Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd9ad (webtiles) character file. Game seed: 2279094153534848428, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, 7/18 HPs) Began as a Formicid Abyssal Knight on Feb 17, 2020. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (243 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 243, Time: 00:01:41 Health: 7/18 AC: 4 Str: 13 (16) XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 9 (11) God: Lugonu [......] Gold: 0 SH: 0 Dex: 7 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 leather armour (worn) e - a +0 pair of boots (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ufetubus barely misses you. The ufetubus misses you. The ufetubus hits you. The ufetubus barely misses you. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus closely misses you. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus closely misses you. The ynoxinul gestures. The ynoxinul gestures. You pass through the gate. You can no longer depart the Abyss at will. Found 27 stones, 9 gold pieces and a scroll labeled TEPLOL XYUTUO. There is a staircase leading out of the dungeon here. As you read the scroll labeled OME LAXINA SUST, it crumbles to dust. It is a scroll of enchant weapon. Your +1 spear glows red for a moment. It was a potion of cancellation. You feel magically purged. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .....?......... .$.....@.(..... ............... ############### .P.P♣P.♣.P.P..P .PP ..P ..♣.PPP ♣. .P♣. ♣.P♣..P P ♣...♣ PP...♣ ♣... ♣P.... There were no monsters in sight! Vanquished Creatures (others) 10 starspawn tentacles (Abyss:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 120 | Abyss:1 | Noticed a large abomination 124 | Abyss:1 | Noticed a hell hog 131 | Abyss:1 | Noticed a tentacled starspawn 131 | Abyss:1 | Noticed a large abomination 144 | Abyss:1 | Noticed a kobold demonologist 192 | Abyss:1 | Noticed a bone dragon 216 | Abyss:1 | Noticed a ynoxinul 220 | Abyss:1 | Noticed a tentacled starspawn 239 | D:1 | Escaped the Abyss 243 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, glass_columns_a Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 4 Use: Potion || 2 Scroll || 1 Armor: Leather armour || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------