Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd9ad (webtiles) character file. Game seed: 11481420130348004999, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Feb 17, 2020. Was a Follower of Lugonu. Succumbed to an orange demon's poison ... on level 2 of the Abyss. The game lasted 00:01:02 (168 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 168, Time: 00:01:03 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 33 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -20) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) d - a +0 broad axe g - a +0 great sword of holy wrath Missiles f - 3 curare-tipped darts (quivered) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The orange demon poisons you! You feel sick. You see here a runed great sword. g - a runed great sword You feel sick. The worldbinder calls forth creatures from the Crypt! The orange demon stings you from afar. You extend your mandibles. Unknown command. It was a potion of haste. Your stasis prevents you from being hasted. You feel sick. The orange demon closely misses you. The necromancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You retract your mandibles. * * * LOW HITPOINT WARNING * * * You feel sick. Found a shiny bronze wand. You die... .. ... #. . #.## ... .# ..#..# ..###/##.### ..##..##. ##.. #...#.. #. # #..###.#..#....## #. ##......#..##..... x# #.#.#..#.#.#..# ≈≈ # . ...._#.p.@# .. #{#.##.{#.#### .. ##..#.##.4W# ##.##W.. ####W# ##.x.. #.# #...# .≈#.#...#.# .....# ≈≈≈#. ..... #.##.# .#≈≈ ##.# .#.# # ..≈≈ #. ## $... . You could see a necromancer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 55 | Abyss:1 | Noticed a large abomination 100 | Abyss:2 | Found a shimmering altar of Xom. 100 | Abyss:2 | Found a shimmering altar of Xom. 100 | Abyss:2 | Found a shimmering altar of Xom. 100 | Abyss:2 | Found a shimmering altar of Xom. 106 | Abyss:2 | Noticed a titan zombie 115 | Abyss:2 | Noticed a fire giant zombie 124 | Abyss:2 | Noticed an orange demon 146 | Abyss:2 | Noticed a flying skull 147 | Abyss:2 | Noticed a worldbinder 148 | Abyss:2 | Noticed a necromancer 155 | Abyss:2 | Found a corrupted altar of Lugonu. 158 | Abyss:2 | Noticed a shadow 166 | Abyss:2 | Noticed a shadow 166 | Abyss:2 | Noticed a wraith 166 | Abyss:2 | Noticed a necromancer 168 | Abyss:2 | Succumbed to an orange demon's poison Levels and vault maps discovered: Abyss:2: bh_abyss_xom_lugonu_altar Action || total -------------------------++------- Abil: Dig || 6 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------