Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 27, D:1) a cursed -1 club (12, 34, D:1) a +0 dagger (13, 7, D:1) a +0 club (16, 15, D:1) 4 stones (18, -19, D:1) 133 stones (18, -16, D:1) a +0 dagger (18, 28, D:1) 160 stones (27, 32, D:1) a +0 club (29, 28, D:1) a +0 club (36, -2, D:1) a +0 short sword (47, 12, D:1) a +0 dagger (51, -16, D:1) 174 stones (55, 6, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger "Guepon" {vamp, rPois rC++ Int-5 Dex+2} (5340 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It affects your dexterity (+2). It greatly protects you from cold. It protects you from poison. the +1 hunting sling "Siatoch" {flame, Str-3 Int+9 Stlth+} (2870 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your intelligence (+9). It makes you more stealthy. the +1 robe "Ixere" {MR+} (1830 gold) It affects your resistance to hostile enchantments. the +2 hunting sling "Mycsaote" {elec, rF++} (3820 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from fire. (0, 0, D:2) 225 arrows (8, 19, D:2) a +0 short sword (14, 10, D:2) a +0 dagger 2 stones (20, 18, D:2) a +0 hand axe (23, 5, D:2) 110 bolts (28, 6, D:2) a +0 hunting sling a +0 leather armour (28, 7, D:2) a +0 dagger (29, -28, D:2) a +0 long sword (31, -18, D:2) a +0 club (37, 8, D:2) a +0 flail (39, -4, D:2) a +0 dagger (44, -23, D:2) a +0 club (46, -18, D:2) a +0 club (53, -28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 1, D:3) 219 poisoned needles (1, -1, D:3) a +0 club (7, 10, D:3) a +0 leather armour (14, 27, D:3) a cursed -1 dagger a +0 blowgun 94 poisoned needles (15, 13, D:3) a +0 club (15, 14, D:3) a +0 short sword a +0 flail a +0 ring mail (17, 29, D:3) a +0 ring mail (20, -15, D:3) a +0 mace 83 tomahawks an orc corpse (skeletalised by now) (20, -14, D:3) a +0 dagger a +0 robe (20, -13, D:3) a +0 hand axe (20, -12, D:3) a +0 ring mail a +1 mace of protection a +0 leather armour (23, -7, D:3) a +0 whip 2 stones (24, 4, D:3) a +0 hand axe (25, 4, D:3) a +0 hand axe a +0 whip (26, 6, D:3) a +0 war axe a +0 leather armour (26, 10, D:3) a +0 leather armour (27, 4, D:3) a +0 club (27, 5, D:3) a +0 flail of protection a +0 leather armour (28, 1, D:3) a +0 ring mail (38, 19, D:3) 139 arrows (40, 4, D:3) a +0 dagger (42, 15, D:3) a +0 rapier (43, -3, D:3) a +0 club (44, 1, D:3) 155 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 ring mail (1, 15, D:4) a +0 robe (2, 15, D:4) a +0 flail (6, 18, D:4) 104 sling bullets (7, 1, D:4) a +0 mace a cursed +0 chain mail a +0 mace a cursed +0 chain mail (9, 0, D:4) a +1 mace of crushing a +0 ring mail a +0 falchion an orc corpse (skeletalised by now) (18, 20, D:4) a +0 quarterstaff (18, 28, D:4) a +0 flail of venom