Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 16, D:1) a +0 dagger (11, -7, D:1) a +0 naga barding (14, -25, D:1) a +0 dagger (15, -9, D:1) 9 poisoned darts (23, -24, D:1) 19 bolts (35, -25, D:1) a +0 dagger (42, 15, D:1) 16 bolts (49, 16, D:1) a +0 dagger (52, -18, D:1) a stone (54, -19, D:1) a stone (55, -19, D:1) a stone (58, -18, D:1) a +0 short sword (58, -4, D:1) a +0 club Level 2 of the Dungeon (3, 12, D:2) a cursed -1 dagger (10, 4, D:2) a +0 club (11, 4, D:2) a +0 leather armour a scroll of random uselessness (12, 7, D:2) a +0 whip a stone (12, 8, D:2) a stone (17, 3, D:2) a stone (24, 17, D:2) a scroll of random uselessness a potion of ambrosia a +0 robe a +0 scythe (24, 23, D:2) a +0 robe a +0 club (30, 33, D:2) 21 stones (33, 27, D:2) a +0 club (35, 10, D:2) 10 arrows (35, 31, D:2) a +0 club (36, 14, D:2) a +0 flail a +0 short sword (40, 7, D:2) a +0 club (40, 23, D:2) a +0 mace (47, 1, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 18, D:3) a +0 rapier (2, -12, D:3) a +0 spear (4, -1, D:3) a cursed -3 dagger 5 stones (15, 15, D:3) a cursed +0 plate armour (27, 20, D:3) a +0 club (29, 14, D:3) a potion of heal wounds (30, 10, D:3) a -5 ring of intelligence (37, 31, D:3) a +0 dagger (38, 12, D:3) a +0 dagger (44, 19, D:3) 21 arrows (45, -9, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gurotz's Jewellery Emporium a +6 amulet of reflection (643 gold) a cursed ring of teleportation (49 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of protection from fire (275 gold) a cursed -5 ring of slaying (22 gold) a +3 ring of intelligence (172 gold) (5, -6, D:4) a +0 leather armour (11, -11, D:4) a +0 robe (13, -16, D:4) a +0 halberd (23, -15, D:4) a +0 flail (24, -15, D:4) a +0 spear (27, 15, D:4) 22 arrows (29, 11, D:4) a +0 giant spiked club (31, -13, D:4) 5 stones (38, -13, D:4) 21 arrows (39, -2, D:4) a cursed +0 hunting sling (40, 11, D:4) a +0 dagger (44, 11, D:4) a +0 war axe (55, -14, D:4) a cursed -5 ring of evasion Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club a +0 robe (0, 2, D:5) a +0 spear (1, 2, D:5) a +0 club (8, 26, D:5) a +0 robe (10, 27, D:5) 22 stones (13, 25, D:5) a +0 vorpal mace (20, 36, D:5) 7 bolts (21, -2, D:5) a cursed +0 leather armour 12 stones a cursed -2 flail (22, 4, D:5) a +0 dagger (23, -2, D:5) a stone (24, -2, D:5) a stone (25, -2, D:5) a stone (25, 5, D:5) 25 arrows a +0 shortbow (30, 22, D:5) a +0 quarterstaff (33, 2, D:5) a +0 chain mail (36, 5, D:5) a potion of heal wounds (37, 2, D:5) a +0 dagger (37, 3, D:5) a +0 robe (39, 2, D:5) a +0 leather armour a +0 club (42, 2, D:5) a cursed +0 leather armour a +0 dagger a +0 mace a +0 club a +0 ring mail a +0 whip (42, 13, D:5) a +0 short sword (43, 24, D:5) 17 arrows (46, 3, D:5) a +0 robe a +0 dagger (46, 4, D:5) a +0 hand axe (50, 12, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, 1, D:6) an arrow (8, 32, D:6) a +0 spear of flaming (12, 12, D:6) a +0 robe (13, 3, D:6) a +0 plate armour (13, 4, D:6) 21 arrows a +0 shortbow (13, 5, D:6) a +1 dagger a +0 robe an arrow a +0 ring mail (13, 6, D:6) an arrow (18, 33, D:6) 16 stones (23, 21, D:6) 6 javelins (24, 28, D:6) a +0 halberd (26, 28, D:6) a +0 whip (30, 6, D:6) a +0 flail (31, 10, D:6) 23 arrows a +0 shortbow (31, 30, D:6) a scroll of random uselessness (32, 24, D:6) a cursed -1 giant club (34, 4, D:6) 24 stones (36, -1, D:6) a +0 flail (43, 32, D:6) a +0 pair of boots (44, 31, D:6) 20 arrows a +0 shortbow Level 7 of the Dungeon (3, -23, D:7) a cursed +0 mace of venom 21 stones a +0 robe (3, -13, D:7) a +0 rapier (9, 0, D:7) 17 arrows (10, -35, D:7) a +0 trident (11, -39, D:7) a +0 giant club (12, -24, D:7) a +0 giant club (18, -16, D:7) 14 arrows (22, -26, D:7) 2 scrolls of vulnerability (22, -22, D:7) a +1 falchion a +0 robe (23, -30, D:7) a +0 robe (23, -24, D:7) a +3 great sword a +0 robe (24, -25, D:7) a +3 spear a +0 robe (25, -4, D:7) a cursed -1 giant club (31, -32, D:7) a cursed +0 ring mail (31, 11, D:7) a +0 hunting sling (32, -33, D:7) a +0 dagger a +2 robe of magic resistance (32, -12, D:7) a +0 robe a +3 dagger (36, -9, D:7) a +0 dagger (36, -7, D:7) an arrow (37, -8, D:7) a +0 flail (37, -3, D:7) a +0 leather armour a +0 club (38, -2, D:7) a +0 plate armour a +0 dire flail (39, -1, D:7) 23 arrows a +0 shortbow (44, -40, D:7) a stone (45, -34, D:7) a stone (45, -25, D:7) a cursed +0 pair of boots (45, -4, D:7) a +0 robe a +0 dagger (46, -34, D:7) a large rock (58, -6, D:7) a cursed +0 war axe a +0 robe Level 8 of the Dungeon [Shop] Xahy's Demolitions Depot a book of Conjurations (330 gold) a wand of scattershot (4) (264 gold) a book of Air (385 gold) a wand of clouds (3) (231 gold) a lightning rod (4/4) (440 gold) a book of Air (385 gold) Lehudib's Almanac of Battle Magic (682 gold) Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Hailstorm Conjuration/Ice 4 no c - Sticky Flame Conjuration/Fire 4 no d - Starburst Conjuration/Fire 6 yes e - Orb of Destruction Conjuration 7 yes a book of Clouds (495 gold) Qumocwot's Almanac of Conjuration (825 gold) Spells Type Level Known a - Iskenderun's Battlesphere Conjuration/Charms 5 yes b - Iron Shot Conjuration/Earth 6 yes a manual of Conjurations (1214 gold) an uncursed staff of conjuration (275 gold) a book of Fire (715 gold) (0, 0, D:8) a +0 cloak (2, 21, D:8) a +0 giant spiked club (3, 9, D:8) a +0 scimitar a +0 chain mail (5, 9, D:8) a +0 hand axe 3 boomerangs of dispersal a +0 dagger a +0 morningstar a +0 leather armour (15, 20, D:8) 5 boomerangs (16, 20, D:8) a +2 whip of flaming a +0 robe (23, 0, D:8) a +0 chain mail 17 stones a +0 battleaxe (24, -3, D:8) 2 stones (25, -4, D:8) 2 stones (26, -6, D:8) a stone (29, 7, D:8) a scroll of random uselessness (31, -21, D:8) a cursed -1 short sword a +0 ring mail (31, -19, D:8) a +0 dagger (32, -20, D:8) a +0 dagger a +0 robe (32, -19, D:8) a +0 falchion (33, 