Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 14, D:1) a +0 club (2, 14, D:1) a +0 dagger (12, 7, D:1) a +0 robe (18, 35, D:1) a +0 dagger (21, 15, D:1) a +0 dagger (24, 29, D:1) a staff of conjuration (32, 12, D:1) a +0 ring mail (32, 16, D:1) a +0 club (35, -15, D:1) a +0 leather armour (56, 32, D:1) a +0 war axe (61, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -22, D:2) a +0 dagger (23, -2, D:2) a +0 flail (30, -11, D:2) a +0 club (34, 2, D:2) a +0 hand axe (41, -11, D:2) a +0 quarterstaff (50, 19, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -4, D:3) a +0 whip (18, 21, D:3) a +0 leather armour (29, 8, D:3) a +0 club (30, 8, D:3) a +0 whip of pain (33, 11, D:3) a +0 flail a +0 flail a +0 whip (40, 14, D:3) a +0 leather armour (40, 42, D:3) a +0 leather armour (44, 6, D:3) a +0 sling (61, 15, D:3) a +0 club (62, 12, D:3) a +0 mace (71, 42, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Nom Apt's Weapon Shoppe 5 stones (7 gold) a +1 long sword of protection (156 gold) a +0 club (14 gold) a +0 sling (21 gold) a +1 broad axe of electrocution (238 gold) 6 stones (8 gold) a +0 long sword (49 gold) a +0 spear (42 gold) a +0 war axe (49 gold) (0, 0, D:4) a +0 dagger (5, 7, D:4) a +6 ring of dexterity (10, 5, D:4) a +0 dagger (11, 10, D:4) a +0 giant club (22, 10, D:4) a +0 leather armour (32, 6, D:4) a +0 morningstar (33, 7, D:4) a +0 whip (36, -4, D:4) a +0 leather armour (38, 23, D:4) a +0 cloak (39, 24, D:4) a +0 plate armour (55, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -10, D:5) a +0 leather armour (9, -6, D:5) a +0 dagger a +0 robe (9, 15, D:5) a staff of poison (17, -18, D:5) a +0 scale mail (17, 6, D:5) a +0 whip a +0 spear (17, 7, D:5) a +0 halberd (21, 18, D:5) a +0 giant spiked club (36, -24, D:5) a +0 giant spiked club (41, -12, D:5) a +0 club (60, 26, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (15, -7, D:6) a +0 whip (16, -6, D:6) a +0 spear a +0 ring mail a +0 flail (17, -4, D:6) a +0 club (21, -55, D:6) a +0 ring mail (29, -39, D:6) a +0 giant club (29, -35, D:6) a +0 spear (29, -15, D:6) a +0 whip a +0 leather armour (35, -5, D:6) a +0 scale mail (38, -13, D:6) a +0 rapier (48, -22, D:6) a +0 robe Level 7 of the Dungeon (3, -1, D:7) a +0 leather armour (3, 21, D:7) a +0 trident a +0 ring mail a +0 buckler (4, 4, D:7) a +0 trident a +0 ring mail (4, 20, D:7) a +0 scimitar a +0 chain mail a +2 heavy trident a +0 giant spiked club (5, 4, D:7) a +0 hand axe (5, 26, D:7) 11 gold pieces (8, 24, D:7) a scroll of identify (11, 27, D:7) a +0 dagger (12, 0, D:7) a +0 club a +0 leather armour (13, 0, D:7) a +0 short sword a +0 scale mail (14, 8, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 club (15, 19, D:7) a +0 dagger (15, 20, D:7) a +0 robe a +0 dagger a +0 robe (15, 21, D:7) a +0 leather armour a +0 war axe a +0 robe a +0 dagger (16, 9, D:7) a +0 leather armour a +0 dagger (16, 10, D:7) a +0 ring mail a +0 dagger (17, 9, D:7) a +0 club (20, 10, D:7) a +0 dagger (21, 17, D:7) a +0 plate armour a +0 mace (39, 28, D:7) a +0 scale mail (40, 5, D:7) a +0 dagger a +0 robe (40, 35, D:7) a +0 sling (41, 5, D:7) a +0 hand axe a +2 ring mail of cold resistance (42, 5, D:7) a +0 dagger a +0 robe (50, 1, D:7) a +0 war axe (52, 2, D:7) a +0 club a +0 scale mail (52, 3, D:7) a +0 flail a +0 scale mail (52, 31, D:7) a +0 hand axe (57, 17, D:7) a +0 plate armour Level 8 of the Dungeon (6, 54, D:8) a +0 buckler (7, 37, D:8) a +0 shortbow (8, 44, D:8) a +0 plate armour (15, 53, D:8) a +0 ring mail (32, 23, D:8) a wand of charming (13) (41, 0, D:8) a +0 chain mail (41, 43, D:8) a +0 whip (50, 52, D:8) a +0 war axe (54, 16, D:8) a +0 rapier (54, 46, D:8) a +0 plate armour Level 9 of the Dungeon (8, 27, D:9) a +0 dire flail a +0 plate armour (9, 27, D:9) a +0 short sword a +0 leather armour (11, 24, D:9) a +0 whip (12, 34, D:9) a +0 halberd (14, 16, D:9) a +0 flail a +2 flail of draining (14, 24, D:9) a +0 club a +0 robe (15, 16, D:9) a +0 spear a +0 scale mail a +0 spear a +0 scale mail (22, 27, D:9) a +0 club (23, 27, D:9) a +0 spear (25, 35, D:9) a +0 halberd (25, 36, D:9) a +0 spear (25, 37, D:9) a +0 spear (26, 37, D:9) a +0 club a +0 robe (27, 36, D:9) a +0 trident a +0 scale mail (27, 37, D:9) a +0 whip (30, 1, D:9) a +0 robe a +0 flail (31, 0, D:9) a +0 ring mail a +3 trident of venom (31, 9, D:9) a +0 halberd (31, 24, D:9) a staff of cold (32, 0, D:9) a +0 whip (36, 30, D:9) a +0 falchion (48, 8, D:9) a staff of death (50, 45, D:9) a +0 scimitar (55, 13, D:9) a +0 buckler (57, 44, D:9) a +0 spear a +0 ring mail (58, 15, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) the +0 chain mail of Kuco {Int+2} Int: It affects your intelligence (+2). (10, -8, D:10) a +0 flail (11, 6, D:10) a +0 scale mail (16, 1, D:10) a +0 giant club a +0 giant spiked club (31, -25, D:10) a +0 leather armour (39, -10, D:10) a wand of flame (12) (43, -15, D:10) a scroll of vulnerability (43, -14, D:10) a potion of experience (43, -13, D:10) a scroll of vulnerability a +0 ring mail (51, -5, D:10) a +0 short sword (51, -4, D:10) a +0 whip (52, -5, D:10) a +0 dagger (53, -5, D:10) a +0 whip (53, -3, D:10) a +0 short sword Level 11 of the Dungeon (8, 16, D:11) a +0 shortbow (11, 8, D:11) a +0 spear (13, 4, D:11) a +0 cloak (16, -3, D:11) a +0 club (17, -4, D:11) a +0 club (17, 3, D:11) a +0 ring mail a +0 war axe (17, 4, D:11) a +2 robe of positive energy a ring of wizardry (17, 9, D:11) a +0 chain mail (18, -2, D:11) a +0 club (21, 0, D:11) a +0 club a +0 halberd (22, -6, D:11) a +0 kite shield a +0 scale mail a +2 trident of holy wrath (23, 10, D:11) a +0 leather armour (34, -5, D:11) a +0 leather armour a +0 falchion (34, 21, D:11) a +0 morningstar (35, -5, D:11) a +0 leather armour a +0 mace (36, -5, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (37, -5, D:11) a +0 robe a +0 dagger (38, -5, D:11) a +0 trident a +0 arbalest a +0 plate armour (39, -5, D:11) a +0 short sword (40, -5, D:11) a +0 dagger a +0 robe (46, 10, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (46, 11, D:11) 32 stones (46, 13, D:11) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (2, 16, Lair:1) a +0 robe (12, 47, Lair:1) the +5 Force Lance {heavy, knockback} the +11 spear of the Land of Plenty {freeze, *Noise rN++ Int+8} Int: It affects your intelligence (+8). rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. (14, 25, Lair:1) a +0 robe (19, 42, Lair:1) 4 curare-tipped darts a +2 short sword of distortion (22, 13, Lair:1) a +0 scimitar of flaming a +0 robe (37, 31, Lair:1) a +0 whip (40, 15, Lair:1) 3 large rocks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (3, 1, Lair:2) a +0 dagger a +0 robe (4, 1, Lair:2) a +1 trident of venom (11, 32, Lair:2) a +0 whip (16, 52, Lair:2) 2 potions of ambrosia 4 potions of heal wounds (18, 20, Lair:2) a +0 leather armour (31, -9, Lair:2) 4 stones (40, 29, Lair:2) a +0 cloak (42, 9, Lair:2) a scroll of noise (42, 26, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (2, -18, Lair:3) a ring of magical power a +6 ring of intelligence a +6 ring of strength (6, 7, Lair:3) a +0 helmet (29, -12, Lair:3) a +0 ring mail (29, 12, Lair:3) a +0 whip (39, 7, Lair:3) a +3 leather armour (40, 7, Lair:3) a +0 battleaxe (46, -4, Lair:3) a +0 trident (48, -20, Lair:3) a +0 shortbow (52, -4, Lair:3) a +0 trident (54, -2, Lair:3) a +0 trident Level 4 of the Lair of Beasts (47, -53, Lair:4) 5 stones (53, -20, Lair:4) 3 stones (55, -45, Lair:4) a +0 trident (61, -48, Lair:4) 4 stones (68, -16, Lair:4) a +0 leather armour (69, -45, Lair:4) a +0 leather armour (69, -14, Lair:4) a +0 leather armour (71, -42, Lair:4) 5 potions of brilliance (74, -61, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (6, -12, Lair:5) a +0 robe (9, -7, Lair:5) a book of Minor Magic (13, -21, Lair:5) a staff of death (15, -20, Lair:5) a +0 club (20, 2, Lair:5) a +0 mace (24, -4, Lair:5) a +0 trident (28, -5, Lair:5) 8 stones (38, 25, Lair:5) a +0 ring mail (42, -4, Lair:5) a +0 flail (43, -5, Lair:5) a +0 morningstar (46, 12, Lair:5) a +0 dagger (51, 4, Lair:5) 2 potions of degeneration Level 1 of the Snake Pit [Shop] Hityejong's Assorted Antiques a +0 helmet (139 gold) a ring of magical power (620 gold) a potion of attraction (93 gold) a +0 robe (21 gold) a lightning rod (4/4) (930 gold) a potion of cancellation (248 gold) a potion of haste (310 gold) a +0 plate armour (713 gold) a wand of roots (3) (223 gold) [Shop] Wuukeq's Distillery a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of flight (36 gold) [Shop] Jucong Uqeoz's Weapon Shoppe a +0 dagger (36 gold) a +0 falchion of distortion (171 gold) a +1 vampiric war axe (315 gold) a +0 morningstar (72 gold) 7 stones (12 gold) 2 stones (3 gold) 6 stones (10 gold) a +0 dagger (36 gold) [Shop] Ycoch's Weapon Emporium a +6 antimagic hand axe (615 gold) 6 stones (9 gold) a +0 glaive (97 gold) a +0 mace (45 gold) a +0 hand axe (45 gold) a +1 demon blade of electrocution (667 gold) a +0 short sword (45 gold) a +0 arbalest (67 gold) the +3 battleaxe of the Imbibing Goat {flame, *Rage rElec rPois Stlth+} (684 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 morningstar (60 gold) (0, 0, Snake:1) a +0 long sword a +0 robe (4, -6, Snake:1) a scroll of amnesia (5, -7, Snake:1) a +0 kite shield a +2 broad axe of freezing a +0 plate armour (5, 21, Snake:1) a +2 heavy glaive (10, 18, Snake:1) a +0 hand axe (13, 31, Snake:1) a +0 halberd (13, 35, Snake:1) the +3 crystal plate armour of Autotheism {rF+} rF: It protects you from fire. (13, 36, Snake:1) a +0 long sword a +0 robe (14, 36, Snake:1) a +2 trident of flaming (14, 47, Snake:1) a +0 flail (15, 47, Snake:1) a +0 arbalest a +0 glaive a +0 robe a +0 scimitar (15, 48, Snake:1) a +0 shortbow a +0 mace a +0 robe (16, 36, Snake:1) a +2 vampiric long sword (16, 47, Snake:1) a +0 trident (24, 46, Snake:1) a +0 plate armour (25, 18, Snake:1) a +0 scimitar (28, 8, Snake:1) a +0 arbalest (37, -10, Snake:1) 6 stones (38, 8, Snake:1) a +2 buckler a +0 pair of gloves a +0 robe a +0 trident (45, 39, Snake:1) a +2 vampiric battleaxe a +0 ring mail (45, 44, Snake:1) a +0 heavy hand axe a +0 robe (47, -10, Snake:1) 4 stones (47, 24, Snake:1) a +0 troll leather armour {Pargi} +0 steam dragon scales (49, 8, Snake:1) a staff of fire (52, -6, Snake:1) a +0 hand axe (52, 42, Snake:1) a +0 glaive (53, 23, Snake:1) a +3 war axe (56, 21, Snake:1) a +0 robe a +0 battleaxe (57, 24, Snake:1) a +0 hand axe (57, 38, Snake:1) a +0 club (61, 38, Snake:1) a +0 trident a +1 kite shield of reflection (61, 48, Snake:1) 8 stones (67, -9, Snake:1) a +0 short sword Level 2 of the Snake Pit [Shop] Atheujoa's CLEARANCE SALE! a manual of Maces & Flails (480 gold) a scroll of identify (12 gold) the +0 chain mail of Crawling {Contam Drain rN+++ Regen+} (127 gold) rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. (0, 0, Snake:2) a +5 ring of evasion (1, -2, Snake:2) a +0 long sword (12, -23, Snake:2) a +0 trident a +0 robe (16, -3, Snake:2) a +4 spear (19, 12, Snake:2) a +0 whip a +0 robe (47, 11, Snake:2) a ring of protection from fire (52, -19, Snake:2) 2 poisoned darts (unseen) (57, 10, Snake:2) a phial of floods