Dungeon Crawl Stone Soup version 0.26-a0-1161-g0398aca569 (webtiles) character file. Game seed: 12534801485520790588 0 Beaer the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Dec 27, 2020. Was a Follower of Lugonu. Slain by a quasit (1 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (136 turns). Beaer the Skirmisher (Formicid Abyssal Knight) Turns: 136, Time: 00:00:17 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 6 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel clumsy. The quasit closely misses you. The quasit completely misses you. The quasit claws you but does no damage. The quasit closely misses you. You barely miss the quasit. The quasit is severely wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit misses you. You hit the quasit. The quasit is almost dead. The quasit barely misses you. The quasit claws you but does no damage. The quasit barely misses you. You barely miss the quasit. The quasit is almost dead. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit barely misses you. The quasit claws you. You die... # #. ## .# # ##.#..# . .. . .# .### # #....... # . #.#.# . ...##{# .# #. #5## .#. ##@# #. . ..#.# .#.#..## .#. ##. . . .##..# ##... . # #.# . .. .## # .# . #.... # You could see a quasit. Vanquished Creatures (others) A lurking horror (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Beaer the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 109 | Abyss:1 | Noticed a quasit 114 | Abyss:1 | Noticed a large abomination 136 | Abyss:1 | Slain by a quasit Illustrated notes Levels and vault maps discovered: Abyss:1: base: Temple, minivault_25, base: Temple Action || total -------------------------++------- Melee: Spear || 23 Armor: Leather armour || 28 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 103 | 1 | 136.0 | Abyss | 136 | 136 | 0 | 0 | 103 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 136 daAuts