Dungeon Sprint DCSS version 0.25-a0-558-g78a2afb0af (webtiles) character file. Game seed: 15839555212841975312, levelgen mode: deterministic 38 Beaer the Shield-Bearer (level 3, 0/33 HPs) Began as a Formicid Fighter on Feb 25, 2020. Slain by a howler monkey (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (43 turns). Beaer the Shield-Bearer (Formicid Fighter) Turns: 43, Time: 00:00:09 Health: 0/33 AC: 7 Str: 21 XL: 3 Next: 65% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 5.0 Fighting + Level 3.3 Polearms + Level 4.8 Armour + Level 5.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You block the dart slug's attack. You hit the dart slug but do no damage. The dart slug closely misses you. You puncture the dart slug! The dart slug is almost dead. You block the dart slug's attack. You completely miss the dart slug. The dart slug is severely wounded. You hit the dart slug. You kill the dart slug! Your Fighting skill increases to level 5! The howler monkey hits you. * * * LOW HITPOINT WARNING * * * You closely miss the howler monkey. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * You hit the howler monkey. The howler monkey is lightly wounded. You are no longer corroded. The howler monkey hoots and howls with incredible vigour! The howler monkey hits you. You die... { ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...).....@hZ...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a howler monkey and an adder zombie. Vanquished Creatures A jelly (D) A dart slug (D) A leopard gecko (D) A hobgoblin (D) 2 bats (D) A frilled lizard (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Beaer the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 30 | D | Noticed a jelly 30 | D | Noticed a howler monkey 34 | D | Killed a jelly 34 | D | Reached skill level 5 in Shields 34 | D | Reached XP level 2. HP: 9/26 MP: 2/2 34 | D | Reached XP level 3. HP: 12/32 MP: 3/3 41 | D | Reached skill level 5 in Fighting 43 | D | Slain by a howler monkey Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 5 | 5.5 Fighting | 4 5 | 5.0 Polearms | 3 | 3.3 Armour | 4 | 4.8 Action || total -------------------------++------- Melee: Trident || 32 Armor: Scale mail || 10 Dodge: Dodged || 9 Block: Kite shield || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 55 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 55 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------