Beaer Level 1 of the Dungeon (1, 0, D:1) a +0 club (1, 1, D:1) a +0 whip (17, 4, D:1) a +0 sling (19, 23, D:1) a +0 dagger (27, -12, D:1) a +0 whip of draining (28, -11, D:1) a +0 dagger (42, -7, D:1) a +0 ring mail (43, 37, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -7, D:2) a +0 robe (10, -7, D:2) a +2 dagger of venom (14, 33, D:2) a +0 whip a stone (26, -5, D:2) a +0 hand axe (26, 23, D:2) a +0 robe (27, 7, D:2) a +0 war axe (30, -9, D:2) a +0 short sword (35, -12, D:2) a +0 robe (36, 19, D:2) a +0 robe (41, 2, D:2) a +0 dagger (43, 0, D:2) a +0 club (55, 4, D:2) a +0 dagger (55, 5, D:2) a +0 short sword (56, 7, D:2) a +1 vampiric spear (59, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, -4, D:3) a throwing net (4, -1, D:3) a throwing net (5, 2, D:3) a bat corpse (7, 6, D:3) a scroll of teleportation (25, -25, D:3) a +0 dagger (25, -20, D:3) a +0 dagger a +0 leather armour a +0 ring mail (25, -3, D:3) 6 poisoned darts (26, -19, D:3) a quokka corpse (skeletalised by now) (27, -19, D:3) a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 flail (30, 23, D:3) 7 stones (34, 21, D:3) a +0 ring mail (35, -17, D:3) a bat skeleton (50, 22, D:3) a +0 club a +0 ring mail (53, 10, D:3) a +0 club (54, 10, D:3) a +0 club