Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 9228228574221348754 9 Baz the Ducker (level 2, -1/24 HPs) Began as a Djinni Fire Elementalist on Mar 17, 2022. Shot with an arrow by a centaur (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:52 (362 turns). Baz the Ducker (Djinni Fire Elementalist) Turns: 362, Time: 00:00:53 Health: -1/24 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 0 EV: 13 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons e - a +0 dagger Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds Skills: * Level 2.6 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 2d5 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the adder skeleton. The adder skeleton is almost destroyed. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder skeleton. The adder skeleton is almost destroyed. Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the adder skeleton. You destroy the adder skeleton! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Your Dodging skill increases to level 3! You have reached level 2! Things that are here: a rat skeleton; a ball python skeleton The centaur shoots an arrow. The arrow misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is lightly wounded. The centaur's fire resistance burns away. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is heavily wounded. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓÷▓ ▓@▓ ▓.▓ ▓c▓ ▓l▓ ▓.▓ ▓S▓ ▓Z▓ ▓.▓ ▓'▓ You could see a centaur (combustible), an iguana, an adder and a bat skeleton. Vanquished Creatures An adder skeleton (D) 2 endoplasms (D) A goblin (D) A ball python (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Baz the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Reached skill level 1 in Fighting 344 | D | Noticed a centaur 344 | D | Noticed an iguana 359 | D | Reached skill level 3 in Dodging 359 | D | Reached XP level 2. HP: 18/24 MP: 0/0 362 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.6 Dodging | 3 | 3.1 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Foxfire || 9 Scorch || 2 Use: Potion || 2 Armor: Robe || 3 Dodge: Dodged || 4