Baz the Dungeon (0, 50, D) a fan of gales (0, 51, D) an uncursed staff of earth (0, 52, D) the +5 fustibalus "Row Kiag" {velocity, Int+5} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). (1, 17, D) a +0 scimitar (unseen) (1, 32, D) an uncursed staff of energy (1, 33, D) an uncursed staff of conjuration (1, 34, D) a +4 ring of dexterity (1, 50, D) the +4 demon trident "Sasiow" {drain, rElec Dex+7 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It insulates you from electricity. It makes you less stealthy. (1, 51, D) an uncursed staff of death (1, 52, D) a lamp of fire (2, 14, D) an uncursed amulet of the acrobat (2, 32, D) a book of Annihilations (unseen) (2, 33, D) a box of beasts (2, 34, D) a +4 double sword of holy wrath (2, 50, D) a book of Frost (2, 52, D) an uncursed staff of wizardry (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +2 robe of the Archmagi (unseen) (3, 17, D) a +2 scythe of freezing (3, 32, D) a +2 buckler of reflection (3, 50, D) an uncursed staff of poison (3, 51, D) an uncursed staff of fire (3, 52, D) a +0 demon whip (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a fan of gales (4, 19, D) a +1 scythe of slicing (unseen) (4, 32, D) a +5 ring of strength (4, 51, D) the cursed +1 scale mail of a volcano {rPois rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It protects you from poison. It has a curse placed upon it. (4, 52, D) a manual of Stealth (5, 14, D) a fan of gales (5, 15, D) the Grimoire of Dusty Moulding Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Petrify Transmutation/Earth 4 no d - Irradiate Conjuration/Transmutation 5 no e - Statue Form Transmutation/Earth 6 no a book of Ice (5, 17, D) a cursed +0 hand axe (5, 32, D) an uncursed ring of wizardry (5, 34, D) a +4 quick blade a book of the Warp (5, 39, D) a +2 scythe of venom the ring "Uklamun" {rElec rC+ MP+9 Slay+3} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). (5, 50, D) a book of Spatial Translocations (5, 51, D) a +2 scimitar of slicing (6, 14, D) a +2 ring mail of positive energy a +1 ring mail of fire resistance (6, 15, D) a +2 quarterstaff of protection (6, 16, D) an uncursed staff of cold (6, 17, D) a +5 scythe of protection a +4 scimitar of holy wrath (6, 32, D) an uncursed staff of summoning (6, 34, D) a cursed ring of attention (6, 52, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (7, 6, D) a scroll of holy word (7, 14, D) a +3 spear of freezing a +4 chain mail of magic resistance (7, 33, D) an uncursed staff of power (7, 51, D) a +2 battleaxe of electrocution (8, 14, D) a +0 robe (8, 15, D) a manual of Stealth (8, 33, D) a lightning rod (4/4) (unseen) (8, 34, D) an uncursed staff of power a +2 ring mail of fire resistance an uncursed staff of death (8, 50, D) the +0 quarterstaff of the Hummingbird {speed, *Noise rN+ Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from negative energy. It may make noises in combat. (8, 51, D) a +3 flail of holy wrath (9, 14, D) an uncursed staff of earth a book of the Sky (9, 16, D) a +3 longbow of flaming a +1 scale mail of magic resistance (9, 32, D) a +2 plate armour of magic resistance (9, 33, D) a +2 plate armour of poison resistance (unseen) (9, 35, D) a book of Summonings (9, 50, D) an uncursed ring of magical power (9, 51, D) Sif Muna's Collected Works on Bewitchment Spells Type Level Known a - Fulminant Prism Conjuration/Hexes 4 no b - Summon Mana Viper Hexes/Summoning 5 no c - Invisibility Hexes 6 yes (9, 52, D) the +2 robe "Qustril" {Dex+4} It affects your dexterity (+4). (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed ring of protection from magic (10, 15, D) a book of Conjurations (10, 16, D) Sif Muna's Compendium of Toxins and Weightlessness Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Static Discharge