Beaer Level 1 of the Dungeon (0, 0, D:1) a cursed -1 spear (3, 0, D:1) a +0 hunting sling (11, -8, D:1) a +0 short sword a stone (12, 2, D:1) a +0 whip (17, -8, D:1) 21 stones (31, 19, D:1) a +0 plate armour (40, -3, D:1) a +0 club (42, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (22, 29, D:2) a +0 quarterstaff (22, 35, D:2) 24 bolts (32, 6, D:2) a +0 dagger 13 stones (32, 13, D:2) a +0 trident (36, 1, D:2) 14 stones (41, -12, D:2) 5 boomerangs (49, 18, D:2) a +0 helmet Level 3 of the Dungeon (3, -5, D:3) a +0 short sword (16, -14, D:3) a +0 club (still there?) a cursed -4 ring of strength (still there?) (21, -24, D:3) 13 arrows (21, -16, D:3) a +0 club (22, -17, D:3) a +0 club (still there?) a +0 hunting sling (still there?) (22, -10, D:3) a +0 dagger (26, -30, D:3) a +0 ring mail a +0 leather armour a +0 robe (26, -3, D:3) a +0 mace a cursed ring of teleportation (31, 5, D:3) 2 potions of degeneration (34, 4, D:3) a +0 robe (36, 22, D:3) a +0 chain mail (45, -4, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -2, D:4) a cursed -1 giant club (5, 2, D:4) 15 stones (12, 3, D:4) 5 stones (22, -25, D:4) a +0 leather armour (26, 1, D:4) a +0 ring mail (28, -38, D:4) a +0 club (30, -2, D:4) 15 stones (31, -5, D:4) a +0 buckler (36, -16, D:4) a +0 club (41, -13, D:4) a +0 whip a +0 flail (41, -12, D:4) a +0 whip of flaming (42, -13, D:4) a +0 club (52, -5, D:4) a +0 spear (52, -4, D:4) a cursed -3 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 33, D:5) an arrow (9, 32, D:5) 12 arrows a +0 shortbow (10, 30, D:5) an arrow (11, -4, D:5) 5 large rocks (18, 41, D:5) a +0 dagger (53, 41, D:5) 26 arrows (53, 52, D:5) a +0 falchion a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -1, D:6) a +2 quarterstaff of chaos a cursed +0 cloak (3, -9, D:6) a +0 whip (9, -8, D:6) a +0 robe (11, -11, D:6) 14 stones (11, -3, D:6) a +0 mace (11, -2, D:6) a +0 mace (22, -4, D:6) 22 bolts (22, -2, D:6) a +0 quarterstaff (27, -4, D:6) 9 bolts (29, -7, D:6) a +0 mace a +0 robe a +0 dagger (29, -6, D:6) a +0 hand axe (29, 3, D:6) 28 sling bullets (33, -1, D:6) a +0 robe a cursed +0 hand axe (43, 25, D:6) a +0 giant club (44, 27, D:6) a +0 giant spiked club (45, -8, D:6) a +0 whip (47, 7, D:6) a +0 dagger (47, 32, D:6) a stone (48, -5, D:6) a +0 leather armour (48, 20, D:6) a +0 rapier (48, 29, D:6) 9 stones (49, 28, D:6) 10 stones (49, 29, D:6) 3 stones (50, 26, D:6) a stone (50, 29, D:6) 5 stones (51, 24, D:6) 15 sling bullets (51, 33, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a stone (2, -5, D:7) a +0 club (6, -9, D:7) 3 stones a +0 dagger (11, 14, D:7) 15 sling bullets (17, -15, D:7) a +0 scale mail (17, 14, D:7) 16 arrows (20, -3, D:7) a +0 falchion (20, 11, D:7) 25 stones (21, -3, D:7) a +0 dagger a +0 dagger a +0 giant spiked club (21, -2, D:7) a +0 robe a +0 dagger (22, -7, D:7) a +0 hand axe (22, -3, D:7) a +0 short sword 7 stones (22, 1, D:7) a stone (22, 2, D:7) a stone (23, -6, D:7) a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace (23, -5, D:7) a +0 short sword a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger of venom (24, -5, D:7) a +0 flail a +0 whip (24, 12, D:7) a +0 short sword (27, -8, D:7) a stone (29, -10, D:7) a +0 mace a +0 chain mail (29, -9, D:7) a +0 hand axe (29, 25, D:7) a +0 cloak (32, -2, D:7) 33 arrows (34, -4, D:7) a +0 falchion (34, -3, D:7) a +0 flail 13 stones (35, 1, D:7) an arrow (36, 0, D:7) a stone (38, 4, D:7) 17 sling bullets (40, 1, D:7) a +1 vorpal shortbow a +0 long sword 10 arrows (41, 1, D:7) an arrow (42, 14, D:7) a +0 robe (42, 25, D:7) a +0 giant spiked club (44, 9, D:7) 13 stones Level 8 of the Dungeon (2, -8, D:8) 18 sling bullets (3, -12, D:8) a +0 broad axe (3, -7, D:8) a +0 spear (9, 5, D:8) a +0 hand axe (10, 17, D:8) a +0 dagger (18, 11, D:8) a +0 hand axe (still there?) a +0 ring mail (still there?) a cursed +0 flail (still there?) (21, 2, D:8) a +0 robe (21, 11, D:8) a stone (22, -2, D:8) an arrow (23, 11, D:8) a stone a +0 chain mail a +0 short sword (24, -2, D:8) an arrow (24, -1, D:8) an arrow (24, 11, D:8) a +0 robe (25, -1, D:8) an arrow (25, 4, D:8) an arrow (25, 6, D:8) an arrow (25, 10, D:8) 15 stones (unseen) (26, 12, D:8) 2 stones (28, 33, D:8) a +0 flail (29, 33, D:8) a +0 chain mail of cold resistance a +0 club a +0 mace a +0 scale mail (30, -2, D:8) a +0 ring mail (30, 1, D:8) a +0 shortbow 12 arrows a +0 robe (30, 21, D:8) a +0 chain mail a +0 short sword (31, -3, D:8) a +0 rapier (38, 29, D:8) 30 bolts (40, 9, D:8) a +0 club (48, 4, D:8) a +0 whip (48, 5, D:8) a +0 club (49, 4, D:8) a +0 flail a +0 whip a +0 robe Level 9 of the Dungeon [Shop] Esutirha's Assorted Antiques a potion of flight (81 gold) the +5 falchion of the Endless March {venom, +Inv rF++ rN+ Dex-2} (1622 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It greatly protects you from fire. It protects you from negative energy. It lets you turn invisible. a cursed +0 club (2 gold) a potion of heal wounds (135 gold) a potion of brilliance (108 gold) a +0 falchion (81 gold) a wand of random effects (14) (216 gold) a +5 hunting sling (769 gold) (3, -16, D:9) a +0 kite shield (4, -21, D:9) a +2 buckler (10, 21, D:9) a +0 club a +0 club (11, 14, D:9) 2 stones (11, 15, D:9) a stone (11, 19, D:9) a +0 dagger a stone (11, 20, D:9) a +0 short sword a +0 club 3 stones a +0 dagger a +0 dagger (11, 21, D:9) a +0 whip a +0 whip a stone (11, 22, D:9) a +0 short sword a stone (12, 17, D:9) a +0 shortbow 14 arrows (12, 18, D:9) an arrow a +0 giant club (12, 21, D:9) a +0 short sword a +0 hand crossbow 23 bolts a +0 whip a stone (13, 21, D:9) a stone (17, 15, D:9) an arrow (18, 0, D:9) a +0 ring mail (27, -16, D:9) a +0 leather armour (27, -10, D:9) a +1 trident of protection (38, -4, D:9) a +0 giant club (46, 13, D:9) 9 stones Level 10 of the Dungeon [Shop] Fosal's General Store a +0 battleaxe (91 gold) 30 stones (42 gold) a wand of random effects (19) (147 gold) a scroll of vulnerability (105 gold) a +1 chain mail of positive energy (189 gold) a +0 long sword (49 gold) a +0 spear (42 gold) a +0 war axe (49 gold) the +3 morningstar "Caomoegug" {vorpal, *Rage +Rage Int+4 SInv} (588 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you see invisible. It lets you go berserk. It may make you go berserk in combat. (0, 36, D:10) a +0 hand axe a +0 robe (1, 36, D:10) a +0 flail a +0 robe (3, 2, D:10) a +2 dagger (3, 6, D:10) a scroll of random uselessness a scroll of amnesia 2 potions of lignification 2 potions of heal wounds (3, 36, D:10) a +0 short sword a +0 robe (4, 0, D:10) the +5 hand crossbow of Cowardice {freeze, +Blink +Fly Will- Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your willpower, your defense against some magical effects. It lets you fly. It lets you blink. (5, 20, D:10) the +5 arbalest of Power {penet, Str+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). (13, 28, D:10) a +0 hand axe a cursed +0 chain mail (18, 28, D:10) a +0 leather armour (18, 30, D:10) a +0 war axe a +0 chain mail (22, 44, D:10) a +0 giant club a +0 giant club (23, 44, D:10) a +0 trident a +0 scale mail (24, 44, D:10) a +0 whip (26, 27, D:10) a +0 club a +0 war axe 5 boomerangs a +0 chain mail (26, 28, D:10) a +0 dagger (32, 16, D:10) a +0 club (33, 6, D:10) a stone (33, 10, D:10) 2 stones (33, 15, D:10) 3 stones a +0 dagger (33, 16, D:10) 4 stones (34, 6, D:10) 25 stones (34, 