Dungeon Crawl Stone Soup version 0.25-a0-496-g8c4878dea3 (webtiles) character file. Game seed: 5244656590788276467, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Feb 12, 2020. Was a Follower of Lugonu. Slain by a chaos spawn (6 damage) ... on level 1 of the Abyss. The game lasted 00:00:47 (74 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 74, Time: 00:00:47 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, petrifying (expiring), very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You hear a roar! You retract your mandibles. A spriggan comes into view. Found a whip. A chaos spawn comes into view. The chaos spawn shouts in stereo! Okay, then. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You retract your mandibles. The chaos spawn hits you. You are slowing down. Your limbs are stiffening. The chaos spawn gores you! You die... ... ####.#.#.###.# . .. ###..#...# ##. #. .# #...##...##.# ...##. ###.§.#.#.# #.# #...##.....# . .##.# ## #.....###...# . .# #..###....#..#.....#.. #..#4##.##.#.#..#..# #..@..#.......#. # #.##......#..#.. . . # #.§#.###.. .#.#.. §## #. ##.#..# #. . . .. .# You could see a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 34 | Abyss:1 | Noticed an apocalypse crab 53 | Abyss:1 | Noticed an ancient zyme 53 | Abyss:1 | Noticed a smoke demon 59 | Abyss:1 | Noticed a spriggan 60 | Abyss:1 | Noticed a chaos spawn 74 | Abyss:1 | Slain by a chaos spawn Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Abil: Dig || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------