Conjuration/Air 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Alistair's Intoxication Transmutation/Poison 5 yes e - Deflect Missiles Charms/Air 6 no (10, 19, D) a +0 short sword (10, 32, D) the +9 falchion of Defence {protect, Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). (10, 33, D) a +9 shortbow (unseen) (10, 50, D) a +7 halberd of chopping (10, 51, D) a +1 pair of gloves of archery (10, 52, D) a +2 shortbow of velocity (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +1 trident of piercing (11, 16, D) a lightning rod (4/4) (11, 32, D) a book of Party Tricks (11, 33, D) a +1 scale mail of cold resistance (unseen) (11, 50, D) a sack of spiders (11, 51, D) a crystal ball of energy (11, 52, D) a manual of Throwing (12, 14, D) a cursed staff of power (12, 15, D) a cursed staff of fire (12, 16, D) an uncursed amulet of magic regeneration (12, 32, D) a +1 buckler of reflection (12, 34, D) a +3 ring of strength an uncursed amulet of regeneration an uncursed ring of protection from cold (12, 50, D) the +4 falchion of the Reaper {freeze, Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). (12, 51, D) an uncursed staff of air (13, 32, D) an uncursed staff of conjuration (13, 33, D) a +4 halberd of pain (13, 34, D) a +2 robe of magic resistance (13, 50, D) an uncursed amulet of rage (13, 51, D) a +2 great sword of slicing (13, 52, D) an uncursed ring of protection from magic a manual of Maces & Flails a wand of random effects (28) an uncursed ring of flight a +2 large shield of poison resistance (14, 50, D) the +5 shortbow "Tuiga" {freeze, Str+3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It makes you more stealthy. (14, 52, D) a cursed staff of air (18, 48, D) a +1 scimitar of holy wrath (18, 50, D) a book of Air (19, 0, D) the amulet "Kodys" {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). an uncursed staff of energy (19, 1, D) a +0 battleaxe (unseen) (19, 16, D) the ring "Keump" {+Fly rN+ Dex+4 Stlth+} [ring of flight] It affects your dexterity (+4). It protects you from negative energy. It lets you fly. It makes you more stealthy. (19, 17, D) a +6 quick blade (19, 32, D) a +2 leather armour of magic resistance (19, 33, D) a +2 pair of boots of running (19, 37, D) a +2 trident of venom (unseen) (19, 50, D) an uncursed staff of power (20, 16, D) an uncursed staff of cold (20, 17, D) a +2 executioner's axe of venom (20, 32, D) an uncursed staff of fire (20, 33, D) a +3 trident (20, 48, D) the cursed +1 fustibalus "Jellyslayer" {venom, +Blink rC- Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It makes you vulnerable to cold. It lets you blink. It has a curse placed upon it. (20, 51, D) a +0 robe (unseen) (21, -1, D) a book of Minor Magic (21, 0, D) a box of beasts (21, 2, D) a +0 robe (unseen) (21, 16, D) a +2 ring mail of positive energy (21, 17, D) the ring of the Three Ships {Ice *Corrode +Fly rPois Int+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you fly. It may corrode you when you take damage. (21, 32, D) a +0 war axe (21, 33, D) an uncursed staff of conjuration (21, 47, D) a +4 ring mail of positive energy (22, 0, D) a book of the Warp (22, 18, D) the +2 hunting sling of Demonkind {velocity, rElec rPois Dex-3 Stlth+} Any stone fired from it inflicts extra damage. It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (22, 32, D) a book of the Dragon (22, 34, D) a +1 rapier of holy wrath (unseen) (22, 36, D) a +0 spear of freezing (unseen) (22, 55, D) a +0 robe (unseen) (23, 0, D) a +0 triple sword of venom (23, 1, D) a +4 flail of protection an uncursed staff of air (23, 2, D) a +0 plate armour (23, 3, D) a +0 robe (unseen) (23, 16, D) the cursed +3 flail of the Vase {venom, rPois rF+++} It poisons the flesh of those it strikes. It renders you almost immune to fire. It protects