nagaraja like a ham!!! You kill the nagaraja! Qazlal accepts your kill. The green draconian is no longer moving slowly. The nagaraja spits poison at you. The splash of poison misses you. The nagaraja casts a spell at you. The bolt of poison hits you. You resist. The nagaraja casts a spell at you. The bolt of poison hits you. You resist. You completely miss the nagaraja. The nagaraja spits poison at you. The splash of poison hits you. You resist. The nagaraja gestures at you while chanting. The bolt of poison is repelled. You hit the nagaraja but do no damage. The nagaraja barely misses you. The nagaraja grabs you. The nagaraja constricts you. The green draconian is engulfed in blazing flames. The nagaraja spits poison at you. The splash of poison is repelled. The nagaraja constricts you. You barely miss the nagaraja. You block the nagaraja's attack. The nagaraja constricts you. The green draconian is engulfed in freezing vapours. The green draconian completely misses you. The green draconian tail-slaps you but does no damage. You slash the nagaraja! The nagaraja is lightly wounded. The nagaraja hits you with a +0 club. You feel protected from physical attacks. The nagaraja constricts you. The green draconian is engulfed in freezing vapours. The green draconian hits you but does no damage. The green draconian tail-slaps you. The nagaraja spits poison at you. The splash of poison misses you. The nagaraja constricts you. Unknown command. You slice the nagaraja!! The nagaraja is moderately wounded. The nagaraja hits you with a +0 club! The nagaraja constricts you. The green draconian hits you but does no damage. You block the green draconian's attack. You slash the nagaraja! The nagaraja is heavily wounded. The nagaraja is struck by lightning. The nagaraja closely misses you. The nagaraja constricts you. The green draconian hits you but does no damage. The green draconian tail-slaps you but does no damage. The nagaraja hits you but does no damage. The nagaraja constricts you. You slash the nagaraja! The nagaraja is almost dead. The nagaraja barely misses you. The nagaraja constricts you. The green draconian breathes poison at you. The blast of poison engulfs you but does no damage. You resist. Unknown command. You slice the nagaraja!! You kill the nagaraja! Qazlal accepts your kill. The green draconian hits you but does no damage. The green draconian misses you. You hit the green draconian but do no damage. You drain the green draconian. The green draconian is moderately wounded. The green draconian hits you but does no damage. The green draconian tail-slaps you but does no damage. You carve the green draconian like a ham!!! The green draconian is severely wounded. The green draconian hits you but does no damage. The green draconian tail-slaps you but does no damage. Unknown command. You slash the green draconian! You drain the green draconian. The green draconian is almost dead. You block the green draconian's attack. The green draconian completely misses you. The green draconian hits you but does no damage. You block the green draconian's attack. You open the green draconian like a pillowcase!!! You kill the green draconian! Qazlal accepts your kill. Items here: )) [ ††. Things that are here: a +0 club; a +0 robe; a naga corpse Unknown command. You start resting. Your protection from physical attacks is fading. You start resting. You feel less protected from physical attacks. You start resting. You hear a roar! A green draconian comes into view. It is wielding a +0 scimitar. You hear a shout! The green draconian breathes poison at you. The blast of poison engulfs you but does no damage. You are poisoned. You resist. A sphinx comes into view. You feel very sick. The sphinx shouts! The sphinx mumbles some strange words. Something smites you! You slice the green draconian!! You drain the green draconian! The green draconian is heavily wounded. You feel sick. The green draconian closely misses you. x2 The sphinx casts a spell. Something smites you! You slice the green draconian!! The green draconian is severely wounded. You feel sick. The green draconian hits you but does no damage. You block the green draconian's attack. You cut the green draconian into ribbons!!! You kill the green draconian! Qazlal accepts your kill. You feel sick. The sphinx mumbles some strange words. You struggle to resist. You feel sick. You see here a +0 scimitar. You feel sick. The sphinx completely misses you. The sphinx closely misses you. The sphinx barely misses you. x2; You block the sphinx's attack. The sphinx hits you but does no damage. You slash the sphinx! You drain the sphinx. The sphinx is moderately wounded. You feel sick. The sphinx closely misses you. The sphinx misses you. The sphinx barely misses you. You slice the sphinx like a ripe choko!!! You drain the sphinx. The sphinx is almost dead. You feel sick. You are no longer poisoned. The sphinx casts a spell. You resist with significant effort. You hit the sphinx. The sphinx is almost dead. The sphinx closely misses you. The sphinx completely misses you. The sphinx hits you but does no damage. You open the sphinx like a pillowcase!!! You kill the sphinx! Qazlal accepts your kill. You start resting. You sense a monster nearby. You start resting. You hear a shout! A deep elf high priest comes into view. It is wielding a +0 short sword. A deep elf high priest is nearby! Aiming: Upheaval Press: ? - help, Dir - move