Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 10523359687374901129 116 Beaer the Vexing (level 4, -3/18 HPs) Began as a Felid Enchanter on Sept 8, 2023. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:19 (2677 turns). Beaer the Vexing (Felid Enchanter) Turns: 2677, Time: 00:04:20 Health: -3/18 AC: 1 Str: 4 XL: 4 Next: 70% Magic: 8/8 EV: 18 Int: 16 God: Gold: 173 SH: 0 Dex: 18 Spells: 2/8 levels left Lives: 0 Deaths: 2 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Wands f - a wand of flame (28) (quivered) Scrolls b - 2 scrolls of fog c - a scroll of immolation e - a scroll of summoning {unknown} g - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - a scroll of silence {unknown} Potions a - 2 potions of invisibility d - a potion of mutation {unknown} h - a potion of curing i - a potion of heal wounds {unknown} k - a potion of degeneration {unknown} Skills: + Level 0.3 Fighting + Level 3.7 Dodging + Level 4.9 Stealth + Level 2.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 19% N/A 7% 3 b - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Sandblast Erth 4% 2d4 21% 1 Summon Small Mammal Summ 8% N/A 21% 1 Passwall Tmut/Erth 1% N/A 30% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Call Canine Familiar Summ 2% N/A 52% 3 Stone Arrow Conj/Erth 4% 3d7 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Things that are here: a +0 club; a +0 ring mail You open the door. There is an open door here. m - a scroll labelled HUAMNU DURCHE b - 2 scrolls of fog (gained 1) A jelly comes into view. The jelly barely misses you. You barely miss the jelly. The jelly hits you. You are splashed with acid. You scratch the jelly. Your paws burn! You bite the jelly. The jelly is heavily wounded. The jelly completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jelly. Your paws burn! You bite the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid! Ouch! That really hurt! You die... +...........#.< #...........#.. . #...........#.. .. #...........#.. ... ###...###'##### ....##+#######+##....### .......................# .......................# ......J@...............# ....##...########......# # #...# #......# #...# .........# #....# ..######### +....+ .. ###### . You could see a jelly. Vanquished Creatures 3 adders A river rat (D:3) 3 worms (D:2) A dart slug (D:3) 2 orcs 4 ball pythons 5 bats 3 endoplasms 2 giant cockroaches (D:1) 8 goblins 3 hobgoblins (D:1) 6 jackals (D:3) 6 quokkas 5 frilled lizards 7 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beaer the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 237 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 929 | D:2 | Reached XP level 3. HP: 13/14 MP: 7/7 1370 | D:2 | Reached skill level 5 in Hexes 1775 | D:3 | Reached XP level 4. HP: 18/18 MP: 8/8 1835 | D:3 | Learned a level 3 spell: Confusing Touch 1839 | D:3 | Learned a level 3 spell: Tukima's Dance 2000 | D:3 | Found a glowing drain. 2022 | D:3 | Slain by a river rat 2212 | D:3 | Slain by a river rat 2677 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: layout_basic, serial_park_tiny_2 D:3: layout_basic, gup_sewer_entry_bubbles, roderic_lattice_a, chequers_mini_garden D:4: layout_gridville, marbit_many_paths, nicolae_uskayaw_dance_hall Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Hexes | 5 | 5.3 Unarmed Combat | 2 | 2.1 Fighting | | 0.3 Stealth | | 4.9 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 138 | 164 || 302 Bite | 14 | 7 || 21 Punch | | 4 || 4 Cast: Confusing Touch | | 8 || 8 Evoke: Wand | 1 | || 1 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Stab: Sleeping | 17 | 1 || 18 Distracted | 1 | || 1 Confused | | 1 || 1 Armour: Skin | 27 | 43 || 70 Dodge: Dodged | 97 | 138 || 235 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2317 | 2084 | 233 | 14 | 1344 | 4 | 579.2 | Dungeon | 2317 | 2084 | 233 | 14 | 1344 | 4 | 579.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1072 daAuts D:1: 667 daAuts D:2: 523 daAuts D:4: 54 daAuts