you from poison. It has a curse placed upon it. (23, 17, D) an uncursed staff of cold (23, 32, D) a book of Cantrips (23, 33, D) a +0 rapier (23, 34, D) a +3 trident of piercing the +9 fustibalus of Gaidd {freeze, +Inv rN++ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It greatly protects you from negative energy. It lets you turn invisible. a +0 robe (23, 35, D) a +5 scimitar of freezing a +0 leather armour (23, 36, D) a +0 trident (23, 39, D) the +9 lajatang "Hunow" {slice, rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It makes you more stealthy. a +3 leather armour of fire resistance a +0 trident a +0 robe an uncursed ring of protection from fire (23, 41, D) a throwing net (23, 48, D) the amulet of Temptation {RegenMP -Tele Str+9 Dex-5 SInv} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+9). It affects your dexterity (-5). It lets you see invisible. It prevents most forms of teleportation. a +0 hat a +2 fustibalus of velocity (23, 51, D) a +0 war axe (unseen) (24, 0, D) a +0 dagger (24, 1, D) the +6 flail of the Inferno {drain, rElec MR++ Str-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 robe an uncursed staff of power (24, 2, D) a +5 hand axe a +0 robe (24, 3, D) a cursed +0 long sword (unseen) (24, 7, D) a cursed +3 spear of freezing (24, 16, D) the ring "Plog" {Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It makes you less stealthy. (24, 32, D) a book of Debilitation (24, 36, D) a +2 rapier of draining (unseen) (24, 37, D) a +3 trident of holy wrath a +1 leather armour of cold resistance the +2 rapier "Impslayer" {speed, Dex+7} Attacks with this weapon are significantly faster. It affects your dexterity (+7). a +0 robe a +1 vampiric trident a +0 leather armour (24, 38, D) a +0 robe (24, 48, D) a +1 robe of magic resistance (24, 50, D) an uncursed ring of fire the cursed +0 scale mail of Soelem {MR+ Dex+4 SInv} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a lightning rod (4/4) a +1 shortbow of freezing (24, 52, D) a +0 animal skin (unseen) (24, 54, D) a +0 robe (unseen) (25, 0, D) a +3 long sword of protection (unseen) (25, 1, D) a sack of spiders a +0 robe a book of Transfigurations (25, 16, D) a +3 chain mail of cold resistance a +2 short sword of speed a +0 trident of piercing (25, 32, D) a +0 spear (25, 33, D) a phial of floods (25, 34, D) an uncursed staff of cold (25, 36, D) a +2 spear of venom (unseen) (25, 48, D) an uncursed ring of resist corrosion (25, 49, D) a book of Ice (25, 50, D) a +2 buckler (still there?) the ring of Coebbida {*Corrode rElec Str+3 Int+4 Dex+3} (still there?) [ring of intelligence] It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. It may corrode you when you take damage. (25, 51, D) a +5 quick blade (26, 1, D) a +0 dagger the cursed +0 falchion of Reysob {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It has a curse placed upon it. a +0 robe a +0 dagger (26, 15, D) a book of Enchantments (26, 17, D) an uncursed staff of fire a +1 dagger of freezing a phial of floods an uncursed staff of energy (26, 33, D) a book of Transfigurations (26, 34, D) a +0 trident (26, 38, D) a +3 leather armour of positive energy (26, 49, D) an uncursed staff of earth (26, 55, D) a +0 rapier of venom a +0 robe a +2 buckler (27, 0, D) a book of Air (27, 15, D) a +5 glaive of protection (27, 32, D) +2 gold dragon scales (27, 33, D) an uncursed staff of power (27, 34, D) a +7 long sword of electrocution 13 silver javelins a +0 leather armour (27, 38, D) a +0 vampiric trident (27, 49, D) a +2 triple crossbow of flaming (27, 50, D) a +0 club (still there?) a +0 spear (still there?) (27, 51, D) a +0 spear (unseen) (28, -1, D) a sack of spiders (28, 1, D) a +3 scythe of venom a +0 robe a +0 dagger of draining (28, 2, D) a lightning rod (4/4) a +0 battleaxe a +0 plate armour (28, 5, D) a +0 robe (unseen) (28, 17, D) a +1 hand crossbow of velocity (28, 37, D) the cursed ring "Qudig" {*Slow rPois rF+ EV-2 Str+4 Int+2} [ring of evasion] It affects your evasion (-2). It affects your strength (+4). It affects your intelligence (+2). It protects you from fire. It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. an uncursed amulet of rage an uncursed amulet of faith (28, 48, D) a +3 fustibalus of freezing (28, 50, D) a cursed +0 quarterstaff (unseen) (28, 51, D) a +0 robe (unseen) (28, 52, D) a +4 demon whip of venom (unseen) (28, 56, D) a cursed +0 robe (unseen) (29, 0, D) a +2 rapier of draining (29, 17, D) an uncursed staff of earth (29, 48, D) a lightning rod (4/4) (unseen) (29, 49, D) the amulet "Nebe" {+Rage rElec rPois rC+ Int-5} [amulet of rage] It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. It protects you from poison. It lets you go berserk. 4 potions of haste a +0 quarterstaff a +0 animal skin (29, 54, D) a +0 animal skin (31, 48, D) a +4 scale mail of cold resistance (31, 49, D) a +0 antimagic rapier (31, 52, D) a +0 rapier a +0 animal skin a +0 flail of crushing a +0 robe a cursed +0 buckler (31, 53, D) a +0 buckler a +0 robe a cursed -2 quarterstaff a +0 robe (32, 48, D) a phial of floods (32, 49, D) a +6 ring of dexterity a lamp of fire (32, 51, D) the +0 helmet of Rodocvuec {Int+6 Stlth+} It affects your intelligence (+6). It makes you more stealthy. (33, 48, D) the Compendium of Quantum Air Spells Type Level Known a - Shock Conjuration/Air 1 no b - Apportation Translocation 1 yes c - Swiftness Charms/Air 2 no d - Static Discharge Conjuration/Air 3 no e - Lightning Bolt Conjuration/Air 5 no f - Controlled Blink Translocation 8 no (33, 49, D) a +0 animal skin (33, 51, D) a +3 leather armour of magic resistance (unseen) (34, 14, D) a book of Party Tricks (34, 28, D) the Almanac of Unholy Magic Spells Type Level Known a - Corpse Rot Necromancy 2 no b - Animate Dead Necromancy 4 no c - Dispel Undead Necromancy 5 no d - Simulacrum Ice/Necromancy 6 no (34, 48, D) a crystal ball of energy (34, 50, D) an uncursed staff of conjuration (35, 0, D) a fan of gales (35, 14, D) a +2 mace of holy wrath (35, 28, D) an uncursed staff of conjuration (35, 29, D) a +3 plate armour of poison resistance (35, 30, D) a +2 halberd (unseen) (36, 0, D) a +2 chain mail of fire resistance (36, 1, D) a +3 hand axe of flaming (36, 14, D) an uncursed staff of air (36, 17, D) a +4 dagger a cursed +0 robe (36, 28, D) a lightning rod (4/4) (36, 29, D) a +0 robe a box of beasts (36, 31, D) a +0 robe (37, 0, D) a +0 cloak (37, 1, D) a +6 hunting sling (37, 14, D) a cursed staff of energy (37, 16, D) a +2 arbalest of freezing (37, 29, D) a book of Ice (38, 0, D) the ring of Qinoekka {rC+ MR+ Dex+4 Stlth+} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (38, 1, D) the cursed +1 hand axe "Piloj" {protect, Str-2 Dex+7} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-2). It affects your dexterity (+7). It has a curse placed upon it. (38, 14, D) a +2 robe of magic resistance (38, 28, D) an uncursed staff of death (38, 29, D) an uncursed staff of power (38, 30, D) a +0 short sword a +0 robe (38, 32, D) a +0 scimitar (unseen) (38, 48, D) a +1 dagger of protection (38, 49, D) a +0 dagger (38, 50, D) an uncursed staff of power (39, 0, D) a fan of gales (39, 1, D) a +3 long sword of draining (39, 14, D) an uncursed staff of fire (39, 17, D) a +2 spear (unseen) (39, 27, D) a +0 dagger a +2 eveningstar of draining (39, 29, D) the +10 flail of Giest {drain, *Slow rF+ rN+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. a +3 scale mail of cold resistance a +0 robe (39, 33, D) a +0 antimagic spear the +1 ring mail of Shadows and Fog {-Tele rPois rC+} It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (39, 