Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 4469492895650131277, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, -14/18 HPs) Began as a Formicid Abyssal Knight on Feb 4, 2020. Was a Follower of Lugonu. Killed from afar by a wretched star (32 damage) ... with a lance of force ... on level 1 of the Abyss. The game lasted 00:00:44 (141 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 141, Time: 00:00:44 Health: -14/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 11 SH: 0 Dex: 6 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, [clumsy 2], [deformed body], [deterioration 2], [dopey 2], [low mp 3], [screaming 3], [inhibited regeneration], [weak 2], [subdued magic 3] a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) [You are very clumsy. (Dex -4)] [Armour fits poorly on your strangely shaped body.] [Your body often deteriorates upon taking damage.] [You are very dopey. (Int -4)] [Your magical capacity is extremely low. (-30% MP)] [You frequently scream uncontrollably at your foes.] [You do not regenerate when monsters are visible.] [You are very weak. (Str -4)] [Your spells are much easier to cast, but much less powerful.] Message History The wretched star pulses with an eldritch light! You feel weaker. x2 The wretched star pulses with an eldritch light! Your regeneration stops near monsters. You feel the urge to shout. You feel a strong urge to yell. The wretched star pulses with an eldritch light! You feel a strong urge to scream. You extend your mandibles. You dig through the rock wall. You can't dig through that. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. An iron imp comes into view. You retract your mandibles. You feel yourself growing ill in the presence of the ancient zyme. The wretched star glows turbulently. The lance of force hits you!! Ouch! That really hurt! You die... # #§. ##.### ### ##.§... .## .§x§#.#..# #.#§.#@## #..#....#### ..#.....#.## #....#*.#.#.# ##.#.#......# .#........#.## ..####.##....# #....X#.{#.#.# . #.##.##*{...## You could see a wretched star. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 78 | Abyss:1 | Noticed a wretched star 88 | Abyss:1 | Noticed a large abomination 120 | Abyss:1 | Noticed a small abomination 129 | Abyss:1 | Noticed an iron imp 139 | Abyss:1 | Noticed an ancient zyme 141 | Abyss:1 | Killed from afar by a wretched star Levels and vault maps discovered: Abyss:1: hangedman_shadowy_showcase Action || total -------------------------++------- Abil: Dig || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------