Dungeon Crawl Stone Soup version 0.29-a0-6-ga859fcf985 (webtiles) character file. Game seed: 15307199672553967434 0 Baz the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on Jan 27, 2022. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). Baz the Magician (Djinni Wanderer) Turns: 1, Time: 00:00:15 Health: 17/17 AC: 3 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 13 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.1 Dodging + Level 3.2 Spellcasting + Level 1.0 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 6% 1 b - Call Canine Familiar Summ 10% N/A 17% 3 c - Animate Armour Summ/Erth 20% N/A 50% 4 d - Freeze Ice 40% 1d6 6% 1 e - Frozen Ramparts Ice 20% 1d4 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Baz the Djinni Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 12 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a +0 helmet; and the following spells memorised: Summon Small Mammal, Call Canine Familiar, Animate Armour, Freeze, Frozen Ramparts. Cast which spell? (? or * to list) Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #...@...# #.............# ..#..#...#..#.. .... ..... .... ..$ ....... ... .. ..#...#.. .. . ........... . ............. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Baz the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_loops_ring, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts