Dungeon Crawl Stone Soup version 0.25-a0-482-g9b3b753f3f (webtiles) character file. Game seed: 10346876101331253893, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, -12/18 HPs) Began as a Formicid Abyssal Knight on Feb 10, 2020. Was a Follower of Lugonu. Mangled by a large abomination (18 damage) ... on level 2 of the Abyss. The game lasted 00:02:49 (125 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 125, Time: 00:02:50 Health: -12/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 35 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of disintegration (9) Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found 28 gold pieces. You extend your mandibles. You dig through the rock wall. You can't dig through that. You extend your mandibles. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You retract your mandibles. You hit the large abomination but do no damage. The large abomination closely misses you. You hit the large abomination. The large abomination is lightly damaged. The large abomination closely misses you. You barely miss the large abomination. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... ### .. # .# # #.#. #.# .##...## . # #.# #@###..## #..##X#.....#. #.......... .. #. ..#......#.# #.#.###....$. #..##..#....## ..#####.# #.... ... #....#.##..# # #.#...#### # You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 96 | Abyss:2 | Noticed a large abomination 125 | Abyss:2 | Mangled by a large abomination Levels and vault maps discovered: Abyss:2 Action || total -------------------------++------- Melee: Spear || 3 Abil: Dig || 4 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------