6, D:8) a +0 ring mail (48, 4, D:8) a +0 club (49, 3, D:8) a +0 flail (49, 5, D:8) a +0 flail a +0 ring mail (51, -12, D:8) a +0 hand axe a +0 dagger a +0 ring mail (51, -11, D:8) a +0 ring mail a +0 trident a +0 leather armour (51, -10, D:8) a +0 club 5 stones (51, 5, D:8) a +0 halberd a +0 scale mail (52, -12, D:8) a +0 dagger (52, -11, D:8) a +0 whip (52, 5, D:8) 6 javelins (53, -11, D:8) a +0 dagger 4 stones Level 9 of the Dungeon (13, -18, D:9) a +0 dagger a +0 robe (15, -15, D:9) a +0 club (15, -14, D:9) a +0 club (16, -14, D:9) a +0 short sword 4 boomerangs a +0 leather armour (24, 5, D:9) a +0 chain mail (31, 20, D:9) 13 stones (32, 28, D:9) a +0 flail (32, 29, D:9) a +0 flail a +0 scimitar (34, 28, D:9) a +0 trident (35, 1, D:9) 3 silver boomerangs (48, -6, D:9) a +0 shortbow 23 arrows (53, -14, D:9) a +0 scimitar (56, 13, D:9) 27 bolts Level 1 of the Lair of Beasts (4, 15, Lair:1) a +0 chain mail (20, 1, Lair:1) a +0 dagger (29, 9, Lair:1) a +0 dagger (30, 11, Lair:1) a +0 robe (47, -6, Lair:1) a +1 spear a +0 animal skin (49, -3, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (5, 15, Lair:2) a +0 spear (11, 33, Lair:2) 14 arrows (14, 23, Lair:2) an uncursed ring of protection from magic a +2 dagger of holy wrath a +0 dagger of protection (27, -9, Lair:2) a +1 rapier of protection (32, -7, Lair:2) a +1 robe of fire resistance the +1 hunting sling of Egalitarianism {vorpal, MR+ Str+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (42, 19, Lair:2) a +0 ring mail (48, 17, Lair:2) 15 stones (57, -7, Lair:2) a scroll of torment (64, -12, Lair:2) a +1 hat (64, 33, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (3, -12, Lair:3) 20 stones (4, -19, Lair:3) a +0 dagger (4, 0, Lair:3) a +0 robe (28, -1, Lair:3) a +1 glaive of protection (29, -1, Lair:3) a +0 short sword a +0 scimitar a +2 mace of protection a +0 robe (32, -14, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (11, -29, Lair:4) a +0 shortbow (13, -21, Lair:4) a +0 robe (13, -9, Lair:4) 15 gold pieces (14, 12, Lair:4) 18 stones (17, -10, Lair:4) a cursed -2 hunting sling (20, 3, Lair:4) 15 gold pieces (22, 13, Lair:4) a scroll of torment (26, -10, Lair:4) 29 stones (39, -33, Lair:4) 18 arrows Level 5 of the Lair of Beasts (7, 26, Lair:5) 10 arrows (11, 37, Lair:5) a +0 dagger of venom a +1 dagger of speed an uncursed amulet of regeneration (12, 37, Lair:5) the +7 broad axe "Arbiter" {drain, rC- rN+ Int+2 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. (12, 38, Lair:5) 2 scrolls of immolation (13, -2, Lair:5) a +0 dagger of venom (13, 38, Lair:5) the cursed +3 mace of Laceration {venom, *Slow rC+++ rN+ MR++} It poisons the flesh of those it strikes. It renders you almost immune to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. (14, 16, Lair:5) a scroll of immolation (16, 20, Lair:5) 6 gold pieces (35, 13, Lair:5) (unseen) (38, 19, Lair:5) a potion of heal wounds (44, 43, Lair:5) a +0 quarterstaff (48, 10, Lair:5) a +0 hunting sling (48, 32, Lair:5) a book of Conjurations (53, 5, Lair:5) a +0 buckler (55, 18, Lair:5) a box of beasts Level 6 of the Lair of Beasts (2, -15, Lair:6) the +9 longbow of Bomygull {freeze, Str+6 Dex-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (-4). (4, 7, Lair:6) 15 stones (9, 11, Lair:6) a +0 hand crossbow (14, 20, Lair:6) 11 stones (33, -1, Lair:6) 21 bolts (36, -27, Lair:6) 21 stones (57, -21, Lair:6) a +0 war axe (59, 1, Lair:6) a +0 leather armour (59, 20, Lair:6) a +0 rapier (60, -2, Lair:6) a +0 war axe (61, -1, Lair:6) a +0 shield (62, -1, Lair:6) a +2 glaive of freezing (64, -27, Lair:6) the ring of Spite {Ice rPois rN+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. (67, -24, Lair:6) a +0 arbalest Level 1 of the Snake Pit (0, 0, Snake:1) 20 sling bullets (25, 36, Snake:1) a +0 mace (30, -3, Snake:1) a +0 falchion (30, -1, Snake:1) a +2 rapier of venom (33, -19, Snake:1) a +0 plate armour (33, 37, Snake:1) a +0 war axe (42, 26, Snake:1) a +0 ring mail (44, 34, Snake:1) a +0 dagger a +2 robe of positive energy (46, 9, Snake:1) 15 arrows (49, 4, Snake:1) a fan of gales (56, 23, Snake:1) a +0 leather armour (56, 29, Snake:1) a +0 chain mail Level 2 of the Snake Pit [Shop] Uteudgh's Book Boutique a book of Necromancy (510 gold) a book of Beasts (935 gold) the Disquisition on Attacks (595 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Static Discharge Conjuration/Air 3 no d - Fulminant Prism Conjuration/Hexes 4 yes e - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes f - Lightning Bolt Conjuration/Air 5 no a book of Summonings (1190 gold) a manual of Crossbows (1876 gold) a book of Alchemy (1275 gold) a book of Burglary (1275 gold) a manual of Dodging (1876 gold) a book of Battle (680 gold) a book of Minor Magic (340 gold) a book of Unlife (1105 gold) a book of Fire (1105 gold) a book of Transfigurations (935 gold) (0, 0, Snake:2) a +0 hand axe (1, 42, Snake:2) a +0 short sword a +1 shortbow of flaming 21 arrows (1, 44, Snake:2) an uncursed amulet of harm a +0 flail a +0 robe (2, 42, Snake:2) a +0 flail a +0 robe (2, 44, Snake:2) a +0 dire flail (6, 28, Snake:2) a +0 dagger of venom a +0 robe (6, 29, Snake:2) a +1 buckler of protection (16, 13, Snake:2) a +0 shortbow of flaming 18 arrows (17, 14, Snake:2) a +0 short sword a +0 robe (19, 8, Snake:2) a +0 quarterstaff (19, 14, Snake:2) a +0 arbalest a +0 battleaxe 6 bolts (20, 0, Snake:2) the +11 hand crossbow "Ydufest" {elec, Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). a +0 robe (20, 8, Snake:2) a +0 hand axe (20, 15, Snake:2) a bolt (21, 15, Snake:2) an arrow (27, 19, Snake:2) an arrow (28, 20, Snake:2) an arrow (30, 19, Snake:2) 2 arrows (35, 11, Snake:2) an arrow (35, 12, Snake:2) 2 bolts (36, 10, Snake:2) a +0 glaive of venom 2 bolts (37, 10, Snake:2) a +0 hand axe (40, 11, Snake:2) 2 bolts (53, 28, Snake:2) a +0 chain mail (55, 