target, f - deep elf high priest Aim: a deep elf high priest, wielding a +0 short sword A blizzard blasts the area with ice! The blast of ice hits the deep elf high priest!!! You kill the deep elf high priest! Qazlal accepts your kill. Unknown command. Unknown command. Found a +0 rapier. An ogre mage comes into view. It is wielding a +0 spear. The ogre mage points at you and mumbles some strange words. The bolt of magma misses you. A red ugly thing comes into view. The red ugly thing gurgles horribly! The ogre mage hits you with a +0 spear. An ice dragon comes into view. The ogre mage barely misses you. The red ugly thing moves out of view. There is a huge open gate to the Coven (Very Hard) here. You see here a ghost moth corpse. The ice dragon roars deafeningly! You dice the ogre mage like an onion!!! You drain the ogre mage! The ogre mage is almost dead. The ogre mage hits you but does no damage. You slash the ogre mage! You kill the ogre mage! Qazlal accepts your kill. Your Dodging skill increases to level 24! The red ugly thing is engulfed in freezing vapours. x2 The red ugly thing is engulfed in freezing vapours. Aiming: Upheaval Press: ? - help, Dir - move target, f - ice dragon Aim: an ice dragon Magma suddenly erupts from the ground! The blast of magma engulfs the ice dragon!! The ice dragon is burned terribly! The ice dragon is moderately wounded. The red ugly thing barely misses you. The red ugly thing closely misses you. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, p - ice dragon A blizzard blasts the area with ice! The blast of ice hits the ice dragon!!! The ice dragon partially resists. The ice dragon is almost dead. The ice dragon is flash-frozen. The red ugly thing misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You completely miss the red ugly thing. The red ugly thing is moderately wounded. The ice dragon is no longer encased in ice. You block the red ugly thing's attack. You slice the red ugly thing!! You drain the red ugly thing. The red ugly thing is severely wounded. You block the red ugly thing's attack. x2 The ice dragon is engulfed in freezing vapours. The ice dragon bites you but does no damage. You block the ice dragon's attack. The ice dragon tramples you but does no damage. You slice the red ugly thing!! You kill the red ugly thing! Qazlal accepts your kill. The ice dragon is engulfed in freezing vapours. You block the ice dragon's attack. x2; The ice dragon misses you. Unknown command. You slash the ice dragon! You kill the ice dragon! Qazlal accepts your kill. You see here a +0 scimitar. You start resting. You feel yourself speed up. You start resting. Magic restored. You start resting. HP restored. You hear a shout! A deep elf annihilator comes into view. It is wielding a +0 short sword. You hear a shout! The deep elf annihilator hits you with a +0 short sword. There is a huge open gate to the Coven (Very Hard) here. You see here a ghost moth corpse. You barely miss the deep elf annihilator. You slash the deep elf annihilator! You drain the deep elf annihilator. The deep elf annihilator is moderately wounded. The deep elf annihilator casts a spell at you. The bolt of lightning misses you. You hit the deep elf annihilator. You drain the deep elf annihilator. The deep elf annihilator is heavily wounded. The deep elf annihilator points at you and mumbles some strange words. The poison arrow hits you! You are poisoned. You partially resist. You slice the deep elf annihilator!! The deep elf annihilator is almost dead. You feel sick. You barely miss the deep elf annihilator. The deep elf annihilator is almost dead. You feel sick. The deep elf annihilator hits you with a +0 short sword. You feel protected from physical attacks. You open the deep elf annihilator like a pillowcase!!! You kill the deep elf annihilator! Qazlal accepts your kill. You feel sick. A deep elf sorcerer comes into view. It is wielding a +0 short sword. You feel sick. The deep elf sorcerer points at you and mumbles some strange words. The bolt of acid misses you. There is a huge open gate to the Coven (Very Hard), spattered with blood here. Items here: )) [ †. You barely miss the deep elf sorcerer. You feel sick. You miss the deep elf sorcerer. You feel sick. The deep elf sorcerer closely misses you. You slash the deep elf sorcerer! The deep elf sorcerer is lightly wounded. You block the deep elf sorcerer's attack. You slice the deep elf sorcerer!! The deep elf sorcerer is moderately wounded. You feel sick. You slice the deep elf sorcerer!! The deep elf sorcerer is severely wounded. You feel sick. The deep elf sorcerer barely misses you. You cut the deep elf sorcerer into ribbons!!! You kill the deep elf sorcerer! Qazlal accepts your kill. You feel sick. You feel sick. You are no longer poisoned. Items here: ))) [ †. You hear a shout! A deep troll shaman comes into view. You hear a shout! x2 A vampire mage comes into view. An iron troll comes into view. Aiming: Upheaval Press: ? - help, Dir - move target A storm cloud blasts the area with cutting wind! The cutting wind hits the deep troll shaman!!! The deep troll shaman is almost dead. The cutting wind hits the vampire mage!!! You destroy the vampire mage! Qazlal accepts your kill. Your protection from physical attacks is fading. