Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd9ad (webtiles) character file. Game seed: 6073453818446523547, levelgen mode: deterministic 0 Beaer the Skirmisher (level 1, -14/18 HPs) Began as a Formicid Abyssal Knight on Feb 17, 2020. Was a Follower of Lugonu. Killed by divine providence ... invoked by a smoke demon (15 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (68 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 68, Time: 00:00:12 Health: -14/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a robe. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. You sense a monster nearby. You sense a monster nearby. Unknown command. A large abomination comes into view. A lorocyproca comes into view. The lorocyproca gives a chilling moan. A smoke demon and an ancient zyme come into view. The smoke demon roars! You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The smoke demon gestures at you. Something smites you! Ouch! That really hurt! You die... ## # # .# #.#... ...#. #### ... .#.# .. # #.#..##.... #.##@....# # ####...2x#.#.# ...3.##.###..### . .##.#...#..###..#.# ##.###..#... #..# # #....##.#.#. # #.#.#.... . ..##{#.#.# ##.#.{ .... You could see a lorocyproca (invisible), an ancient zyme and a smoke demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 51 | Abyss:1 | Noticed a large abomination 56 | Abyss:1 | Noticed a lorocyproca 65 | Abyss:1 | Noticed a smoke demon 65 | Abyss:1 | Noticed an ancient zyme 68 | Abyss:1 | Killed from afar by a smoke demon Levels and vault maps discovered: Abyss:1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------