48, D) a +0 dagger (40, 0, D) a book of the Warp (40, 1, D) a crystal ball of energy (40, 14, D) a +1 rapier of speed an uncursed staff of conjuration (40, 19, D) a cursed -2 war axe (40, 49, D) a book of Changes (40, 50, D) an uncursed staff of conjuration (41, 1, D) an uncursed ring of resist corrosion (41, 14, D) the +5 shortbow "Omin" {flame, Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). an uncursed staff of earth (41, 16, D) a +0 dire flail (41, 28, D) a cursed +2 spear of freezing (41, 49, D) a +2 great mace of protection (41, 50, D) a lamp of fire (41, 53, D) a +0 battleaxe of electrocution (unseen) (42, 0, D) a +1 flail of protection (unseen) (42, 2, D) a +1 scale mail of fire resistance (42, 17, D) a +2 scythe of protection (42, 19, D) the +7 spear "Kommun" {venom, rC+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from cold. (unseen) (42, 50, D) a sack of spiders (42, 53, D) a +0 glaive (unseen) (43, 13, D) the +1 hand axe "Meukka" {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). (43, 15, D) a crystal ball of energy (43, 28, D) a +0 short sword (unseen) (43, 32, D) a +0 robe (unseen) (43, 60, D) a +0 robe (44, 30, D) a +2 robe of the Archmagi (unseen) (44, 48, D) the Papyrus of Boosts and Shape Shifting Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 yes b - Song of Slaying Charms 2 yes c - Swiftness Charms/Air 2 no d - Sticks to Snakes Transmutation 2 no e - Ozocubu's Armour Charms/Ice 3 no f - Spectral Weapon Hexes/Charms 3 yes g - Spider Form Transmutation/Poison 3 no (44, 49, D) a lamp of fire (44, 50, D) a +0 dagger (44, 55, D) a +0 war axe (unseen) (45, 29, D) a +2 pair of gloves of archery (45, 50, D) a +1 vampiric hand axe (45, 51, D) an uncursed ring of see invisible (unseen) (45, 53, D) a +2 great mace of holy wrath (unseen) (45, 56, D) a +0 robe (45, 60, D) a +5 war axe of electrocution (unseen) (45, 64, D) the +4 hand axe of Azxin {flame, MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (46, 49, D) an uncursed staff of wizardry (46, 50, D) a +0 trident (46, 51, D) an uncursed staff of death (46, 53, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (46, 54, D) a +0 war axe of freezing (unseen) (46, 60, D) a necrophage corpse (skeletalised by now) (46, 62, D) the +4 glaive "Lelui" {venom, rF+ Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It protects you from fire. (unseen) (46, 64, D) the cursed +0 rapier of Spite {pierce, Int+5 Dex-4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-4). It has a curse placed upon it. a necrophage corpse (skeletalised by now) (still there?) (47, 49, D) a +0 trident (47, 56, D) a +2 glaive of pain (unseen) (47, 61, D) a +0 glaive of flaming (47, 63, D) a +2 ring mail of magic resistance (47, 64, D) a +0 robe (47, 65, D) the cursed +0 rapier of Spite {pierce, Int+5 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-4). It has a curse placed upon it. (unseen) (48, 48, D) a +0 robe (48, 50, D) an uncursed staff of power (48, 51, D) a +0 scimitar (49, -1, D) a book of Callings (49, 12, D) a lightning rod (4/4) (49, 29, D) a +0 robe (49, 38, D) a +3 battleaxe a +0 robe an uncursed amulet of rage (49, 48, D) the Tome of Glacial Evil Spells Type Level Known a - Freeze Ice 1 no b - Corpse Rot Necromancy 2 no c - Ice Form Ice/Transmutation 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no e - Death Channel Necromancy 6 no (49, 51, D) a +1 hand axe of flaming (49, 52, D) a +0 robe (still there?) a +0 robe (still there?) (49, 54, D) a +2 great sword of slicing a +0 robe a +1 halberd of flaming a +0 robe (49, 55, D) the +9 executioner's axe of Ofaolu {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). a +3 glaive of flaming a cursed +0 long sword the cursed +0 hunting sling "Vuan Ofenwu" {venom, rC+} It