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target Magma suddenly erupts from the ground! The blast of magma engulfs the deep troll shaman!! You kill the deep troll shaman! Qazlal accepts your kill. Your Armour skill increases to level 24! A deep troll shaman comes into view. Unknown command. Unknown command. You hear a deafening roar! You hear a shout! A fire dragon comes into view. Frances, Duchess of Pandemonium comes into view. She is wielding a +0 battleaxe. Aiming: Upheaval Press: ? - help, Dir - move target, f - fire dragon Aim: a fire dragon (thunder) Magma suddenly erupts from the ground! The blast of magma engulfs the fire dragon!! The fire dragon partially resists. The fire dragon is moderately wounded. The blast of magma engulfs Frances!! Frances is moderately wounded. A deep troll comes into view. Frances mutters in a terrible tongue. Frances seems to speed up. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target, p - fire dragon The ground shakes violently, spewing rubble! The blast of rubble hits the fire dragon!! The fire dragon is heavily wounded. The blast of rubble hits Frances!!! Frances is severely wounded. Qazlal accepts your kill. You feel a bit more experienced. Qazlal accepts your kill. You feel a bit more experienced. Frances mutters in a terrible tongue. The fire dragon breathes flames at you. The blast of flame hits you. You resist. Your Fighting skill increases to level 26! You have reached level 17! Your demonic ancestry asserts itself... The wave of death grows in power. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target Magma suddenly erupts from the ground! The blast of magma engulfs Frances! Frances is almost dead. The blast of magma engulfs the fire dragon!! The fire dragon partially resists. The fire dragon is almost dead. The fire dragon breathes flames at you. The blast of flame hits you but does no damage. Unknown command. Unknown command. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target A blizzard blasts the area with ice! The blast of ice hits the deep troll shaman!!! You kill the deep troll shaman! Qazlal accepts your kill. The blast of ice hits the deep troll!!! You kill the deep troll! Qazlal accepts your kill. You feel less protected from physical attacks. Unknown command. Unknown command. Unknown command. Unknown command. You slice the fire dragon!! You kill the fire dragon! Qazlal accepts your kill. The fire dragon scales are intact enough to wear. Aiming: Upheaval Press: ? - help, Dir - move target, f - iron troll Aim: an iron troll The ground shakes violently, spewing rubble! The blast of rubble hits Frances!!! You kill Frances! Qazlal accepts your kill. The blast of rubble hits the iron troll!! The iron troll is moderately wounded. Unknown command. You block the iron troll's attack. The iron troll closely misses you. The iron troll barely misses you. Things that are here: +0 fire dragon scales; a fire dragon corpse You slash the iron troll! The iron troll is heavily wounded. You hit the iron troll but do no damage. The iron troll is heavily wounded. The iron troll bites you! The iron troll claws you but does no damage. You block the iron troll's attack. You completely miss the iron troll. The iron troll is heavily wounded. You slice the iron troll!! The iron troll is severely wounded. The iron troll bites you but does no damage. The iron troll claws you but does no damage. x2 You slash the iron troll! The iron troll is almost dead. You slice the iron troll!! You kill the iron troll! Qazlal accepts your kill. Things that are here: a +0 robe; an iron troll corpse Found a +0 troll leather armour. Found a +0 troll leather armour. You start resting. Magic restored. You open the door. Found nine items. Found sixteen items. There is an open door here. r - the ring "Zuji" {rPois rF+++ Int-3 Slay+2} w - the amulet of Royalty {Reflect Will- Regen+ Str+4 Slay+3 SH+5} y - the ring of Fuddes {Fly Int+2 Slay+5} N - the ring of Lessup {rPois rF+} S - the ring of Xunlegg {Slay+5 Stlth+} T - the ring "Ycky" {Wiz rF+ Int+7} U - the ring of Democracy {Drain rF+ rC+++ rCorr Str+4} Unknown command. V - the ring of Etuir {Fly rPois rN++ Dex+3} W - the ring of Kuzufearr {rF- rN+ rCorr Slay+5 SInv} X - the ring of Eloy {rC+ rN+} Y - the ring "Ahuhipha" {rPois Will+ Int+4 Dex+3} Z - the ring "Laech" {Fly Int+6 Slay+2} Your pack is full. You see here the ring of Maenis {Str+2 SInv}. You drop the ring "Laech" {Fly Int+6 Slay+2}. Z - the ring of Maenis {Str+2 SInv} You drop the ring of Maenis {Str+2 SInv}. Z - the ring "Hirazxy" {rF+ Will+ Int+5} >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28.0-43-g3370ac3207 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Baz] Species: Demonspawn Job: Gladiator HP: 171/171; mods: 0/0 MP: 34/34; mod: 0 Stats: 23 (23) 10 (10) 17 (17) Position: (62, 55), god: Qazlal (21), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 33 | 26 | 22909 | 634/2050 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 22 | 18046 | 0/1932 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 2 | 187 | 9/178 Armour | X | 1 | 33 | 24 | 22759 | 729/2170 Dodging | X | 1 | 33 | 24 | 23343 | 1313/2170 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 27 | 14464 | 1/0 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #40: 30 Attributes: #49: 172 Mutations: antennae: 3 (innate) repulsion field: 2 (innate) demonic guardian: 2 (innate) powered by death: 3 (innate) bedeviling: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #35: +0 triple sword of draining eq slot #1, inv slot #15: +2 cloak of preservation eq slot #3, inv slot #16: +2 pair of gloves of strength eq slot #4, inv slot #14: +0 pair of boots of Jigsaw {rElec} eq slot #6, inv slot #38: +4 gold dragon scales eq slot #7, inv slot #29: +6 ring of protection eq slot #8, inv slot #21: ring "Tetic" {Drain rElec rC++ Slay+5 SInv} eq slot #9, inv slot #43: amulet of Xomis {Faith rC+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.