Beaer Level 1 of the Dungeon (0, 0, D:1) 13 stones (3, 10, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) 16 stones (6, 4, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (7, 5, D:1) a +0 hunting sling (12, 0, D:1) 15 stones (16, 13, D:1) a frilled lizard corpse (skeletalised by now) (18, 13, D:1) a hobgoblin corpse (skeletalised by now) (19, -16, D:1) 13 stones (19, -15, D:1) 12 sling bullets (19, 1, D:1) a +0 short sword (22, -10, D:1) a +0 whip (24, 7, D:1) 15 stones (27, -12, D:1) a +0 club (40, 1, D:1) a +0 club a hobgoblin corpse (41, -10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, -5, D:1) a +0 ring mail (46, 22, D:1) a stone (47, 22, D:1) a stone (51, -12, D:1) 16 stones (52, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (0, 6, D:2) a rat corpse (7, -1, D:2) a ball python corpse (15, 13, D:2) a +0 robe (17, 4, D:2) an adder corpse (18, 4, D:2) a bat corpse (33, 5, D:2) a bat corpse (40, 3, D:2) a +0 short sword (41, 21, D:2) a leopard gecko corpse (48, 19, D:2) a +0 hand axe