Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c39c (webtiles) character file. Game seed: 9984369272338857176, levelgen mode: deterministic 16 Beaer the Charlatan (level 2, 6/14 HPs) Began as a Vine Stalker Artificer on Mar 5, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (166 turns). Beaer the Charlatan (Vine Stalker Artificer) Turns: 166, Time: 00:00:40 Health: 6/14 AC: 3 Str: 14 XL: 2 Next: 54% Magic: 5/5 EV: 12 Int: 11 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of remove curse {unknown} Comestibles f - a ration Skills: + Level 0.9 Fighting + Level 1.0 Short Blades + Level 0.2 Armour + Level 1.6 Dodging + Level 1.2 Stealth + Level 3.2 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####...#+#...##########+#### ....................##..# ######.................# #..............#### #....#.........# #....#.........# #....#......%..#.## ......#............. .......#....b@.....#. .................### #..........+ #)>........# ........#### ........# ........# ......... You could see a bat. Vanquished Creatures 2 oozes (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Vine Stalker Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 39 | D:1 | Reached skill level 1 in Short Blades 39 | D:1 | Reached skill level 3 in Evocations 39 | D:1 | Reached XP level 2. HP: 4/14 MP: 2/5 166 | D:1 | Quit the game Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Evocations | 3 | 3.2 Fighting | | 0.9 Armour | | 0.2 Dodging | | 1.6 Stealth | | 1.2 Action || total -------------------------++------- Melee: Short sword || 36 Bite || 12 Armor: Leather armour || 11 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------