##)#(#.#.#....#.#.#(#[##.##†)# #)))#'#'#............#'#'#.[[#..# #)#)#...#.#.#....#.#)#...#[#.#..# #).)#..............).....#[[[#..# #'###.#.#.#.#....#.#.#.#.###'#..# #.......#...#....#...#.......#..# ##############################†'# ####################### ######)'# .!.'...'(=(##..=@○====###....)).# )?(##.##=|(##..=""="###...#.....# ####...######.○."=###....###....# ##.......## #...###.......#)....# #.........###.'##..)..#.........# ÷..........####......###....#...# .[.........###....#.[.#....###..# ...........##....###.[......# ..# #.........####..[[#≈≈..........## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (2, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 2 at (2, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 4 at (2, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (3, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (3, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 7 at (3, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (3, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 9 at (4, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (6, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 11 at (6, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 12 at (7, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (8, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 14 at (9, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 15 at (10, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 16 at (10, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 17 at (10, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 18 at (11, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple (Safe) }}}} Lua marker 19 at (11, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 20 at (11, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 21 at (13, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 22 at (13, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Storerooms (Easy) }}}} Lua marker 23 at (16, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 24 at (17, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 25 at (17, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Entrance Hall (Safe) }}}} Lua marker 27 at (23, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 28 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 29 at (23, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 30 at (23, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 31 at (23, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 32 at (23, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 33 at (23, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 34 at (23, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 35 at (24, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 36 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 37 at (24, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 38 at (24, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 39 at (24, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 40 at (24, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 41 at (24, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 42 at (24, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 43 at (29, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 44 at (30, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 45 at (30, 49): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 46 at (30, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 47 at (30, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 48 at (31, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 49 at (31, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 50 at (34, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 51 at (34, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 52 at (34, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 53 at (34, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 54 at (34, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 55 at (34, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 56 at (34, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 57 at (34, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 58 at (35, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 59 at (35, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 60 at (35, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 61 at (35, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 62 at (35, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 63 at (35, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 64 at (35, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 65 at (35, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 66 at (38, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 67 at (38, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 68 at (38, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 69 at (38, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 70 at (39, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 71 at (39, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 