poisons the ammo it fires. It protects you from cold. It has a curse placed upon it. (49, 57, D) a +0 chain mail (50, 1, D) an uncursed amulet of magic regeneration a phial of floods (50, 2, D) an uncursed staff of poison (50, 12, D) Yme Wieq's Collected Works on Cloudy Transmigration Spells Type Level Known a - Shock Conjuration/Air 1 no b - Petrify Transmutation/Earth 4 no c - Alistair's Intoxication Transmutation/Poison 5 yes d - Blade Hands Transmutation 5 no an uncursed ring of see invisible (50, 13, D) a cursed -1 great mace a +0 chain mail a +2 robe (50, 14, D) a +0 long sword a +0 arbalest 28 bolts a +0 chain mail a cursed -3 long sword (50, 15, D) a +0 plate armour a +2 hunting sling of velocity a +0 war axe 24 bolts (50, 24, D) a book of Clouds (50, 28, D) an uncursed amulet of the acrobat an uncursed ring of see invisible a +0 robe (50, 36, D) an uncursed staff of death (50, 38, D) a +0 battleaxe a +0 plate armour (50, 48, D) a +1 shortbow of velocity (50, 49, D) a +0 falchion of slicing (50, 50, D) the +6 hand axe "Boafutri" {freeze, *Drain rN+++ Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It renders you almost immune to negative energy. It causes draining when unequipped. (50, 51, D) a +1 glaive of chopping (50, 54, D) the +7 mace "Beetleslayer" {antimagic, rPois rC+ Int+4} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from cold. It protects you from poison. a cursed -2 dagger (still there?) (50, 58, D) a +7 lajatang of venom (50, 63, D) a +0 war axe (unseen) (51, 1, D) a +2 hand crossbow of freezing (51, 17, D) a +0 great mace a +0 plate armour (51, 38, D) a +0 hand axe (51, 48, D) an uncursed ring of ice (51, 49, D) a book of Frost (51, 50, D) a +0 flail (51, 51, D) a +1 chain mail of poison resistance (51, 58, D) the amulet of Law {Acrobat +Fly rPois Str+8 Dex-3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+8). It affects your dexterity (-3). It protects you from poison. It lets you fly. (52, 0, D) a lamp of fire (52, 1, D) a book of Air a +0 shield of protection (52, 11, D) a +0 war axe a +0 chain mail (52, 20, D) a bolt (52, 24, D) a +0 dagger (52, 25, D) a +0 battleaxe a +1 buckler of reflection (52, 27, D) the cursed +1 morningstar of Armageddon {crush, -Tele rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. a +0 chain mail (52, 30, D) a +0 dire flail (52, 36, D) a +0 dagger (52, 37, D) a +3 ring of strength a cursed ring of magical power (52, 38, D) a +0 short sword (52, 48, D) an uncursed staff of fire (52, 49, D) a +1 long sword of holy wrath (52, 50, D) a book of the Warp (53, 0, D) the amulet of the Median {Harm *Drain rPois rF+ MR+} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. an uncursed ring of protection from cold an uncursed ring of positive energy the ring "Zoim" {Ice Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. a manual of Poison Magic (53, 1, D) a crystal ball of energy (53, 13, D) a +0 chain mail an uncursed staff of conjuration a +0 great sword a +0 chain mail a crystal ball of energy (53, 15, D) a +2 short sword of protection a +0 arbalest a +0 arbalest 22 bolts a +5 ring of intelligence (53, 18, D) a +0 chain mail (53, 24, D) a +0 dagger (53, 25, D) a +0 great sword of flaming a +0 robe (53, 36, D) a +1 short sword of distortion (53, 37, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe (53, 49, D) a +2 falchion of holy wrath (53, 50, D) an uncursed staff of air (53, 53, D) a +0 robe (54, 1, D) a +3 rapier of speed (54, 12, D) a fan of gales a +7 quick blade (54, 24, D) a phial of floods (54, 25, D) a lamp of fire (54, 27, D) an uncursed staff of earth a +0 robe (54, 36, D) the cursed +1 scythe of the Five Realms {slice, rC+ MR+ MP-9 Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (54, 50, D) a +0 short sword (55, 0, D) a +2 robe of