Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4387941428147621357 38 Baz the Skirmisher (level 3, -1/31 HPs) Began as a Djinni Air Elementalist on Mar 17, 2022. Slain by a centaur (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:46 (89 turns). Baz the Skirmisher (Djinni Air Elementalist) Turns: 89, Time: 00:00:46 Health: -1/31 AC: 2 Str: 7 XL: 3 Next: 65% Gold: 0 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions e - a potion of berserk rage Skills: * Level 4.3 Fighting + Level 4.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 15% N/A 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% N/A 36% 4 e - Animate Skeleton Necr 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (heavily wounded, 81% to hit) The zap hits the centaur. The centaur is severely wounded. The zap hits the hound. You kill the hound! The zap hits the adder zombie. The adder zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Your Fighting skill gained 2 levels and is now at level 4! Your Dodging skill increases to level 4! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 The power to cast Animate Skeleton wells up from within. Spell assigned to 'e'. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (severely wounded, 83% to hit) The zap hits the centaur. The centaur is severely wounded. The zap misses the adder zombie. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur kicks you. You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓@▓ ▓c▓ ▓Z▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a centaur and an adder zombie. Vanquished Creatures A hound (D) An orc (D) A bat (D) A giant cockroach (D) A hobgoblin (D) A jackal zombie (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Baz the Djinni Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D | Reached skill level 1 in Fighting 76 | D | Noticed a centaur 76 | D | Noticed a hound 79 | D | Reached XP level 2. HP: 18/24 MP: 0/0 88 | D | HP: 1/24 [centaur (2)] 89 | D | Reached XP level 3. HP: 2/31 MP: 0/0 89 | D | Learned a level 1 spell: Animate Skeleton 89 | D | Slain by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 4 | 4.3 Dodging | 3 4 | 4.1 Spellcasting | 3 | 3.4 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 13 Use: Potion || 3 Armor: Robe || 4 Dodge: Dodged || 13