Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 2834341900958141240 46 Beaer the Vexing (level 3, 0/26 HPs) Began as a Formicid Hexslinger on June 23, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (891 turns). Beaer the Vexing (Formicid Hexslinger) Turns: 891, Time: 00:01:03 Health: 0/26 AC: 2 Str: 12 XL: 3 Next: 95% Magic: 1/4 EV: 12 Int: 12 God: Gold: 75 SH: 4 Dex: 18 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . j - +0 buckler rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +2 dagger of venom Missiles e - 10 poisoned darts Armour c - a +0 robe (worn) i - a +0 ring mail j - a +0 buckler (worn) Jewellery g - a ring of fire h - a ring of flight l - a ring of positive energy Scrolls b - a scroll of poison k - a scroll of identify {unknown} Potions f - a potion of invisibility {unknown} m - a potion of berserk rage {unknown} n - a potion of haste {unknown} Skills: + Level 1.1 Fighting + Level 3.1 Ranged Weapons + Level 2.3 Dodging + Level 0.2 Stealth + Level 1.1 Spellcasting + Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 50% 3 Portal Projectile Hex/Tloc 10% N/A 50% 3 Cause Fear Hex 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Unknown command. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 52%) The adder resists with significant effort. You feel sick. You block the adder's attack. Unknown command. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 52%) The adder resists with significant effort. You feel sick. The adder closely misses you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder closely misses you. Unknown command. Okay, then. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 52%) The adder seems to slow down. You feel sick. The adder closely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. You die... #..........................)... #...........................>.. #...........#..###............. ######.......#..###............ #..†....##.# ##..........# ##.......#.## ####...##### #..........#####.....# ###.###..#......†##...# #.# #.@###..######....# #.###..S........# .##.# #..##....<.......... .. ###.###..............† . ###.................. ... #...#................ ########.###................ #..........#..........##.... #..............##..# .. You could see an adder (slow). Vanquished Creatures A worm (D:2) 8 ball pythons A bat (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins (D:1) 4 jackals 2 quokkas 4 frilled lizards 2 kobolds (D:1) 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 168 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/3 356 | D:1 | Reached skill level 4 in Hexes 444 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 891 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_cross, minmay_tetromino_o2 D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Hexes | 4 | 4.0 Ranged Weapons | 3 | 3.1 Fighting | | 1.1 Stealth | | 0.2 Spellcasting | | 1.1 Action || total ---------------------------++------- Fire: Sling || 93 Cast: Slow || 4 Armour: Robe || 3 Dodge: Dodged || 27 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 917 | 856 | 61 | 0 | 623 | 2 | 458.5 | Dungeon | 917 | 856 | 61 | 0 | 623 | 2 | 458.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 723 daAuts D:2: 194 daAuts