Baz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 22, D:1) a +1 cloak (2, 20, D:1) a +0 whip (10, -4, D:1) a +0 hand axe (13, 13, D:1) 3 stones (13, 31, D:1) 5 stones (14, -16, D:1) a +0 helmet (14, 42, D:1) an orb of energy (22, 22, D:1) 2 stones (24, -7, D:1) a +0 club (25, 35, D:1) 2 poisoned darts (44, 37, D:1) a +0 club (50, -5, D:1) 4 stones (61, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, 15, D:2) a +0 chain mail (42, -22, D:2) a +0 mace (48, -14, D:2) a +0 club Level 3 of the Dungeon [Shop] Iroankam's Assorted Antiques 2 potions of attraction (126 gold) a +0 leather armour (42 gold) a scroll of identify (42 gold) a scroll of silence (199 gold) a wand of quicksilver (4) (352 gold) a potion of curing (63 gold) a scroll of teleportation (63 gold) (0, 0, D:3) a +0 leather armour (33, 30, D:3) a +0 hand axe a +0 chain mail (43, 8, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 robe (45, -10, D:3) a +0 flail a +0 leather armour (46, -8, D:3) a +0 club a +0 leather armour (48, 7, D:3) a +0 dagger a +0 hand axe a +0 leather armour a +0 morningstar (49, -11, D:3) a flux talisman Level 4 of the Dungeon (2, 1, D:4) a +0 ring mail (7, 24, D:4) a +0 hand axe (8, -6, D:4) the +0 sling "Beetlebane" {drain, ^Drain Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (9, 24, D:4) a +0 chain mail (24, 5, D:4) a +0 spear (31, 10, D:4) 19 gold pieces (32, 9, D:4) 12 gold pieces (32, 10, D:4) 8 gold pieces (32, 33, D:4) a +0 short sword (33, 10, D:4) 4 stones (33, 11, D:4) a +0 robe (55, -4, D:4) a +0 club (57, -6, D:4) a +0 spear a +0 animal skin a +0 helmet (57, -4, D:4) a +0 club (59, -7, D:4) a +0 club a +0 sling (62, -19, D:4) a +0 dagger (63, -22, D:4) a +0 dagger (63, -20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 trident (14, 21, D:5) a +0 hammer (17, -18, D:5) a +0 hand axe (22, 31, D:5) the +0 robe of Boredom {Dex+3} Dex+3: It affects your dexterity (+3). (34, -17, D:5) a +0 flail (43, -6, D:5) a +0 robe a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 14, D:6) a +0 falchion a +0 dagger of venom a +0 robe (1, 17, D:6) a +1 war axe of draining (25, -1, D:6) a +0 short sword (32, 6, D:6) a +0 chain mail (46, 27, D:6) a potion of might (48, 7, D:6) a +0 club (48, 27, D:6) a scroll of poison (58, -1, D:6) a +0 arbalest (61, -6, D:6) 3 stones Level 7 of the Dungeon [Shop] Jaemogot's Armour Shop a +0 troll leather armour (165 gold) a +0 scale mail (44 gold) a +0 buckler (49 gold) a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +1 plate armour of willpower (385 gold) a +0 pair of gloves (49 gold) a +0 pair of boots (49 gold) the +10 tower shield of Ignorance {rN+ Int-4} (630 gold) Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. (11, 39, D:7) a +4 trident of draining a +0 robe an orb of mayhem (15, 41, D:7) 6 stones (30, 36, D:7) a +0 dagger (42, 33, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, 11, D:8) 9 stones (8, 9, D:8) a +0 animal skin a -1 halberd of venom (11, 11, D:8) 5 stones (14, 8, D:8) a flux talisman (16, 30, D:8) a +0 club (22, 8, D:8) a +1 scimitar of flaming (22, 21, D:8) a +0 giant club a +0 giant club (25, 