Dungeon Crawl Stone Soup version 0.25-a0-460-g4f2eb97ec1 (webtiles) character file. Game seed: 11769272054920483766, levelgen mode: deterministic 25 Beaer the Skirmisher (level 3, 17/30 HPs) Began as a Formicid Abyssal Knight on Feb 3, 2020. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (297 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 297, Time: 00:01:14 Health: 17/30 AC: 3 Str: 17 XL: 3 Next: 17% Magic: 4/4 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.8 Fighting + Level 2.2 Maces & Flails + Level 2.8 Armour + Level 1.0 Dodging + Level 2.3 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You sock the hobgoblin! You kill the hobgoblin! Lugonu accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The ooze closely misses you. An ooze is nearby! You hit the ooze. The ooze is heavily wounded. The ooze closely misses you. x2 You hit the ooze. The ooze is almost dead. The ooze hits you but does no damage. You sock the ooze! You kill the ooze! Lugonu accepts your kill. Your Dodging skill increases to level 1! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.#.##.. .......... #.#....#.# #...#..# #.#......######.##..## ..........%..?.)..... #......####.####..## .##.##....#.###.# #..# ...>..)..###....# #..# ##..###.#.#.###### #..# #@##..).........# #.############### #.# #.# { ..# ### There were no monsters in sight! Vanquished Creatures 2 oozes (D:1) A bat (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 40 | Abyss:1 | Noticed a tentacled monstrosity 63 | Abyss:1 | Noticed a thrashing horror 64 | Abyss:1 | Noticed a worldbinder 126 | Abyss:1 | Noticed a small abomination 133 | Abyss:1 | Noticed a thrashing horror 133 | Abyss:1 | Noticed an ancient zyme 134 | D:1 | Escaped the Abyss 164 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 195 | D:1 | Reached * piety under Lugonu 291 | D:1 | Reached XP level 3. HP: 16/30 MP: 4/4 294 | D:1 | Reached skill level 1 in Dodging 297 | D:1 | Quit the game Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.0 Fighting | | 3.8 Maces & Flails | | 2.2 Armour | | 2.8 Invocations | | 2.3 Action || total -------------------------++------- Melee: Mace || 33 Invok: Depart the Abyss || 1 Abil: Dig || 2 Use: Scroll || 2 Armor: Leather armour || 9 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------