Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 20, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (9, 12, D:1) a rat corpse (skeletalised by now) (14, -17, D:1) a +0 dagger (21, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -14, D:1) 18 sling bullets (34, -16, D:1) 11 arrows (34, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (35, 12, D:1) a +0 dagger (37, 9, D:1) 23 arrows (39, -9, D:1) a +0 club (45, -8, D:1) a +0 dagger (55, 5, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Pess's Antique Weapon Shoppe a +0 whip (47 gold) a +2 vorpal hand axe (313 gold) a +0 whip (47 gold) the +6 arbalest of the Traitor {penet, rC- Str+4 Dex+4} (1102 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. a +0 club (19 gold) a +0 morningstar (76 gold) a +0 club (19 gold) a +0 dagger (38 gold) a +0 dagger of speed (152 gold) a +0 hunting sling (28 gold) a +0 spear (57 gold) a +0 quarterstaff (76 gold) (0, 0, D:2) the Almanac of the Blistering Compass Spells Type Level Known a - Teleport Other Translocation 3 no b - Sticky Flame Conjuration/Fire 4 no c - Disjunction Translocation 8 no (4, -3, D:2) a scroll of fear (5, 1, D:2) a scroll of magic mapping (9, 3, D:2) a curare-tipped dart (still there?) an adder corpse (still there?) (16, 0, D:2) a +0 hand axe (27, -3, D:2) a bat corpse