Baz Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 33, D:1) 6 stones (7, 36, D:1) 6 stones (9, 8, D:1) a +0 spear (10, -4, D:1) a +0 robe (10, 28, D:1) 7 stones (12, 13, D:1) a +0 short sword (17, 36, D:1) 6 stones (17, 41, D:1) a +0 dagger (19, 1, D:1) a +0 ring mail (34, 1, D:1) a +0 club (41, 25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (18, -4, D:2) a +0 chain mail (18, -2, D:2) a +0 dagger (34, 3, D:2) an orb of light (34, 42, D:2) 6 stones (40, 29, D:2) a +0 dagger (41, 36, D:2) 4 stones (61, 40, D:2) a +0 double sword (61, 41, D:2) a +0 short sword Level 3 of the Dungeon (10, 10, D:3) a +0 ring mail (11, -23, D:3) a +0 whip (14, -26, D:3) a +0 trident (16, 6, D:3) a +0 flail (19, -6, D:3) a +0 short sword (23, -11, D:3) a +0 hand axe (25, -11, D:3) a +0 spear (32, -27, D:3) a +0 giant club (35, -20, D:3) a +0 whip (43, -17, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Kilumuc's Armour Shop a +0 pair of boots of rampaging (115 gold) a +0 scale mail (40 gold) a +0 scale mail (40 gold) the +1 robe "Qesir" {rF+} (197 gold) rF+: It protects you from fire. a +0 scale mail of cold resistance (110 gold) a scarf of harm (90 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +1 chain mail of positive energy (135 gold) (0, 0, D:4) a +0 short sword (2, -10, D:4) a +0 club (2, -2, D:4) a +0 club (3, -20, D:4) a +0 short sword 4 stones (5, -20, D:4) a +0 short sword (10, 14, D:4) 2 stones (17, 1, D:4) a +0 club (18, 1, D:4) a +0 club a +0 robe (19, 0, D:4) a +0 club (31, 1, D:4) a +0 club (32, -12, D:4) a +0 short sword a +0 club a +0 leather armour a +0 robe a +0 flail a +0 short sword a +0 whip a +0 flail 6 stones (34, -11, D:4) a +0 flail (35, -12, D:4) a +0 ring mail (38, 21, D:4) a +0 robe (40, -13, D:4) a +0 dagger (42, -8, D:4) a +0 short sword (42, 25, D:4) a +0 club (43, -7, D:4) 2 stones (43, -6, D:4) a +0 dagger (46, 3, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (15, -24, D:5) 6 stones (20, -30, D:5) a +0 dagger (21, -30, D:5) a +0 scale mail a +0 hand axe a +0 chain mail a +0 short sword a +0 hand axe (21, -29, D:5) a +0 hand axe (22, -40, D:5) a +0 flail a +0 leather armour (22, -30, D:5) a +0 chain mail a +0 falchion (26, -44, D:5) a +0 trident a +0 flail a +0 chain mail (26, -43, D:5) a +0 hand axe a +0 leather armour (26, -36, D:5) 5 poisoned darts a +0 dagger (27, 12, D:5) a book of Battle (46, -39, D:5) a +0 spear a +0 club (46, -38, D:5) a +0 spear a +0 halberd (46, -32, D:5) a book of Conjurations (48, -38, D:5) a +0 giant club (53, 8, D:5) 2 poisoned darts (54, -44, D:5) a +0 pair of boots (56, -29, D:5) a +2 leather armour of fire resistance a +0 hand axe (56, -28, D:5) a +0 hand axe (56, -27, D:5) a +0 ring mail a +0 flail (57, -28, D:5) a +0 short sword (61, -25, D:5) a +0 ring mail (71, -5, D:5) a +0 ring mail Level 6 of the Dungeon (2, 7, D:6) a +0 giant club (24, -9, D:6) a +0 club (27, 10, D:6) a +0 dagger (44, -14, D:6) a +0 ring mail (44, 5, D:6) a +0 ring mail (45, -7, D:6) a book of the Senses (46, 26, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) the +6 quarterstaff "Ysesubuf" {pain, rC+} rC+: It protects you from cold. (1, 11, D:7) a book of Scorching (2, 16, D:7) a +0 ring mail (5, -3, D:7) a +0 trident (7, 2, D:7) a +0 helmet (8, -7, D:7) the Tractate on Stony Invitation Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Summon Cactus Giant Summoning 6 (11, 32, D:7) a +1 hand axe of electrocution a +0 leather armour (12, 31, D:7) a +0 trident a +0 chain mail a +0 flail a +0 leather armour (12, 32, D:7) a +0 dagger a +0 robe (13, 32, D:7) a +0 dagger (19, 7, D:7) a +3 war axe a +0 robe (20, 5, D:7) a +3 falchion a +0 robe (20, 6, D:7) a +4 