Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 7923336747016427646, levelgen mode: deterministic 137 Beaer the Sneak (level 5, -2/25 HPs) Began as a Vine Stalker Enchanter on Feb 4, 2020. Killed from afar by Ijyb (5 damage) ... with a burst of metal fragments ... on level 3 of the Dungeon. The game lasted 00:02:20 (1982 turns). Beaer the Sneak (Vine Stalker Enchanter) Turns: 1982, Time: 00:02:20 Health: -2/25 AC: 3 Str: 10 XL: 5 Next: 20% Magic: 0/9 EV: 12 Int: 15 God: Gold: 73 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour (curse) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.48/turn j - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe e - a cursed +0 leather armour (worn) Jewellery j - a ring of protection from cold (left hand) Scrolls g - a scroll of blinking {unknown} i - 2 scrolls of teleportation {unknown} Potions c - a potion of haste f - a potion of magic {unknown} h - a potion of curing {unknown} k - a potion of might {unknown} l - 2 potions of lignification {unknown} m - a potion of brilliance {unknown} Comestibles d - 8 rations Skills: + Level 0.3 Fighting + Level 1.3 Short Blades + Level 1.1 Armour + Level 2.0 Dodging + Level 5.7 Stealth + Level 2.2 Spellcasting + Level 3.5 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 22% 2 ###.... Confusing Touch Hex ##...... 22% 3 ###.... Tukima's Dance Hex ##...... 22% 3 ###.... Dazzling Flash Conj/Hex #..... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Uskayaw Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of scattershot (2) The floor. There is a large open door here. Ijyb zaps a wand. The burst of metal fragments misses you. x2 The burst of metal fragments hits you. * * * LOW HITPOINT WARNING * * * The burst of metal fragments misses you. The burst of metal fragments hits you but does no damage. The burst of metal fragments misses you. x2 The burst of metal fragments hits you. You die... #.####### #. #.#.....##########. #.#.......#.....).. #........>####... ###....##........## ########.................# .......††.####..########.. ........#.#####.# ### ........#@..# #.########## .......###''###..##....... ######.#≈≈g.≈§#..†........ #.#§#.##≈#.###....... #.+.#w⌠ .+.# ######## #.+ !⌠.# +.# ##.# ### .≈ +# You could see Ijyb and a dart slug. Vanquished Creatures Jessica (D:2) Terence (D:2) 4 adders 2 worms 2 dart slugs (D:2) An orc (D:3) A giant cockroach (D:3) 4 goblins 5 hobgoblins 10 kobolds 6 bats A frilled lizard (D:3) 11 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 138 | D:1 | Reached XP level 2. HP: 10/13 MP: 6/6 232 | D:1 | Reached skill level 1 in Short Blades 306 | D:1 | Reached skill level 4 in Stealth 873 | D:2 | Noticed Terence 881 | D:2 | Killed Terence 881 | D:2 | Reached XP level 3. HP: 8/16 MP: 4/7 903 | D:2 | Reached skill level 5 in Stealth 1096 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1096 | D:2 | Reached XP level 4. HP: 21/21 MP: 8/8 1158 | D:2 | Found a snail-covered altar of Cheibriados. 1350 | D:2 | Noticed Jessica 1357 | D:2 | Killed Jessica 1705 | D:3 | Reached XP level 5. HP: 25/25 MP: 7/9 1728 | D:3 | Found a hide-covered altar of Uskayaw. 1735 | D:3 | Reached skill level 1 in Armour 1976 | D:3 | Noticed Ijyb 1982 | D:3 | Killed from afar by Ijyb Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, nrook_mini_vaults D:2: layout_basic, kennysheep_slug_shrine, uniq_jessica, uniq_terence D:3: layout_rooms, eat_drink_and_be_merry_uskayaw, first_ration, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_unsneaky_path_c, co_window_unsneaky_path_d, co_window_broadway_b, co_window_4corner_b, co_window_paths_d, kennysheep_generic_room_12, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.3 Stealth | 4 5 | 5.7 Dodging | 2 | 2.0 Armour | 1 | 1.1 Fighting | | 0.3 Spellcasting | | 2.2 Hexes | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 63 | 83 || 146 Bite | 12 | 20 || 32 Use: Scroll | 2 | || 2 Stab: Sleeping | 11 | 6 || 17 Eat: Chunk | | 3 || 3 Armor: Robe | 1 | || 1 Leather armour | 10 | 8 || 18 Dodge: Dodged | 42 | 44 || 86 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 124 | 73 | 37.1 | 46 | 3 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 64 | 73 | 53.3 | 16 | 3 | 15.8 D:3 | 33 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------