72 at (39, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 73 at (39, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 74 at (40, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 75 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 76 at (40, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 77 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 78 at (41, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 79 at (41, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 80 at (41, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 81 at (41, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 82 at (44, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 83 at (44, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 84 at (44, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 85 at (44, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 86 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 87 at (45, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 88 at (45, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 89 at (45, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 90 at (45, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 91 at (45, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 92 at (45, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 93 at (45, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 94 at (46, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 95 at (46, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 96 at (46, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 97 at (46, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 98 at (46, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 99 at (46, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 100 at (46, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 101 at (46, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 102 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 103 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 104 at (47, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 105 at (47, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 106 at (47, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 107 at (49, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 108 at (49, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 109 at (51, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 110 at (53, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 111 at (53, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 112 at (53, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 113 at (60, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 114 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 115 at (60, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 116 at (61, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 117 at (61, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 118 at (64, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (64, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 120 at (67, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 121 at (67, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 122 at (68, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (68, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 124 at (70, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 125 at (74, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 126 at (74, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 127 at (74, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 128 at (74, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 129 at (74, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 130 at (75, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (75, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 132 at (75, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 133 at (76, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 134 at (76, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 135 at (76, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 136 at (76, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 137 at (77, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 138 at (77, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 139 at (77, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 140 at (77, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 141 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 143 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 144 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 149 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 151 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 152 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 159 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 163 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 164 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (77, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 166 at (77, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 167 at (77, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 168 at (77, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 169 at (77, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 170 at (77, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 171 at (77, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 172 at (77, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} >>>>>>>>>>>>>>>>>>>>>>