9, D:10) a stone (34, 15, D:10) a stone a +0 club (34, 16, D:10) a +2 short sword of distortion (35, 11, D:10) a stone (35, 21, D:10) a +0 scale mail a +0 trident (35, 23, D:10) a +0 short sword a +0 chain mail a +0 war axe (35, 24, D:10) a +0 mace (35, 25, D:10) a cursed +0 robe a +0 dagger a +0 dagger a +0 mace a +0 chain mail a +0 halberd (35, 26, D:10) a +0 robe a +0 dagger a cursed +0 leather armour a +0 mace a +0 scale mail a +0 robe a +0 dagger a +0 chain mail a +0 long sword a +0 flail (35, 27, D:10) a cursed -1 leather armour a +0 mace (36, 14, D:10) a +0 chain mail 4 boomerangs a +0 battleaxe (36, 17, D:10) a +0 whip (36, 18, D:10) a +0 flail (37, 6, D:10) a stone (38, 6, D:10) a stone (38, 8, D:10) a stone (39, 3, D:10) 3 stones (47, 15, D:10) a +0 troll leather armour (53, 22, D:10) 29 arrows Level 11 of the Dungeon (2, 13, D:11) 3 large rocks (4, 21, D:11) a +0 club a +0 leather armour (4, 22, D:11) a +0 troll leather armour (6, 12, D:11) a +0 ring mail (6, 14, D:11) 13 sling bullets (13, 1, D:11) a +1 long sword of electrocution (16, 5, D:11) a +0 flail (17, -17, D:11) a +0 hunting sling (21, 2, D:11) a +0 battleaxe (21, 8, D:11) a +0 battleaxe a +0 chain mail (21, 9, D:11) a +0 mace a +0 mace (26, 8, D:11) 20 bolts (33, -20, D:11) a +0 cloak (36, 10, D:11) a +0 giant spiked club (38, 4, D:11) a +0 helmet (40, 11, D:11) a potion of heal wounds (41, -3, D:11) 19 bolts (48, -7, D:11) a +0 giant club (52, 10, D:11) a potion of lignification the Ecumenical Temple Level 1 of the Lair of Beasts (4, 35, Lair:1) a +0 rapier (18, 24, Lair:1) 29 sling bullets 31 arrows (19, 24, Lair:1) 18 bolts (26, 15, Lair:1) a +0 shortbow (29, 24, Lair:1) a +0 chain mail (31, 14, Lair:1) a +0 dagger (35, 35, Lair:1) a scroll of identify (38, 19, Lair:1) 23 arrows (47, 38, Lair:1) 21 stones (58, 40, Lair:1) 12 arrows Level 2 of the Lair of Beasts (3, 50, Lair:2) a +0 kite shield (8, 0, Lair:2) 25 stones (11, -4, Lair:2) 16 bolts (23, 24, Lair:2) a scroll of random uselessness (25, 44, Lair:2) a +0 robe (30, 31, Lair:2) a +0 spear (37, -5, Lair:2) 21 stones (41, 25, Lair:2) a +0 scale mail (42, 49, Lair:2) the +9 hunting sling "Laadagheim" {freeze, Will- Int+2 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. It makes you more stealthy. (43, 0, Lair:2) a +0 leather armour (45, 33, Lair:2) a +0 flail (45, 49, Lair:2) a cursed ring of teleportation (56, 19, Lair:2) a +2 scimitar of flaming a +2 robe of fire resistance (60, 21, Lair:2) a +0 robe (60, 27, Lair:2) 23 stones (64, 23, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (3, -2, Lair:3) a +0 scale mail (10, -51, Lair:3) 17 bolts (15, -52, Lair:3) a +0 morningstar (16, -44, Lair:3) a +0 pair of gloves (33, -11, Lair:3) a +0 mace (35, -55, Lair:3) 18 stones (48, -43, Lair:3) a +0 long sword (49, -51, Lair:3) 14 stones (50, -49, Lair:3) a +0 flail (54, -26, Lair:3) a +0 flail Level 4 of the Lair of Beasts (3, 26, Lair:4) a +0 helmet (9, 0, Lair:4) a +0 long sword (10, 17, Lair:4) 3 javelins (22, 19, Lair:4) 22 stones (33, 3, Lair:4) 2 potions of lignification (33, 29, Lair:4) a +0 scale mail (36, 19, Lair:4) a +0 leather armour (53, 15, Lair:4) a +0 cloak (59, 27, Lair:4) a +0 ring mail (60, 2, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (5, -26, Lair:5) 12 bolts (5, -17, Lair:5) 7 boomerangs (7, -42, Lair:5) 31 stones (11, -27, Lair:5) 3 javelins (16, -28, Lair:5) a +0 cloak (18, -27, Lair:5) a +0 robe (19, -18, Lair:5) 21 bolts (41, -32, Lair:5) a book of Minor Magic (43, 7, Lair:5) a +0 dagger (46, 12, Lair:5) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (47, -11, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (1, 0, Lair:6) a potion of magic