35, D:8) a +0 hand axe (30, 10, D:8) a +0 whip a +0 flail a +0 leather armour a +0 dagger a +0 robe (30, 11, D:8) a +0 whip a +0 flail (34, 18, D:8) a +0 club a +0 leather armour (37, 17, D:8) a +0 robe a +0 dagger (42, 20, D:8) +0 acid dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -5, D:9) a +0 robe a +0 dagger (2, -5, D:9) a +0 shortbow a +0 scale mail a +0 club a +0 leather armour a +0 hand axe (4, -59, D:9) a +0 hand axe (5, -59, D:9) a +0 dagger a +0 robe (5, -58, D:9) a +0 mace (20, -60, D:9) a +0 trident a +0 ring mail (24, -53, D:9) a +0 spear 3 boomerangs (46, -47, D:9) a +0 robe (54, -42, D:9) 5 boomerangs (60, -60, D:9) a +0 pair of gloves (60, -21, D:9) 4 atropa-tipped darts (67, -44, D:9) a +0 flail (67, -20, D:9) a +2 trident of venom (68, -13, D:9) a +0 falchion (69, -12, D:9) 6 poisoned darts Level 10 of the Dungeon (24, 12, D:10) a +0 dagger a curare-tipped dart (37, 7, D:10) a +0 short sword (37, 8, D:10) a +0 short sword 3 stones (37, 9, D:10) a +0 whip a stone (38, 8, D:10) a +0 dagger (39, 9, D:10) a +0 short sword 7 poisoned darts (40, 8, D:10) a +0 dagger 4 poisoned darts (40, 9, D:10) a +0 dagger of venom a stone Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales (16, -18, D:11) a +0 rapier (19, 21, D:11) 2 boomerangs (21, 13, D:11) a +0 robe (26, 8, D:11) a +0 falchion (32, 21, D:11) 2 poisoned darts (33, 18, D:11) a +0 sling (33, 20, D:11) 4 stones (42, 4, D:11) a +0 falchion (48, 0, D:11) 6 stones Level 12 of the Dungeon (8, 39, D:12) a +0 giant club a +0 giant club (12, 26, D:12) a +0 orcbow (32, 5, D:12) 7 stones (33, 5, D:12) a +0 shortbow Level 13 of the Dungeon (29, 14, D:13) a +0 dagger (33, 31, D:13) a +0 battleaxe of electrocution a +0 plate armour (49, 35, D:13) a +0 orcbow a +0 orcbow (50, 33, D:13) a +0 shortbow (51, 33, D:13) a +0 shortbow a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 rapier (4, -17, D:14) a +0 robe (16, 23, D:14) a +0 scimitar (35, 12, D:14) the staff "Xage" {*Slow rElec rC+ Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a two-pawed weapon. Level 15 of the Dungeon (20, 1, D:15) the +4 ring mail of the Present {Harm rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Harm: It increases damage dealt and taken. Level 1 of the Orcish Mines [Shop] Huteahaxt's Gadget Gallery a wand of iceblast (3) (86 gold) a wand of mindburst (11) (184 gold) a wand of digging (6) (302 gold) a phial of floods (480 gold) (0, 0, Orc:1) a +0 giant club (3, -4, Orc:1) a +0 club (4, -4, Orc:1) a +0 hand axe of freezing a +0 chain mail (5, -5, Orc:1) a +0 hand axe a boomerang a +0 ring mail (5, -4, Orc:1) 32 gold pieces a +0 club a +0 robe (5, -3, Orc:1) a +0 dagger (8, -7, Orc:1) a +0 dagger (13, 5, Orc:1) a +0 war axe (14, 5, Orc:1) a +0 whip (14, 6, Orc:1) a +2 leather armour of poison resistance a +0 dagger (14, 8, Orc:1) a +0 plate armour a +0 great mace (15, 8, Orc:1) a +0 chain mail a +0 scimitar (16, 10, Orc:1) a +0 leather armour a +0 club (17, 26, Orc:1) a +0 dagger a +0 robe (18, 25, Orc:1) a +0 short sword (18, 27, Orc:1) a +0 whip (18, 28, Orc:1) a +0 mace a +0 leather armour a +4 mace of holy wrath a +0 orcbow