Dungeon Crawl Stone Soup version 0.25-a0-460-g4f2eb97ec1 (webtiles) character file. Game seed: 9746916977388906929, levelgen mode: deterministic 17 Beaer the Sneak (level 2, 0/13 HPs) Began as a Vine Stalker Enchanter on Feb 3, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (257 turns). Beaer the Sneak (Vine Stalker Enchanter) Turns: 257, Time: 00:00:32 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 0/6 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Comestibles d - 4 rations Skills: + Level 1.0 Short Blades + Level 1.5 Dodging + Level 4.1 Stealth + Level 2.5 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confusing Touch Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Flash Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) Okay, then. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 64%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. You die... ........# ....)...# #.# ........# #.# ### .......# #.# ##†####### ##....h# #.# #..##....# ......# #.# #.....#.≈# #...# #.# #.####...≈ #..h###.########...≈≈. #..hh@......##..#...≈≈ #......###.########...≈≈≈ ......### #.# ##.##..≈≈ ###### #.######.##.≈≈≈≈ #.#......#..≈≈.. #.#.....##.≈...≈ #.#.....#†...##( #.#...#.###..#.. #.#...####..#.#. You could see 3 jackals. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 109 | D:1 | Reached skill level 4 in Stealth 137 | D:1 | Reached XP level 2. HP: 10/13 MP: 6/6 170 | D:1 | Reached skill level 1 in Short Blades 257 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.1 Short Blades | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 2.5 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 36 Bite || 5 Cast: Corona || 1 Stab: Sleeping || 8 Armor: Robe || 3 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 9 | 36.0 | 9 | 6 | 40.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 9 | 36.0 | 9 | 6 | 40.0 +---------+---------+-------+---------+---------+-------