Beaer Level 1 of the Dungeon (0, 0, D:1) 102 stones (0, 1, D:1) 199 stones (8, 1, D:1) a +0 whip (10, -4, D:1) a +0 short sword (13, -29, D:1) a +0 robe (17, -28, D:1) a +0 hand axe (18, -43, D:1) a +0 club (29, -16, D:1) a +0 club (32, -16, D:1) 2 stones (34, -19, D:1) 119 stones (37, -11, D:1) a +0 ring mail (46, -31, D:1) a +0 dagger (48, -9, D:1) 112 bolts (51, -36, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger of Declomn {vamp, rF- Int+7} (5570 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It makes you vulnerable to fire. the cursed +0 hunting sling of Integrity {venom, rElec rPois rF+++ Int-4} (4360 gold) It poisons the ammo it fires. It affects your intelligence (-4). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. the +5 mace "Fihaymed" {flame, +Fly rPois} (4370 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you fly. the +2 leather armour of Philately {rF+ rC+} (3300 gold) It protects you from fire. It protects you from cold. (1, 11, D:2) a +0 club (1, 14, D:2) a +0 club (3, 12, D:2) a +0 club (25, 26, D:2) a +0 club (25, 31, D:2) a cursed +0 plate armour (27, 5, D:2) a +0 whip (31, 4, D:2) a +0 robe (31, 10, D:2) a +0 plate armour (34, 14, D:2) 190 sling bullets (39, 17, D:2) a +0 club (39, 23, D:2) a +0 leather armour (41, 18, D:2) 188 arrows (43, 23, D:2) a +0 arbalest (49, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, -7, D:3) a +0 robe (16, -5, D:3) a +0 trident a +0 leather armour (18, 7, D:3) 103 stones (22, 2, D:3) a +0 scale mail (26, -8, D:3) a +1 robe of resistance (26, -5, D:3) a +0 ring mail (28, -9, D:3) 191 stones (28, 10, D:3) a +0 dagger (28, 11, D:3) a +0 chain mail a cursed -1 mace (54, 5, D:3) 107 sling bullets Level 4 of the Dungeon (1, 20, D:4) a book of Maledictions (9, 6, D:4) 43 tomahawks a +0 dagger (14, 8, D:4) a +0 falchion (16, -3, D:4) a +0 giant club (19, 21, D:4) a +0 mace (23, 22, D:4) 135 stones (24, 26, D:4) a +0 falchion (34, 24, D:4) 203 stones (35, 13, D:4) a +0 mace (36, 16, D:4) 2 potions of agility (38, -13, D:4) a +0 spear (40, 6, D:4) 120 bolts Level 5 of the Dungeon [Shop] Amneo's Antique Armour Emporium a +0 leather armour (48 gold) a +2 robe of cold resistance (424 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 buckler (108 gold) a +0 buckler (108 gold) a +3 scale mail of cold resistance (624 gold) a cursed -2 pair of boots (2 gold) a +0 scale mail (96 gold) (0, 0, D:5) a +0 flail a +0 flail (0, 1, D:5) a +0 buckler a +0 ring mail a +0 spear (2, 11, D:5) a cursed +0 hunting sling (3, -4, D:5) a +0 dagger a +0 robe (4, 2, D:5) a +0 spear (5, -7, D:5) a +0 dagger (12, -5, D:5) 184 stones (18, 20, D:5) a +0 short sword a +0 leather armour (23, 21, D:5) a +1 flail of crushing (25, 13, D:5) 135 sling bullets (31, -5, D:5) a +0 ring mail (34, 1, D:5) 205 stones (37, 46, D:5) a +0 staff an uncursed ring of flight a -2 ring of protection (40, 31, D:5) a +0 halberd (41, 31, D:5) a +0 club (46, 25, D:5) a +0 giant club (54, 40, D:5) 172 sling bullets (66, 12, D:5) 177 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident an orc corpse (0, 31, D:6) a +0 robe (1, 0, D:6) a cursed +0 robe (1, 1, D:6) a +0 hand axe of freezing a +0 scale mail (1, 2, D:6) a +0 scale mail an orc corpse (6, 34, D:6) 164 stones (11, 23, D:6) 2 potions of invisibility (13, -6, D:6) 131 sling bullets (13, 26, D:6) a cursed -2 dagger (unseen) the Ecumenical Temple