Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (2, 1, D:1) a +0 club (2, 8, D:1) a +0 club (6, 0, D:1) a stone (9, 7, D:1) a +0 robe (16, 22, D:1) 20 stones (18, 7, D:1) 18 sling bullets (19, 22, D:1) a +0 robe (34, 30, D:1) a +0 dagger (48, 12, D:1) a +0 dagger Level 2 of the Dungeon (8, -10, D:2) a +0 leather armour of fire resistance a +0 club (17, -9, D:2) a +0 dagger 26 stones (17, 14, D:2) 25 stones (21, -7, D:2) 14 arrows (25, -18, D:2) a +0 dagger (26, 17, D:2) a +0 cloak (27, -9, D:2) a +0 whip (28, -4, D:2) a +0 club (30, -6, D:2) a +0 scythe a +0 robe (34, 20, D:2) a +0 dagger (37, 23, D:2) a +0 whip (38, 26, D:2) a +0 rapier (39, -5, D:2) 13 stones (48, -24, D:2) a +0 dagger (49, 4, D:2) a +0 club (unseen) (51, 5, D:2) a +0 whip (52, 5, D:2) a cursed -3 mace a +0 club Level 3 of the Dungeon (2, 1, D:3) a +0 club (36, 9, D:3) a +0 robe (37, 20, D:3) a +0 leather armour (41, -2, D:3) a +0 trident a +0 ring mail (41, -1, D:3) a +0 dagger a cursed +0 robe (41, 0, D:3) a +0 leather armour (41, 1, D:3) a +0 club (41, 5, D:3) a +2 hand axe of electrocution a +0 scale mail (41, 6, D:3) a +0 club (42, -1, D:3) a +6 flail Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of poison a +0 robe (2, 0, D:4) a +0 robe a +0 dagger (2, 27, D:4) 14 stones (4, 31, D:4) a +0 ring mail (10, 22, D:4) 25 stones (11, 20, D:4) a +0 dagger a +0 robe (12, 8, D:4) a +0 leather armour a +0 falchion (14, 21, D:4) a +0 ring mail (16, 19, D:4) a +0 ring mail (18, 15, D:4) 29 arrows (20, 31, D:4) a +0 cloak (33, 41, D:4) 27 stones (35, 26, D:4) a +0 giant spiked club (36, 27, D:4) a +0 giant club (39, 30, D:4) 25 stones (47, 18, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (14, -11, D:5) 2 large rocks (24, -4, D:5) 19 sling bullets (26, 23, D:5) a +0 cloak (27, 1, D:5) a +1 shortbow of freezing (33, 27, D:5) 4 boomerangs (36, 21, D:5) a +0 battleaxe (37, 18, D:5) a +0 robe a +0 dagger (38, 6, D:5) a +0 dagger (47, 9, D:5) a +0 robe a +0 dagger (48, 23, D:5) a +0 club (49, 8, D:5) a +0 robe a +0 whip of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 whip 2 boomerangs (0, 3, D:6) a +0 club (1, 3, D:6) a +0 dagger a cursed +0 robe (2, 2, D:6) a +0 whip a +0 ring mail (2, 17, D:6) 18 sling bullets (3, 17, D:6) a cursed -3 dagger (5, 11, D:6) a +0 dagger a +0 robe (6, 11, D:6) a +0 hand axe a +0 leather armour (6, 17, D:6) a +0 leather armour (8, 11, D:6) a +0 scale mail a +0 falchion a +0 dagger a +0 robe (9, -6, D:6) 4 boomerangs (12, 13, D:6) 21 bolts (14, 3, D:6) a +0 whip of flaming (15, 29, D:6) 2 scrolls of random uselessness (25, 16, D:6) a +0 leather armour (28, -8, D:6) 20 stones (28, 9, D:6) 15 stones (33, 11, D:6) 28 bolts (42, 21, D:6) a +0 trident (45, -3, D:6) a +0 dagger a +0 robe a +0 battleaxe a cursed +0 chain mail (50, -3, D:6) a +0 flail a +0 leather armour (55, -13, D:6) a +0 ring mail 5 boomerangs a +0 war axe (58, -16, D:6) a +0 leather armour (58, -15, D:6) a +0 robe a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 0, D:7) a +0 club a +0 spear (3, 0, D:7) a +0 trident a +0 ring mail (3, 6, D:7) a potion of degeneration (5, 0, D:7) a +0 whip (5, 12, D:7) 25 stones (15, 6, D:7) a +0 flail a +0 ring mail (15, 17, D:7) a +0 hand axe a +0 ring mail (16, -15, D:7) a +0 short sword a cursed -2 whip a +0 short sword (16, 17, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (17, -16, D:7) a +0 dagger a +0 robe 3 stones (17, -11, D:7) a +0 leather armour (17, 16, D:7) a cursed +0 dagger (17, 18, D:7) a +0 club (18, -18, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -11, D:7) a +0 