Dungeon Sprint DCSS version 0.25-a0-571-gb5e01bddfa (webtiles) character file. Game seed: 15681707714840607350, levelgen mode: deterministic 14 Beaer the Insei (level 4, 18/28 HPs) Began as an Octopode Transmuter on Feb 29, 2020. Was a Believer of Makhleb. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:05 (191 turns). Beaer the Insei (Octopode Transmuter) Turns: 191, Time: 00:01:05 Health: 18/28 AC: 4 Str: 14 XL: 4 Next: 87% Magic: 8/10 EV: 16 Int: 20 God: Makhleb [**....] Gold: 40 SH: 0 Dex: 24 Spells: 8/11 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec + Reflect . m - ring "Fearch" {Int+2 Dex+4} rCorr . Harm . (no ring) MR ..... NoTele + o - ring "Newus" {rPois rF+ Int+3 Dex+8 Stlth-} Stlth +......... p - ring of Donebuij {rElec AC+3 Str+4 Stlth-} HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Minor Destruction, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You were not hungry. You visited 1 branch You collected 220 gold pieces. You spent 180 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery m - the ring "Fearch" (left tentacle) {Int+2 Dex+4} (You bought it in a shop in the Dungeon) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+4). n - the ring "Kungetopi" {rElec MR+ Str+5 Slay-6} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. It affects your resistance to hostile enchantments. o - the ring "Newus" (on tentacle) {rPois rF+ Int+3 Dex+8 Stlth-} (You bought it in a shop in the Dungeon) [ring of poison resistance] It affects your intelligence (+3). It affects your dexterity (+8). It protects you from fire. It protects you from poison. It makes you less stealthy. p - the ring of Donebuij (on tentacle) {rElec AC+3 Str+4 Stlth-} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+3). It affects your strength (+4). It insulates you from electricity. It makes you less stealthy. Wands j - a wand of acid (5) k - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking l - 3 scrolls of fog Potions b - a potion of resistance d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 1.5 Fighting + Level 4.2 Dodging + Level 7.2 Unarmed Combat + Level 4.0 Spellcasting + Level 3.4 Transmutations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###... 3% 1 None b - Sticks to Snakes Tmut ###..... 4% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois ##........ 19% 3 ###.... Ice Form Ice/Tmut ##...... 54% 4 ####... Blade Hands Tmut ###....... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Uskayaw Wu Jian Xom The Shining One Beogh Shops: D *[%???:( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The necrophage is moderately damaged. You constrict the necrophage. The necrophage completely misses you. You bludgeon the necrophage! The necrophage is severely damaged. You constrict the necrophage. The necrophage hits you. You tentacle-slap the necrophage. You destroy the necrophage! Makhleb accepts your kill. You feel better. Your Dodging skill increases to level 4! Your Unarmed Combat skill gained 2 levels and is now at level 7! Your Spellcasting skill increases to level 4! Your Transmutations skill increases to level 3! You have reached level 4! Unknown command. Memorise Sticks to Snakes, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #_......._# #_......._# ###.........### #⌠...........⌠# ######.8.........8.# ##∩_._......###...... ###∩...†....8.# #.8.... ##.............###...... #⌠.....@....###...###... #⌠..........# #.<.# ... #⌠..........###...# ... ##.............###...... ###∩........8.# .8.... ##∩__.......# ...... ######.8.........8.# #⌠...........⌠# ###.........### There were no monsters in sight! Vanquished Creatures A necrophage (D) 6 oozes (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Beaer the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Found an ornate altar of the Wu Jian Council. 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found a shimmering altar of Xom. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found a burning altar of Makhleb. 5 | D | Round 1. 6 | D | Found Utzomeaps's Delicious Food. 6 | D | Found a snail-covered altar of Cheibriados. 6 | D | Found Giry's Identification Station. 7 | D | Found Honno's Jewellery. 7 | D | Found Etasivu's Advanced Armour. 9 | D | Found a hide-covered altar of Uskayaw. 13 | D | Became a worshipper of Makhleb the Destroyer 21 | D | Bought a glittering jade ring for 45 gold pieces 21 | D | Bought a scorched silver ring for 45 gold pieces 21 | D | Bought a glittering iron ring for 45 gold pieces 21 | D | Bought a coiled lead ring for 45 gold pieces 21 | D | Identified the ring "Fearch" {Int+2 Dex+4} (You bought it | in a shop in the Dungeon) 22 | D | Identified the ring "Kungetopi" {rElec MR+ Str+5 Slay-6} | (You bought it in a shop in the Dungeon) 23 | D | Identified the ring "Newus" {rPois rF+ Int+3 Dex+8 Stlth-} | (You bought it in a shop in the Dungeon) 24 | D | Identified the ring of Donebuij {rElec AC+3 Str+4 Stlth-} | (You bought it in a shop in the Dungeon) 37 | D | Reached skill level 4 in Unarmed Combat 37 | D | Reached XP level 2. HP: 10/18 MP: 3/5 43 | D | Reached * piety under Makhleb 63 | D | Found an ancient bone altar of Kikubaaqudgha. 63 | D | Found an iron altar of Okawaru. 63 | D | Found a shadowy altar of Dithmenos. 63 | D | Found Urih's Magic Scroll Shop. 63 | D | Found Hifuzoel's Staff Store. 64 | D | Found Luwkagoim's Magic Scroll Shop. 64 | D | Found Tuarubb's Must-Have Magic. 68 | D | Found a glowing golden altar of the Shining One. 73 | D | Found an opulent altar of Gozag. 73 | D | Found a shimmering blue altar of Sif Muna. 81 | D | Found a roughly hewn altar of Beogh. 94 | D | Reached skill level 5 in Unarmed Combat 97 | D | Reached ** piety under Makhleb 97 | D | Arena points: 14 (+14) [x2] 97 | D | Reached XP level 3. HP: 4/23 MP: 4/7 158 | D | Round 2. 178 | D | Noticed a necrophage 185 | D | Killed a necrophage 185 | D | Reached skill level 7 in Unarmed Combat 185 | D | Reached XP level 4. HP: 18/28 MP: 8/10 191 | D | Learned a level 2 spell: Sticks to Snakes 191 | D | Quit the game Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 5 7 | 7.2 Dodging | 3 4 | 4.2 Spellcasting | 3 4 | 4.0 Transmutations | 3 | 3.4 Fighting | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Tentacles | 10 | || 10 Punch | 3 | || 3 Kick | 4 | || 4 Constrict | 1 | || 1 Cast: Beastly Appendage | 1 | || 1 Armor: Skin | 3 | || 3 Dodge: Dodged | 20 | || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 155 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D | 155 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------