fire resistance a +0 great sword of slicing (55, 1, D) an uncursed staff of summoning (55, 12, D) a +2 scimitar of holy wrath (55, 13, D) a +1 mace of crushing (55, 17, D) a +0 great mace (still there?) a +0 war axe (still there?) (58, 47, D) a +2 mace of holy wrath (58, 48, D) the cursed +1 troll leather armour of the Seven Emperors {Regen+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It increases your rate of regeneration. It has a curse placed upon it. (58, 49, D) the Grimoire of Mutagenic Weightlessness Spells Type Level Known a - Airstrike Air 4 no b - Statue Form Transmutation/Earth 6 no c - Dragon Form Transmutation 7 no (59, 36, D) a book of Conjurations (59, 37, D) the +4 scale mail of Duty {rC++ Str+2 Dex+4 Stlth-} It affects your strength (+2). It affects your dexterity (+4). It greatly protects you from cold. It makes you less stealthy. (59, 38, D) a +0 giant spiked club 3 large rocks (59, 39, D) a +0 giant spiked club (59, 47, D) a +1 ring mail of fire resistance (59, 48, D) a +2 short sword of electrocution (59, 49, D) a +3 leather armour of fire resistance (60, 36, D) a +0 shortbow of freezing (60, 37, D) a +0 giant club a +0 giant spiked club an uncursed staff of cold (60, 39, D) a +1 great sword of flaming (60, 47, D) a +0 shortbow of flaming (60, 49, D) an uncursed ring of flight (61, 9, D) a crystal ball of energy (61, 10, D) a +0 scythe a +0 robe a +0 robe a +0 dagger of electrocution (61, 16, D) a +3 chain mail of magic resistance (61, 28, D) a +0 mace (61, 36, D) a +0 giant club (61, 39, D) 5 large rocks a +0 giant spiked club (61, 41, D) a book of Cantrips (61, 47, D) a book of the Dragon (61, 48, D) an uncursed staff of power (unseen) (61, 49, D) a +0 quarterstaff of draining (62, 1, D) an uncursed staff of air (62, 11, D) a +4 quarterstaff of chaos (62, 16, D) a +2 falchion of freezing (62, 26, D) a +1 robe of the Archmagi (62, 27, D) a +4 arbalest of freezing (62, 28, D) a +0 dire flail (62, 36, D) a +0 pair of boots of running a +0 shield a +0 scale mail a +2 scale mail of positive energy an uncursed staff of summoning (62, 47, D) a fan of gales (62, 48, D) a lamp of fire (62, 49, D) a +2 plate armour of poison resistance (still there?) a +2 plate armour of poison resistance (still there?) (63, 8, D) the +4 ring mail of Nochin {rPois rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from poison. (63, 10, D) a +2 scale mail of poison resistance (63, 11, D) a +0 long sword a +0 robe (63, 16, D) the cursed +2 great sword "Goblinslayer" {elec, +Blink rElec Dex+9 Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+9). It insulates you from electricity. It lets you blink. It makes you less stealthy. It has a curse placed upon it. (63, 17, D) +0 shadow dragon scales (63, 26, D) a +0 dagger (63, 27, D) a cursed -3 whip a +0 mace (63, 41, D) a +0 giant club (unseen) (63, 47, D) a crystal ball of energy a +2 hand crossbow of flaming (64, 17, D) a +0 rapier of electrocution (64, 28, D) an uncursed staff of poison a +0 dagger (64, 29, D) a +1 scimitar of protection (still there?) an uncursed staff of wizardry (still there?) (64, 47, D) a book of Necromancy (64, 50, D) a book of Fire (64, 51, D) the Volume of Earth Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Stone Arrow Conjuration/Earth 3 no d - Petrify Transmutation/Earth 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Borgnjor's Vile Clutch Necromancy/Earth 5 no an uncursed staff of earth a +1 pair of gloves of archery (65, 47, D) a book of the Warp the +5 plate armour "Efio" {rN+ MR- Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (65, 49, D) a +4 fustibalus of flaming a cursed ring of attention (66, 48, D) a book of Necromancy (66, 49, D) a lightning rod (4/4) (66, 50, D) a +2 battleaxe of electrocution (67, 47, D) a +2 