Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a +0 helmet (15, -7, D:1) a +0 leather armour (17, -13, D:1) a +0 club (33, 19, D:1) 5 stones (39, -14, D:1) 5 stones (51, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (15, 0, D:2) a +0 club (30, 6, D:2) a +0 dagger (36, 30, D:2) a +0 hand axe (40, 21, D:2) a +0 ring mail (47, -10, D:2) a +0 sling (49, 3, D:2) a +0 robe (61, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 10, D:3) a +0 chain mail of poison resistance a +0 hand axe (21, 27, D:3) a +0 sling (25, -7, D:3) a +0 dagger (27, 36, D:3) a +0 leather armour (30, 18, D:3) a +0 dagger (31, 8, D:3) a +0 mace (31, 29, D:3) a +0 dagger (34, 26, D:3) a +0 hand axe (37, 32, D:3) a +0 robe (39, 27, D:3) a +0 flail a +0 scale mail (40, 27, D:3) a +0 hand axe a +0 scale mail (42, 11, D:3) a +0 whip (44, -2, D:3) a +0 dagger (45, -2, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 dagger (46, -3, D:3) a +1 dagger of draining (46, -2, D:3) a +0 dagger a +0 club (49, 24, D:3) a +0 short sword (55, 1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Buingo's Jewellery Shoppe a +6 ring of strength (396 gold) an amulet of the acrobat (330 gold) a +5 ring of evasion (396 gold) a ring of resist corrosion (220 gold) a ring of flight (192 gold) a ring of protection from fire (275 gold) a ring of ice (275 gold) a ring of see invisible (165 gold) (0, 0, D:4) a +0 robe (8, 17, D:4) a +0 giant club (12, 11, D:4) a +0 ring mail (15, 31, D:4) a +0 shortbow (16, 21, D:4) the +10 dagger "Yskop" {protect, Fly rF- Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (30, 8, D:4) a +0 scythe a +0 robe (54, 37, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 short sword a +3 leather armour (40, -17, D:5) a +0 falchion (40, -11, D:5) a +0 club a +0 antimagic dagger a +0 robe (40, -10, D:5) a +0 falchion a +0 leather armour (40, 15, D:5) a +0 giant club (56, 1, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -17, D:6) a +0 giant spiked club (24, -6, D:6) a +0 falchion (27, -19, D:6) a +0 scale mail (31, -2, D:6) a staff of fire (38, 3, D:6) a +0 falchion a +0 leather armour a +0 club a +0 scale mail (38, 4, D:6) a +0 dagger a +0 ring mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 club a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 11, D:7) a water moccasin corpse (skeletalised by now) (10, 17, D:7) a +0 orcbow (15, 4, D:7) a +0 ring mail (22, -12, D:7) a steam dragon corpse (31, -14, D:7) a +0 scale mail (34, -5, D:7) a javelin (35, -11, D:7) a +0 dagger 3 poisoned darts a kobold corpse (36, -12, D:7) a +0 club a curare-tipped dart a +0 short sword a +0 short sword a +0 short sword a kobold corpse a kobold corpse a kobold corpse a kobold corpse (36, -11, D:7) a +0 club a +0 short sword (36, 4, D:7) a potion of ambrosia (37, -11, D:7) a +0 short sword a kobold corpse (41, -1, D:7) a potion of ambrosia (44, 0, D:7) 16 gold pieces (44, 1, D:7) a +0 falchion (44, 3, D:7) 15 gold pieces (44, 4, D:7) a scroll of enchant armour the Ecumenical Temple