Dungeon Crawl Stone Soup version 0.25-a0-460-g4f2eb97ec1 (webtiles) character file. Game seed: 3142238673594531946, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Feb 3, 2020. Was a Follower of Lugonu. Slain by a shock serpent skeleton (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:04 (25 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 25, Time: 00:00:05 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Short Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. A shock serpent skeleton comes into view. A shock serpent skeleton is nearby! You hit the shock serpent skeleton. The shock serpent skeleton is lightly damaged. The shock serpent skeleton bites you! Ouch! That really hurt! The shock serpent skeleton barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the shock serpent skeleton. The shock serpent skeleton is lightly damaged. The shock serpent skeleton bites you! Ouch! That really hurt! You die... .##. #..###.# ..#.. ..#... ##....#. ..### #. ..#...#.....##### .... . .##...#..# ###. #.. .#.#....# ... #..#....#. # #.._# ####.##.## .. #.##..##..#..#@# .# # ##..#...Z## ..##.#.### .#.##.## #..## #.##.# # #.Z# ...#. ##.# ## You could see a shock serpent skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 17 | Abyss:1 | Noticed a shock serpent skeleton 25 | Abyss:1 | Slain by a shock serpent skeleton Levels and vault maps discovered: Abyss:1: minivault_24 Action || total -------------------------++------- Melee: Short sword || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------