quarterstaff of protection (67, 48, D) the +7 great sword of Doubt {slice, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). (68, 0, D) a +1 scale mail of cold resistance (68, 47, D) a +2 spear of piercing (68, 48, D) a book of the Warp (68, 49, D) an uncursed ring of see invisible (still there?) an uncursed ring of see invisible (still there?) (68, 50, D) the +8 hunting sling "Siaseseh" {freeze, rF+ MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. (69, 36, D) the cursed +1 scale mail of Liuzoble {MP+9} It affects your magic capacity (+9). It has a curse placed upon it. (69, 38, D) a +0 chain mail (69, 47, D) a +2 battleaxe of venom (69, 50, D) a +0 quarterstaff of protection (still there?) the +10 hunting sling of Cowardice {venom, Str+2 Stlth+} (still there?) It poisons the ammo it fires. It affects your strength (+2). It makes you more stealthy. (70, 8, D) a +0 short sword (70, 9, D) a +0 trident of flaming (70, 12, D) a +0 short sword (unseen) (70, 39, D) a +4 halberd of protection a +0 plate armour (70, 40, D) a +0 club a cursed -2 ring mail (70, 46, D) the +8 ring mail "Ytuigeg" {rElec Int+4 Dex+2 Slay+3} It affects your intelligence (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. (70, 47, D) a book of Power a +2 falchion of electrocution (70, 48, D) an uncursed ring of fire the cursed +1 leather armour of Gravity {-Cast +Blink rN++ Int+4} It affects your intelligence (+4). It greatly protects you from negative energy. It lets you blink. It prevents spellcasting. It has a curse placed upon it. (71, 10, D) a +1 morningstar of draining (unseen) (71, 11, D) a cursed -2 rapier (71, 17, D) a +0 war axe (71, 36, D) a +0 short sword a +0 whip (71, 38, D) a +3 dagger a +0 robe (71, 40, D) a +0 war axe (unseen) (72, 8, D) a +0 short sword (72, 11, D) 3 arrows (72, 12, D) a +0 war axe of venom (unseen) (72, 16, D) a +4 ring of strength a +3 ring of protection a +0 flail (72, 17, D) a +0 flail a +0 leather armour a +0 scale mail a +0 plate armour a fan of gales (72, 20, D) a +0 falchion (72, 27, D) a +0 arbalest 14 bolts (72, 28, D) a +0 arbalest the +9 halberd of the Present {chop, Int-2 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+6). 7 bolts 3 large rocks (72, 29, D) an uncursed staff of summoning a +0 longbow of flaming 2 arrows (72, 30, D) a bolt (72, 31, D) a bolt an arrow (72, 32, D) a bolt an arrow (72, 33, D) 3 bolts (72, 36, D) a +0 ring mail a +3 dire flail of crushing (72, 37, D) a +0 hand axe the +1 robe "Dapyru" {+Fly rCorr MP-9 Dex+5} It affects your dexterity (+5). It affects your magic capacity (-9). It lets you fly. It provides partial protection from all sources of acid and corrosion. a box of beasts (72, 38, D) a +1 short sword of protection a book of Annihilations a +0 dagger a +0 robe (73, 1, D) the +1 scale mail "Vuistro" {rN+ Int+2 Stlth-} It affects your intelligence (+2). It protects you from negative energy. It makes you less stealthy. (73, 9, D) a cursed -2 ring of intelligence (73, 16, D) a +3 vampiric dagger (73, 19, D) a +1 hand axe of electrocution (73, 27, D) an uncursed staff of fire a +0 arbalest 3 bolts a +1 spear of flaming (73, 28, D) a +0 arbalest the +7 mace "Duass" {vamp, Fragile Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It will be destroyed if unequipped. 16 bolts (73, 37, D) a +0 dagger (73, 38, D) a +0 robe (73, 48, D) an uncursed staff of summoning (unseen) (73, 49, D) an uncursed staff of summoning (74, 9, D) a +0 dagger a +0 shortbow 12 arrows a +0 leather armour (74, 47, D) a +2 ring of intelligence (74, 48, D) a crystal ball of energy (74, 49, D) an uncursed ring of protection from magic (75, 1, D) a +8 hunting sling of velocity (75, 47, D) an uncursed staff of conjuration (75, 48, D) a book of Flames (75, 49, D) a +1 eveningstar of draining