Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 2105779906342683257, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, -10/18 HPs) Began as a Formicid Abyssal Knight on Feb 4, 2020. Was a Follower of Lugonu. Mangled by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:12 (14 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 14, Time: 00:00:13 Health: -10/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 25 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Short Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You miss the quasit. The quasit bites you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you but does no damage. The quasit misses you. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you but does no damage. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you but does no damage. The quasit completely misses you. Unknown command. You miss the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit claws you. * * * LOW HITPOINT WARNING * * * The ancient zyme misses you. The ancient zyme hits you! Ouch! That really hurt! You die... { { { ###### #[.x@# ####5## # #.##.##x##(# ......._.. # #.##.##.##.# # #.# {# { ...# { { ##.# #.# You could see an ancient zyme, an unseen horror (invisible) and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 4 | Abyss:1 | Noticed a quasit 4 | Abyss:1 | Noticed a demonic crawler 8 | Abyss:1 | Noticed an ancient zyme 9 | Abyss:1 | Noticed an unseen horror 14 | Abyss:1 | Mangled by an ancient zyme Levels and vault maps discovered: Abyss:1: hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Melee: Short sword || 4 Armor: Leather armour || 5 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------