25, Snake:2) a +0 scimitar (59, 10, Snake:2) a +0 glaive (62, 1, Snake:2) a +1 antimagic short sword a +5 ring of dexterity a +2 pair of gloves (63, 57, Snake:2) a +3 quarterstaff a +0 robe (67, 52, Snake:2) a +2 whip of venom Level 3 of the Snake Pit (0, 0, Snake:3) a +0 spear (5, 12, Snake:3) an uncursed ring of stealth (7, 19, Snake:3) a book of Conjurations (14, 14, Snake:3) a +0 quarterstaff (14, 36, Snake:3) a +0 mace (15, 35, Snake:3) a +0 trident a +0 robe (15, 36, Snake:3) a +4 short sword of draining a wand of polymorph (27) (15, 38, Snake:3) 2 bolts (15, 39, Snake:3) a +0 dire flail a +0 robe (15, 40, Snake:3) a +0 glaive (15, 41, Snake:3) a +0 flail (15, 42, Snake:3) a +0 arbalest a +0 dire flail a +0 robe 14 bolts (15, 43, Snake:3) 2 bolts (17, 36, Snake:3) a +0 dire flail (18, 9, Snake:3) a +0 ring mail (19, 33, Snake:3) a +0 halberd a +0 robe (19, 34, Snake:3) a +0 flail a +0 robe (20, 33, Snake:3) a +0 flail a +0 robe (21, 18, Snake:3) a +0 whip (24, 33, Snake:3) a +0 pair of gloves (27, 22, Snake:3) a +0 war axe (28, 22, Snake:3) a +0 dagger of venom a +0 robe (28, 28, Snake:3) a +0 scale mail (30, 20, Snake:3) 23 arrows (33, 14, Snake:3) a cursed +0 robe (34, 23, Snake:3) a +0 spear (35, 40, Snake:3) 28 bolts (37, 11, Snake:3) a +0 dagger (38, 24, Snake:3) a +0 battleaxe (38, 25, Snake:3) a +0 dagger of venom a +0 robe (39, 24, Snake:3) a +0 trident (39, 25, Snake:3) a cursed -1 flail (41, 31, Snake:3) a +0 quarterstaff (44, 24, Snake:3) the +0 robe of Marbles {rPois rC+ rN+ Dex+3} It affects your dexterity (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. If you switch to wearing this armour, your AC will fall 10 points (23 -> 13) (45, 24, Snake:3) a +0 spear (46, 24, Snake:3) a +0 hand axe a +0 robe a +0 shield (46, 25, Snake:3) a +0 war axe (49, 7, Snake:3) a potion of heal wounds (49, 9, Snake:3) a +0 mace (50, 9, Snake:3) a +0 spear a +1 robe of the Archmagi (50, 10, Snake:3) a +0 robe (56, 27, Snake:3) 20 stones Level 4 of the Snake Pit (0, 0, Snake:4) a scroll of noise (2, 21, Snake:4) a +0 halberd a +0 robe a naga corpse (4, -7, Snake:4) a +0 robe of magic resistance a naga corpse (5, -7, Snake:4) a +0 war axe (5, -6, Snake:4) a +0 spear a +0 short sword a +0 robe a naga corpse (6, 16, Snake:4) a +0 glaive a naga corpse (6, 17, Snake:4) a +0 spear a salamander corpse (6, 18, Snake:4) a +0 dagger of venom a +0 robe (6, 19, Snake:4) a +0 spear a naga corpse (11, -10, Snake:4) a +2 vorpal longbow a +0 long sword 8 arrows a naga corpse (skeletalised by now) (11, -9, Snake:4) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (11, 26, Snake:4) an uncursed staff of summoning (12, -9, Snake:4) an arrow (12, 18, Snake:4) a +0 dagger of venom a cursed +0 robe a black mamba corpse (15, -7, Snake:4) an arrow (17, 16, Snake:4) a +1 vorpal flail (unseen) (18, -3, Snake:4) an arrow (18, 18, Snake:4) a +0 glaive (unseen) (19, 17, Snake:4) a +0 flail (unseen)