Baz the Dungeon (0, 6, D) a +0 dagger (unseen) (1, 4, D) 2 scrolls of vulnerability (1, 6, D) a +0 robe a +0 dagger a +0 hand axe (2, 4, D) 10 stones an uncursed staff of energy (2, 9, D) a +2 quarterstaff of speed (2, 10, D) a +2 dagger of electrocution (2, 11, D) a +2 long sword of flaming (2, 17, D) a +0 long sword (3, 9, D) a +2 mace of crushing (3, 10, D) a +0 hand axe of chopping (3, 11, D) a +3 trident of piercing (3, 12, D) a scroll of blinking a +0 scale mail (5, 4, D) a +2 mace (6, 4, D) a +2 falchion of holy wrath a +2 dagger (7, 4, D) a +2 quarterstaff of speed a +2 trident (8, 18, D) a +0 whip a +0 leather armour (8, 19, D) a +0 spear (8, 20, D) a +0 spear a gnoll skeleton (8, 21, D) a stone (8, 22, D) a stone (8, 23, D) a +0 long sword (9, 9, D) a +0 halberd (9, 21, D) a +2 whip of distortion 2 stones a kobold skeleton (17, 19, D) a +4 scale mail (17, 20, D) a +4 scale mail (17, 21, D) a +2 morningstar of freezing (17, 23, D) a +4 quarterstaff of speed (18, 20, D) a +4 scale mail (18, 21, D) a +2 rapier of venom (18, 22, D) a +2 halberd of protection (18, 23, D) the +2 scimitar "Zyhiucez" {pain, *Slow rElec rF+++ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It may slow you when you take damage. (21, 10, D) a kobold corpse