Beaer Level 1 of the Dungeon (0, 38, D:1) a +0 short sword of venom (1, 16, D:1) a +0 robe (8, 53, D:1) a +0 club (9, 37, D:1) a +0 dagger (9, 53, D:1) a +0 dagger (12, 39, D:1) 2 stones (21, 6, D:1) a +0 robe (21, 44, D:1) a +0 heavy hand axe (29, 39, D:1) a +0 club (34, -4, D:1) 2 stones (35, 39, D:1) a +0 robe (47, 1, D:1) a +0 whip (49, 42, D:1) a +0 club a +0 club (52, 45, D:1) a +2 helmet (55, -2, D:1) 2 stones Level 2 of the Dungeon [Shop] Cosaz's Antique Armour Shoppe a +0 robe (16 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (462 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 pair of gloves of hurling (264 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 hat (92 gold) a +0 leather armour (46 gold) (0, 0, D:2) 6 datura-tipped darts (2, -6, D:2) a +0 barding (5, -5, D:2) 3 stones (5, 2, D:2) a stone (7, -9, D:2) a +0 short sword (8, -16, D:2) 4 poisoned darts (8, -14, D:2) 2 stones (8, 19, D:2) a +0 hand axe (11, 1, D:2) a ball python skeleton (12, -6, D:2) a +0 whip (12, 0, D:2) an adder skeleton (12, 4, D:2) 5 stones (14, -3, D:2) a +0 dagger (15, 13, D:2) 5 poisoned darts (17, 18, D:2) the felid skeleton of Beaer (18, -2, D:2) a +0 falchion (20, 0, D:2) a +0 dagger (22, 15, D:2) a hobgoblin corpse (skeletalised by now) (47, -17, D:2) a +0 dagger of venom (47, 7, D:2) 13 gold pieces (48, 5, D:2) a potion of might (48, 6, D:2) a potion of brilliance (49, 8, D:2) 5 stones