Dungeon Crawl Stone Soup version 0.25-a0-565-g8875c97ebb (webtiles) character file. Game seed: 11850455015837322303, levelgen mode: deterministic 4 Beaer the Skirmisher (level 1, -1/11 HPs) Began as a Vine Stalker Wanderer on Feb 26, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (37 turns). Beaer the Skirmisher (Vine Stalker Wanderer) Turns: 37, Time: 00:00:14 Health: -1/11 AC: 2 Str: 15 XL: 1 Next: 70% Magic: 0/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 7 bolts (quivered) Armour e - a +0 robe (worn) Wands d - a wand of random effects (15) Comestibles f - a ration Skills: + Level 2.9 Fighting Level 1.7 Maces & Flails + Level 1.2 Stealth Level 1.0 Summonings + Level 2.2 Fire Magic + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 21% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 52% 3 ####... Inner Flame Hex/Fire #....... 52% 3 ####... Sticky Flame Conj/Fire #....... 89% 4 #####.. Fireball Conj/Fire #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Aim: a jackal (severely wounded) You shoot a bolt. The bolt closely misses the jackal. The bat closely misses you. The jackal barely misses you. x2 The bat hits you. The bat barely misses you. Unknown command. Firing (i - inventory) c - 9 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin, p - jackal Aim: a goblin You shoot a bolt. The bolt barely misses the goblin. The bat hits you but does no damage. The goblin hits you but does no damage. The jackal barely misses you. The goblin hits you but does no damage. The jackal bites you but does no damage. Firing (i - inventory) c - 8 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a bolt. The bolt hits the goblin! You kill the goblin! The jackal bites you. You die... ..#.#.#.#.#.#.#(#.(% ##...........[...##. #..........#......# ##.......#....(..## #......#....#.....# ##...#(..........## #..#...#.#.#.#....# ##.(hb...........## #..@#..#.<.#..#...# ##...............## #....#.#.#.#...#..# ##...........#...## .....#....#...... ##.......#.......# ......#......... #.............. You could see a jackal and a bat. Vanquished Creatures 3 jackals (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Beaer set off with the following items: a +0 hand crossbow, | 21 bolts, a wand of random effects (15), a +0 robe, a | ration; and the following spell memorised: Foxfire; and the | following spells available to memorise: Conjure Flame, | Inner Flame, Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 37 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms Action || total -------------------------++------- Fire: Hand crossbow || 14 Armor: Robe || 9 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------