Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -2, D:1) 14 bolts (14, 0, D:1) 14 stones (20, -2, D:1) 22 stones (23, 17, D:1) a +0 club (24, 2, D:1) 23 stones (25, 16, D:1) a +0 dagger (34, 24, D:1) a +0 club (43, 2, D:1) a +0 club (55, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -5, D:2) a +0 dagger (5, 26, D:2) a +0 robe (14, 29, D:2) a +0 hunting sling 29 stones (24, 21, D:2) 13 arrows (28, 24, D:2) a +0 ring mail (31, 7, D:2) 19 arrows (32, 5, D:2) a +0 club a +0 club (35, 5, D:2) 22 stones (37, 5, D:2) a +0 dagger (38, -16, D:2) a +0 short sword 4 stones (41, -11, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 12, D:3) 22 stones (11, -24, D:3) a +0 ring mail (11, 11, D:3) 20 stones (13, -11, D:3) a cursed +0 leather armour (13, 15, D:3) 14 stones (14, 14, D:3) 11 stones (17, -18, D:3) a +0 club (32, -7, D:3) a +0 club (34, -4, D:3) 21 stones (40, -1, D:3) a +0 hunting sling (41, 10, D:3) a +0 club a +0 scale mail (46, 3, D:3) 13 sling bullets Level 4 of the Dungeon (5, -28, D:4) 19 arrows (13, 14, D:4) a +0 whip (14, 15, D:4) a +0 hand axe (15, 31, D:4) 17 stones (22, -24, D:4) a +0 leather armour a +0 robe 5 potions of degeneration (31, -18, D:4) 17 stones (35, -32, D:4) 17 sling bullets (46, 17, D:4) a +0 leather armour (52, 15, D:4) a +0 broad axe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) 4 boomerangs (1, 2, D:5) a +0 dagger a +0 robe a +0 mace (6, 13, D:5) a +0 leather armour (13, -1, D:5) a +0 ring mail (15, 12, D:5) 15 stones (18, -3, D:5) a +0 falchion (38, -2, D:5) 15 stones (45, 0, D:5) a +0 robe (51, 0, D:5) a +0 plate armour (55, 6, D:5) the +4 arbalest of Integrity {freeze, rC++ rN+++ Str-4 Dex-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (-3). It greatly protects you from cold. It renders you almost immune to negative energy. Level 6 of the Dungeon (0, 0, D:6) 10 arrows (5, 26, D:6) a +1 long sword of holy wrath (11, 0, D:6) a +0 cloak (17, 17, D:6) a +0 leather armour (25, -6, D:6) a cursed -1 giant club (26, 8, D:6) a +0 robe (26, 28, D:6) 28 stones (27, 3, D:6) 9 sling bullets (27, 39, D:6) a +0 whip (31, 12, D:6) a +0 cloak (32, 17, D:6) a +0 hunting sling (33, 3, D:6) a +0 shortbow 23 arrows (33, 26, D:6) a +0 robe (49, 25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (13, 1, D:7) a +0 dagger a +0 leather armour (14, 5, D:7) 4 boomerangs (15, -2, D:7) an uncursed ring of teleportation (19, -16, D:7) a +0 dagger (22, -9, D:7) a +0 giant club (30, -25, D:7) 17 bolts (31, -27, D:7) a potion of degeneration (48, -43, D:7) a +0 scythe (49, -44, D:7) 9 arrows (59, -36, D:7) a +0 leather armour (63, -37, D:7) a +0 spear the Ecumenical Temple an ossuary (0, 0, Ossuary) a scroll of random uselessness (0, 2, Ossuary) a scroll of random uselessness (1, 0, Ossuary) a scroll of remove curse (1, 1, Ossuary) a scroll of remove curse (1, 2, Ossuary) a scroll of identify (2, 1, Ossuary) a scroll of teleportation (2, 2, Ossuary) a scroll of remove curse (3, 1, Ossuary) a potion of lignification (3, 11, Ossuary) 2 scrolls of noise