a +0 chain mail (19, 27, Orc:1) a +0 hand axe a +0 dagger a +0 robe (19, 29, Orc:1) a +0 mace (20, 27, Orc:1) a +0 flail a +0 leather armour (33, 22, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Basidy's Assorted Antiques a scroll of identify (54 gold) a +0 dire flail (108 gold) a potion of resistance (270 gold) a +1 robe of positive energy (261 gold) a scroll of identify (54 gold) a +0 cloak (121 gold) a scarf of repulsion (324 gold) (32, 5, Orc:2) a +0 giant spiked club (40, -1, Orc:2) a +3 falchion a +0 ring mail Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (10, 47, Lair:2) a +0 robe (26, 43, Lair:2) a +1 short sword of venom 2 curare-tipped darts a +0 leather armour (50, 23, Lair:2) a +0 dire flail a +0 robe (53, 18, Lair:2) a +0 robe a +0 heavy war axe (54, 18, Lair:2) a +0 mace (61, 10, Lair:2) a ring of flight Level 3 of the Lair of Beasts (10, -6, Lair:3) a scroll of vulnerability (11, -39, Lair:3) 2 poisoned darts Level 4 of the Lair of Beasts (4, 9, Lair:4) 5 stones (5, 2, Lair:4) a potion of heal wounds (6, 11, Lair:4) 7 stones (7, 3, Lair:4) the +5 longbow of Integrity {flame, rElec rN++ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (8, -1, Lair:4) a book of Displacement (13, 7, Lair:4) a manual of Conjurations Level 5 of the Lair of Beasts (65, -17, Lair:5) a +0 great sword (72, 0, Lair:5) a potion of heal wounds (72, 1, Lair:5) 13 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 scale mail (9, -3, Snake:1) a +0 flail (10, 40, Snake:1) 6 stones (32, 16, Snake:1) a +0 mace (34, 16, Snake:1) a +2 trident of flaming (34, 17, Snake:1) a +1 shortbow of flaming (34, 18, Snake:1) a +0 trident a +0 robe (39, 19, Snake:1) a +0 scale mail (41, 7, Snake:1) a +0 robe a +0 battleaxe (48, 8, Snake:1) a +0 scimitar (54, 38, Snake:1) a +0 halberd a +0 robe (55, 36, Snake:1) a +0 shortbow a +0 flail a +0 robe (56, 38, Snake:1) a +0 shortbow a +0 hand axe (58, 38, Snake:1) a +0 robe (60, -1, Snake:1) 3 stones (60, 36, Snake:1) a +0 long sword (66, 27, Snake:1) 7 stones (68, 3, Snake:1) a +0 scimitar a +0 robe (68, 39, Snake:1) a +0 rapier (69, -9, Snake:1) a +0 hand axe (69, 34, Snake:1) a +0 long sword (69, 35, Snake:1) a +0 trident a +0 shortbow a +0 trident a +0 robe (70, -8, Snake:1) a +0 longbow a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) 5 stones (1, 7, Snake:2) a +0 halberd a salamander corpse (7, 6, Snake:2) a +0 halberd (11, 23, Snake:2) a +0 great sword (18, 11, Snake:2) a ring of poison resistance (32, 23, Snake:2) a +0 short sword a naga corpse (38, 27, Snake:2) a +0 dire flail a +0 robe (39, 26, Snake:2) a +0 halberd a salamander corpse (39, 27, Snake:2) a +0 glaive a +0 robe (40, 1, Snake:2) a +3 glaive of protection (40, 27, Snake:2) a guardian serpent corpse (42, -1, Snake:2) a +0 scimitar a +0 shortbow a +0 robe a naga corpse (skeletalised by now) (43, -1, Snake:2) a +0 shortbow of flaming a +0 arbalest a +0 scimitar a +0 robe a salamander corpse (43, 0, Snake:2) a +0 longbow a +3 short sword (44, -1, Snake:2) a +0 hand axe a +0 kite shield a naga corpse (44, 0, Snake:2) a +0 chain mail (45, -1, Snake:2) a +0 hand axe a +0 robe