Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd9ad (webtiles) character file. Game seed: 7009614817284293678, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, -13/12 HPs) Began as a Formicid Abyssal Knight on Feb 17, 2020. Was a Follower of Lugonu. Killed from afar by a wretched star (25 damage) ... with a lance of force ... on level 1 of the Abyss. The game lasted 00:00:24 (164 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 164, Time: 00:00:25 Health: -13/12 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 19 SH: 0 Dex: 6 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, [blurry vision 2], [clumsy 2], [deformed body], [deterioration 2], [dopey 2], [frail 3], [low mp 3], [weak 2], [no potion heal 2], [subdued magic 2] a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) [Scrolls take you longer to read.] [You are very clumsy. (Dex -4)] [Armour fits poorly on your strangely shaped body.] [Your body often deteriorates upon taking damage.] [You are very dopey. (Int -4)] [You are extremely frail. (-30% HP)] [Your magical capacity is extremely low. (-30% MP)] [You are very weak. (Str -4)] [Potions are poor at restoring your health.] [Your spells are easier to cast, but less powerful.] Message History You feel less energetic. x2 The wretched star pulses with an eldritch light! You feel frail. Your vision blurs. x2 You extend your mandibles. You dig through the rock wall. Found 8 gold pieces. You retract your mandibles. The wretched star pulses with an eldritch light! You feel weaker. x2 You see here 8 gold pieces. The wretched star pulses with an eldritch light! Your system partially rejects the healing effects of potions. Your system mostly rejects the healing effects of potions. The wretched star pulses with an eldritch light! You feel less energetic. You barely miss the wretched star. The wretched star glows turbulently. The lance of force hits you!! Ouch! That really hurt! You die... .#. ## #..#..#### #. ### #..##.#..# ##. #......# # #########*.#..# #...#..#..#. ## #..#...# .. # #.###.#.... #.#*##.# #..# #...#@.## #.#.. #.#..#.$# . . #.#..#### ... ##.. # .# ### . You could see a wretched star. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 122 | Abyss:1 | Noticed a wretched star 164 | Abyss:1 | Killed from afar by a wretched star Levels and vault maps discovered: Abyss:1: minivault_22 Action || total -------------------------++------- Melee: Spear || 1 Abil: Dig || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------