club a +0 leather armour (19, -20, D:7) a +0 ring mail (35, -16, D:7) a scroll of teleportation (36, -23, D:7) a cursed -1 quarterstaff (42, -14, D:7) a +0 short sword (42, 15, D:7) a +0 war axe a +0 dagger a +0 robe (43, -15, D:7) a cursed -2 short sword 23 stones a +1 leather armour of fire resistance (43, -14, D:7) a +0 short sword a +0 dire flail a +0 plate armour (43, 9, D:7) a +0 dagger (43, 14, D:7) a +0 short sword (43, 15, D:7) a +0 robe (45, -15, D:7) 6 boomerangs (46, 6, D:7) a +0 dagger (46, 7, D:7) a +0 hand axe (49, 7, D:7) a +0 trident a +0 chain mail (49, 8, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon (1, -9, D:8) a +0 shortbow (4, -6, D:8) a +0 leather armour (7, -21, D:8) a +0 chain mail (8, -45, D:8) 12 sling bullets (8, -7, D:8) a +0 mace (9, -4, D:8) a +0 falchion (13, -1, D:8) a +0 pair of boots (19, -41, D:8) 31 stones (25, -27, D:8) a +0 robe (41, -8, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Ununuseps's Antique Armour Shop a scarf of spirit shield (252 gold) a +0 robe (19 gold) the +1 robe of the Blacksmith {rPois rN+ rCorr} (747 gold) It protects you from poison. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 3 (3 -> 6). a +0 robe (19 gold) a +0 helmet (126 gold) a +0 cloak of invisibility (322 gold) the +0 scale mail of the Maze {Slay+3} (660 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). If you switch to wearing this armour, your AC will increase by 6 (3 -> 9). (0, 0, D:9) a cursed -3 club a +0 leather armour (2, -1, D:9) 26 bolts (2, 2, D:9) a +0 flail (4, 6, D:9) a +0 ring mail (8, 23, D:9) a +2 quarterstaff of protection (8, 46, D:9) a stone (9, 46, D:9) a +0 flail a +0 chain mail (10, 46, D:9) 2 stones (11, 27, D:9) a +0 short sword 2 stones (12, 27, D:9) a +0 dagger 2 stones (12, 43, D:9) a stone (13, 27, D:9) a +0 short sword (13, 44, D:9) a +0 dagger a +0 robe a +3 whip a +0 flail (13, 45, D:9) a +0 short sword (14, 42, D:9) a cursed +0 dagger (14, 43, D:9) a +0 giant spiked club (16, 27, D:9) a +0 shortbow (16, 42, D:9) a +0 dagger a +0 robe a +0 club (19, 26, D:9) a +0 ring mail (23, 36, D:9) a stone (26, 28, D:9) a +0 mace (27, 39, D:9) 16 stones (27, 44, D:9) a +0 spear (30, 36, D:9) a +0 war axe (33, 17, D:9) 18 bolts (41, 15, D:9) an uncursed amulet of harm (44, 32, D:9) a +0 giant spiked club (46, 32, D:9) a +0 chain mail a +0 hand axe (47, 32, D:9) a cursed -3 short sword a +0 scale mail (48, 32, D:9) a +0 dagger a +0 leather armour (49, 32, D:9) a +0 dagger a +0 robe (50, 32, D:9) a +0 flail 4 boomerangs (53, 9, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 19 stones (6, 2, D:10) a cursed -1 mace (7, -12, D:10) 27 arrows (7, -11, D:10) a wand of polymorph (5) (8, -12, D:10) a +0 quarterstaff of draining (8, -11, D:10) a lightning rod (4/4) (9, -11, D:10) the +10 battleaxe "Jyptar" {pain, rN+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from negative energy. (9, -10, D:10) a potion of brilliance (10, -11, D:10) a cursed +0 chain mail (25, 9, D:10) a +0 short sword (34, 15, D:10) a +0 shortbow (49, -2, D:10) 25 sling bullets (61, -21, D:10) a +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (6, -19, Lair:1) a scarf of resistance (11, -36, Lair:1) a porcupine skeleton (13, -16, Lair:1) 15 stones (14, 2, Lair:1) a hippogriff corpse (skeletalised by now) (15, -24, Lair:1) a +0 great sword (27, -38, Lair:1) a +0 ring mail (29, -25, Lair:1) a spiny frog corpse (29, -21, Lair:1) a +0 ring mail (34, -23, Lair:1) 5 chunks of flesh a wyvern skeleton (37, -34, Lair:1) a ration (40, -22, Lair:1) a scroll of remove curse