Dungeon Sprint DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 6063148034291081431 0 Baz the Magician (level 1, 0/15 HPs) Began as a Djinni Ice Elementalist on Apr 5, 2022. Slain by a wyvern (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (5 turns). Baz the Magician (Djinni Ice Elementalist) Turns: 5, Time: 00:00:16 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Baz the Djinni Ice Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, Hailstorm. You reach down and open the door. 2 wyverns come into view. The wyvern hisses angrily. Cast which spell? (? or * to list) Okay, then. Unknown command. Unknown command. The wyvern barely misses you. Cast which spell? (? or * to list) Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern You freeze the wyvern. The wyvern is lightly wounded. The wyvern closely misses you. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (lightly wounded) You freeze the wyvern. The wyvern is lightly wounded. The wyvern bites you. The wyvern bites you! Ouch! That really hurt! You die... # #. #+# #.##.## #'l<.+ #.##@## #l #+# # You could see a wyvern. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Baz the Djinni Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 5 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Freeze || 2 Dodge: Dodged || 2