Beaer Level 1 of the Dungeon (0, 0, D:1) 11 stones (7, 12, D:1) a +0 club 4 stones (14, -19, D:1) a +0 dagger (14, 1, D:1) 23 arrows (28, -2, D:1) a +0 whip (48, -23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 11, D:2) 16 stones (7, -6, D:2) a +0 trident (17, 10, D:2) a +0 hunting sling (24, -25, D:2) 21 arrows (36, -20, D:2) 11 stones (39, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (16, 30, D:3) a +0 club a +0 leather armour (21, 42, D:3) a +0 hand axe (24, 35, D:3) a +0 short sword (27, 9, D:3) a +0 club (28, 3, D:3) 22 stones (28, 51, D:3) a +0 dagger (33, 19, D:3) a +0 whip (34, 12, D:3) a +0 dagger a +0 leather armour (49, 48, D:3) a +0 mace (52, 34, D:3) a +0 long sword (54, 32, D:3) a +0 mace (57, 20, D:3) 22 stones Level 4 of the Dungeon [Shop] Sopsofer's Book Shop an Everburning Encyclopedia (286 gold) a book of Power (462 gold) a book of Winter (374 gold) a Trismegistus Codex (308 gold) a book of Annihilations (440 gold) a book of Changes (198 gold) a book of Lightning (396 gold) a book of Callings (220 gold) a book of Frost (242 gold) [Shop] Wimm's Book Shop Sinih's Guide on Unholy Rites (456 gold) Spells Type Level Known a - Dispel Undead Necromancy 4 no b - Agony Necromancy 5 no c - Haunt Necromancy/Summoning 7 no a book of Annihilations (480 gold) a book of Flames (240 gold) a book of Air (264 gold) a book of Decay (360 gold) a book of Maledictions (216 gold) a book of the Moon (480 gold) a book of Debilitation (264 gold) a book of Decay (360 gold) a book of Hexes (432 gold) a book of the Warp (384 gold) [Shop] Nuxim's Antique Weapon Shop the +7 hand axe "Yzuqynt" {freeze, Dex+4} (1506 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). a +0 rapier (108 gold) a +0 hand axe (81 gold) a +0 long sword (94 gold) a +4 arbalest (715 gold) a +0 shortbow (81 gold) a +0 falchion (81 gold) a +0 flail (94 gold) a +3 war axe (553 gold) a +0 hunting sling (40 gold) a +4 morningstar of draining (788 gold) [Shop] Jefamuna's Antique Weapon Boutique a +0 trident (98 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (2077 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +3 short sword of draining (627 gold) a +0 war axe (98 gold) a +0 mace (84 gold) a +0 spear (84 gold) a +0 whip (70 gold) the +11 battleaxe "Pig Lecs" {venom, rElec MP+9 Str+9 Dex-2} (3004 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+9). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 quarterstaff (112 gold) a +2 falchion of holy wrath (487 gold) a +0 rapier (112 gold) a +0 mace (84 gold) [Shop] Asetot's Antique Armour Shoppe a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +2 scale mail of fire resistance (693 gold) a +0 robe (23 gold) the +1 ring mail of Liberalism {*Corrode *Slow rPois SInv} (435 gold) rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. a +0 cloak (148 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +1 hat (363 gold) a +0 ring mail (132 gold) a scarf of resistance (1056 gold) a +0 helmet (148 gold) (1, 6, D:4) 17 sling bullets (5, 7, D:4) a +0 dagger (15, 7, D:4) a +0 ring mail (19, 19, D:4) a +0 flail a +0 club a +0 club a +0 club (26, -14, D:4) a +0 spear (26, 15, D:4) 22 bolts (30, 27, D:4) a +1 robe of positive energy Level 5 of the Dungeon (0, 0, D:5) 26 sling bullets (3, -7, D:5) a +0 club a +0 leather armour (3, -6, D:5) a +0 dagger a +0 robe (3, -5, D:5) a +0 whip a +0 leather armour (4, -5, D:5) a +0 dagger (5, -5, D:5) a +0 dagger a +0 leather armour (11, 14, D:5) a +0 rapier a +0 leather armour (18, 19, D:5) a +0 dagger a +0 robe (19, 19, D:5) a +0 hand axe of freezing a +0 leather armour a +0 whip a +0 scale mail a +0 dagger a +0 short sword a +0 whip a +0 ring mail (23, -7, D:5) a +0 war axe (24, 12, D:5) a +0 giant club (31, -9, D:5) 24 stones (32, 0, D:5) a +0 club (34, -2, D:5) a +0 hand axe a +0 scale mail (42, -2, D:5) 18 stones (51, 7, D:5) a +0 war axe (52, 0, D:5) a +6 halberd of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (8, -24, D:6) a +0 scythe a +0 robe (10, -5, D:6) 28 stones (15, 9, D:6) a +0 ring mail (17, -11, D:6) a +0 hand axe (18, -16, D:6) 9 stones (18, -3, D:6) a +0 robe (22, -3, D:6) a +0 dagger a +0 short sword a +0 leather armour (23, -3, D:6) a +0 hand axe a +0 hand axe a +0 short sword a +0 scale mail a +6 ring of intelligence an orc skeleton an orc skeleton (23, -2, D:6) a +0 mace a +0 leather armour an orc skeleton (23, -1, D:6) a +0 hand axe (24, -3, D:6) a +0 short sword of draining (24, -2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 24 stones (6, 5, D:7) 17 poisoned darts the Ecumenical Temple (8, -5, Temple) a +0 hand axe