Dungeon Crawl Stone Soup version 0.25-a0-558-g78a2afb0af (webtiles) character file. Game seed: 7364190247894931813, levelgen mode: deterministic 2 Beaer the Grave Robber (level 1, 0/13 HPs) Began as a Gnoll Necromancer on Feb 25, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (50 turns). Beaer the Grave Robber (Gnoll Necromancer) Turns: 50, Time: 00:00:08 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 5/6 EV: 14 Int: 17 God: Gold: 7 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 7.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ####...... 2% 3 ###.... Animate Dead Necr N/A 8% 4 ####... Agony Necr ####.... 22% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony. The jackal bites you but does no damage. The jackal bites you. You die... #.# #.# # ... #. #.# # #.## #.####.# ####...## #......# # ##.......## #.....# .....#..##..###.....# ............@hh.....# .. #..##.†###.....# #.##....## #.....# #.......# ####### ####.#### #.# ######.### #........# ###### ........#.# #....# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 50 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross, minmay_misc_feat_tiny Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 1 Cast: Pain || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------