Beaer the Dungeon (0, 7, D) a stone (0, 12, D) 3 stones (0, 13, D) a +0 club a +0 robe (0, 14, D) a cursed -2 spear (0, 16, D) a stone (2, 4, D) 10 stones an uncursed staff of energy (3, 11, D) a stone (3, 12, D) a stone (4, 9, D) a +0 club (5, 12, D) a +0 club (5, 13, D) a stone (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +1 hand axe of freezing (8, 10, D) a +0 flail of protection (8, 11, D) a +2 vorpal trident (9, 10, D) a +1 long sword of holy wrath (9, 11, D) a +1 dagger of draining (9, 12, D) a +3 scale mail (11, 6, D) a +0 club a +0 ring mail (16, -3, D) a cursed +0 trident (17, -6, D) a +2 trident of distortion (17, 19, D) a +3 scale mail a +0 scale mail (17, 20, D) a +4 chain mail (17, 23, D) a +2 rapier of distortion (18, -5, D) a +0 flail the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. If you switch to wearing this armour, your AC will remain unchanged. (18, 19, D) a potion of haste a scroll of blinking a +2 quarterstaff a +2 trident of freezing a +0 trident (18, 20, D) a +5 ring mail (18, 21, D) a +2 scimitar of draining (18, 23, D) a +1 vorpal broad axe (20, -5, D) a +0 dagger (21, -6, D) a +0 mace an uncursed ring of see invisible (22, 1, D) a +2 vorpal battleaxe a +0 robe (22, 15, D) a +0 long sword an elf corpse (skeletalised by now) (23, -6, D) a +1 vorpal war axe a +3 leather armour of cold resistance (25, -1, D) a +0 mace (26, -1, D) a cursed +0 robe a +0 dagger a +0 robe a +0 halberd a javelin (26, 0, D) a +6 vorpal flail (27, -1, D) 14 javelins a +0 plate armour (27, 0, D) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (28, 22, D) a +0 trident (29, -4, D) a +0 flail a +0 dagger a +0 robe (29, 17, D) a +0 trident a +0 trident a +2 spear of freezing 19 silver javelins a cursed +0 leather armour a +0 trident a +3 trident of flaming 8 boomerangs a +2 dire flail of distortion a +0 leather armour a +0 giant club a +0 giant club (30, -4, D) a +0 mace a +0 plate armour a polar bear corpse an orc corpse (skeletalised by now) (30, -3, D) a +0 short sword +0 fire dragon scales a fire dragon corpse (skeletalised by now) (30, -2, D) a sea snake skeleton (30, 22, D) a cursed -1 rapier a +0 robe (31, 20, D) a +3 dagger of chaos a +0 robe +0 steam dragon scales (33, 7, D) a +0 quarterstaff a +0 robe (36, 0, D) +1 pearl dragon scales (36, 1, D) 2 rations (36, 2, D) Isopnone's Almanac of Shifting Heat Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Beastly Appendage Transmutation 1 no c - Inner Flame Hexes/Fire 3 no d - Ice Form Ice/Transmutation 4 no e - Blade Hands Transmutation 5 no f - Starburst Conjuration/Fire 6 no (37, 0, D) 2 rations (37, 1, D) 2 rations (37, 2, D) an uncursed staff of air (39, 13, D) a +0 hat of see invisible a +0 giant club (39, 19, D) a +0 mace (51, 22, D) an uncursed staff of energy (53, 12, D) a +0 mace (53, 14, D) a +0 short sword (54, 12, D) a +0 whip (62, -2, D) a +0 short sword (74, 8, D) a +0 whip a +0 robe a +0 short sword a +0 scale mail a +0 robe (75, 8, D) 4 large rocks