Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, -7, D:1) a +0 club (18, 13, D:1) a +0 dagger (57, -15, D:1) a +0 leather armour (62, 1, D:1) a +0 short sword (63, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -21, D:2) 2 scrolls of teleportation a +0 leather armour (21, 9, D:2) a +0 halberd (24, -24, D:2) a +0 robe (26, -8, D:2) a +0 leather armour (28, 0, D:2) a +0 club (29, -26, D:2) a +0 robe (31, -11, D:2) a +0 chain mail (31, -5, D:2) a +0 spear (34, -13, D:2) a +0 whip (35, -14, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 spear "Murmur" {flame, rPois Int+4 Stlth+} (7780 gold) Int: It affects your intelligence (+4). rPois: It protects you from poison. Stlth: It makes you more stealthy. the +5 mace "Hydraslayer" {heavy, Fly Dex+3} (4580 gold) Dex: It affects your dexterity (+3). Fly: It grants you flight. the +0 leather armour of Servitude {rF+ Int-3 Dex+2} (1390 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). rF: It protects you from fire. the ring "Hero's Friend" {rC+ Int+3} (3830 gold) [ring of protection from cold] Int: It affects your intelligence (+3). rC: It protects you from cold. (0, 0, D:3) a +0 sling (0, 2, D:3) a +6 ring of strength (8, 10, D:3) a scroll of teleportation (12, 21, D:3) a +0 club (17, 10, D:3) a +0 flail a gnoll skeleton (19, 2, D:3) a +0 dagger (19, 11, D:3) a +0 club a +0 whip a +0 leather armour a goblin skeleton a gnoll skeleton (19, 30, D:3) a +0 whip (21, 2, D:3) a +0 trident a +0 leather armour (22, 2, D:3) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe (24, 12, D:3) a +0 flail (31, 8, D:3) a +0 flail a gnoll corpse (skeletalised by now) (32, 27, D:3) a +0 robe (41, 12, D:3) a +0 leather armour (46, 23, D:3) a +0 club a +2 robe of willpower Level 4 of the Dungeon