Dungeon Crawl Stone Soup version 0.25-a0-460-g4f2eb97ec1 (webtiles) character file. Game seed: 4884354359375384227, levelgen mode: deterministic 6 Beaer the Sneak (level 1, 0/11 HPs) Began as a Vine Stalker Assassin on Feb 3, 2020. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (150 turns). Beaer the Sneak (Vine Stalker Assassin) Turns: 150, Time: 00:00:24 Health: 0/11 AC: 3 Str: 13 XL: 1 Next: 90% Magic: 0/2 EV: 11 Int: 11 God: Gold: 5 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls i - a scroll of identify {unknown} Potions g - a potion of might {unknown} h - a potion of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 1.7 Fighting + Level 1.7 Short Blades + Level 2.1 Throwing + Level 0.7 Dodging + Level 5.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The kobold hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You die... .....# . . .....## #. ## ###. .. #.....######.##. ... ).. ###............. #.# .... ####..#####...###.#####..... ###.<#.## #........>.....# #....#.# #####...>..........# .....#..........###.........# .....#..........@gK.........# ....##.......#.#######......# ...##........# #......# .### ......... #......# ## ......... #......# ...#...... .......# You could see a hobgoblin and a kobold. Vanquished Creatures A leopard gecko (D:2) A giant cockroach (D:1) 2 hobgoblins (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Vine Stalker Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 35 | D:1 | You fall into a shaft and drop 1 floor! 141 | D:1 | Reached skill level 5 in Stealth 150 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms D:2: layout_loops_ring, nrook_loot_triangle, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.1 Stealth | 5 | 5.0 Fighting | | 1.7 Short Blades | | 1.7 Dodging | | 0.7 Action || total -------------------------++------- Melee: Dagger || 17 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------