short sword a +0 robe (27, 22, D:7) a +0 falchion (29, -15, D:7) a +0 ring mail (30, -2, D:7) 7 stones (30, 15, D:7) a +0 short sword a +0 dagger 3 boomerangs a +0 club a +0 leather armour a +0 whip (30, 16, D:7) a +0 hand axe a boomerang (40, -19, D:7) a +0 robe (41, -18, D:7) a +0 mace a +0 robe (41, -16, D:7) a +1 great sword a +0 robe (42, -17, D:7) a +4 dagger (42, 1, D:7) a +0 robe (63, 2, D:7) a +0 short sword (64, -14, D:7) a +0 whip a +0 leather armour a +0 whip a +0 whip (65, -14, D:7) a +0 glaive a +0 orcbow a +0 chain mail a +0 hand axe Level 8 of the Dungeon (2, 6, D:8) the ring "Gyteebef" {Will- Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. (unseen) (3, 6, D:8) a +0 quarterstaff (3, 7, D:8) 6 stones (7, 17, D:8) a +0 hand axe a +0 chain mail (10, 25, D:8) a +0 trident 3 boomerangs (11, 24, D:8) a +0 flail a +0 ring mail (12, 23, D:8) a +0 flail a +0 leather armour (13, 22, D:8) a +0 dagger a +0 ring mail a +0 hand axe a +0 plate armour (22, 3, D:8) a ring of flight (26, 9, D:8) a +0 ring mail (26, 39, D:8) a -1 vampiric spear a +0 animal skin (31, 37, D:8) a +0 spear (40, 15, D:8) a +0 trident (40, 17, D:8) a +0 short sword (41, 36, D:8) 2 stones Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of boots of Saaschin {Harm rF+ Will+ Int-2} (1990 gold) Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Will+: It increases your willpower. Harm: It increases damage dealt and taken. the +3 hand axe of Giena {pain, rElec Dex+3 SInv} (4700 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring "Rawammi" {Int+4 Slay+4} (9340 gold) [ring of slaying] Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +1 leather armour "Lank" {rElec} (2100 gold) rElec: It insulates you from electricity. (17, 25, D:9) a +3 halberd a +0 robe (18, 24, D:9) a +3 scimitar of freezing a +0 robe a +4 flail a +0 robe (18, 25, D:9) a +0 trident a +0 robe (20, 10, D:9) a +0 orcbow (20, 11, D:9) a +0 war axe a +0 robe a ring of magical power a +2 battleaxe a +0 robe (20, 15, D:9) a +4 dagger a +0 robe (21, 11, D:9) a +0 glaive a +0 scale mail (21, 15, D:9) a +0 quarterstaff 8 stones a +0 leather armour (21, 24, D:9) a +0 dagger a +0 robe (22, 15, D:9) a +0 morningstar a +0 robe (22, 22, D:9) a +0 hand axe a +0 leather armour (23, 9, D:9) a +4 short sword a +0 robe (23, 25, D:9) a +0 dagger a +0 robe (24, 14, D:9) a +0 leather armour (29, 7, D:9) a +0 leather armour (35, -3, D:9) a +0 ring mail (36, 14, D:9) a +0 robe (37, 19, D:9) a +0 long sword (38, 11, D:9) a ring of magical power (44, 30, D:9) a +0 shortbow (45, 4, D:9) a +0 ring mail (48, -5, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 3 stones (10, 8, D:10) a +0 flail (11, 9, D:10) a +0 club (12, 8, D:10) a +0 shortbow (12, 9, D:10) a +0 spear a +0 scale mail a +0 buckler (12, 10, D:10) a +0 spear (14, 10, D:10) a +0 spear (15, 12, D:10) an orb of light (16, 13, D:10) a +0 quarterstaff (19, -14, D:10) a +0 orcbow (28, -11, D:10) a +0 robe (30, -8, D:10) a +0 dagger (37, -9, D:10) a +0 halberd a +0 chain mail (42, -6, D:10) a +1 shortbow of electrocution (44, -5, D:10) a +0 orcbow (45, 0, D:10) 9 stones (45, 6, D:10) a +0 sling (48, -3, D:10) a +0 triple crossbow (51, 0, D:10) a +0 scale mail (54, 3, D:10) a Trismegistus Codex the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (3, -22, Lair:1) a +0 pair of gloves (27, -5, Lair:1) a bullfrog corpse (28, -13, Lair:1) a +0 halberd (51, 13, Lair:1) 5 stones (58, -14, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a wyvern corpse a water moccasin corpse (3, 1, Lair:2) a +0 great sword (10, -26, Lair:2) a yak corpse (11, -25, Lair:2) a yak corpse a yak corpse a bullfrog corpse (11, -24, Lair:2) a yak corpse