Dungeon Crawl Stone Soup version 0.25-a0-503-ge281fa673e (webtiles) character file. Game seed: 12770500945880528416, levelgen mode: deterministic 14 Beaer the Skirmisher (level 2, 7/24 HPs) Began as a Formicid Abyssal Knight on Feb 13, 2020. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (487 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 487, Time: 00:01:19 Health: 7/24 AC: 3 Str: 16 XL: 2 Next: 60% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 35 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - 2 scrolls of identify e - a scroll of immolation Comestibles c - a ration Skills: + Level 3.5 Fighting + Level 2.4 Axes + Level 2.5 Armour + Level 0.8 Dodging + Level 2.4 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You kill the kobold! Lugonu accepts your kill. You see here a kobold corpse. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You sense a monster nearby. A bat comes into view. A bat is nearby! A bat is nearby! You are too injured to fight recklessly! You barely miss the bat. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *,,,,,,,,,,,,,,,,,,* *,,,,,,,,***,,,,,,,* #,,,,......#.......# #.,,,..............# #.****#....##....... #.#####............. #...b.#............. #.....#.#........... #..@..#.#........... #.......#........... #.....#####.#......# #...........#.####.# #.....#######.# #.# #.##### #.# #.. #.**********#.# #.# #.,,,,,,,,,,..# #.. ************### #.# You could see a bat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 72 | Abyss:3 | Found a corrupted altar of Lugonu. 117 | Abyss:3 | Noticed a shadow 130 | Abyss:3 | Noticed a flayed ghost 133 | Abyss:3 | Noticed a glowing orange brain 134 | Abyss:3 | Noticed a large abomination 134 | Abyss:3 | Noticed a raiju 139 | D:1 | Escaped the Abyss 338 | D:1 | Reached XP level 2. HP: 11/24 MP: 3/3 414 | D:1 | Reached * piety under Lugonu 487 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, interstate_on_off, dk_noncrumbling_3, minmay_strange_pillars Action || total -------------------------++------- Melee: Hand axe || 42 Invok: Depart the Abyss || 1 Abil: Dig || 3 Use: Scroll || 2 Armor: Leather armour || 16 Dodge: Dodged || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------