Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 4, D:1) a +0 chain mail (3, -2, D:1) a +2 hand axe of flaming (4, -18, D:1) a +0 spear (4, 12, D:1) 5 darts of dispersal (6, -23, D:1) a +0 whip (9, -17, D:1) a +0 whip (14, -1, D:1) a stone (15, -4, D:1) a +0 leather armour (15, -1, D:1) 8 stones (27, 22, D:1) 6 stones (29, -20, D:1) a +0 short sword 4 stones (29, 26, D:1) a +0 club (30, 18, D:1) a +0 ring mail of fire resistance (33, -18, D:1) a +0 whip 3 stones (37, 12, D:1) a +0 whip (38, 13, D:1) a stone (39, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 chain mail (2, 7, D:2) a +0 scythe a +0 robe (4, -36, D:2) a +0 dagger (12, -25, D:2) a +0 hammer (17, -37, D:2) 2 stones (17, -34, D:2) a +0 club (20, -1, D:2) a +0 short sword (21, -13, D:2) a +0 mace (23, -40, D:2) a +0 dagger (24, 3, D:2) a +0 dagger (35, -31, D:2) a +0 ring mail (38, -38, D:2) a +0 short sword (38, -28, D:2) a +0 mace (44, -36, D:2) 3 poisoned darts (48, -29, D:2) a +0 dagger (49, -31, D:2) a +0 glaive Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -4, D:3) a +0 dagger 2 stones (5, -14, D:3) a +0 whip (7, -6, D:3) 6 poisoned darts (8, 4, D:3) a +3 dagger (11, -16, D:3) a +0 mace (13, -20, D:3) a +0 club (13, -19, D:3) a +0 club (14, -15, D:3) a +0 dagger (15, -15, D:3) a +0 club a +0 dagger (15, 15, D:3) a +0 dagger (16, -15, D:3) a +0 dagger (18, -20, D:3) a +0 club (21, -20, D:3) a +0 short sword (22, -18, D:3) a +0 mace (27, 10, D:3) a +0 mace (28, 11, D:3) a +0 dagger (29, -5, D:3) 8 stones (30, 15, D:3) a +0 hand axe a +0 ring mail a +0 whip a +0 flail a +0 ring mail (31, -14, D:3) a +0 mace (32, 25, D:3) a +0 hand axe 2 boomerangs (35, 2, D:3) a +4 spear a +0 animal skin a +0 helmet (35, 28, D:3) a +0 leather armour (37, 3, D:3) a +0 dagger (47, -10, D:3) a +0 quarterstaff (50, -21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 3, D:4) a +0 spear a +0 scale mail (9, 5, D:4) 4 poisoned darts (14, 13, D:4) a +0 club (26, 41, D:4) a +0 dagger 3 stones (27, 32, D:4) a +0 short sword 2 stones a +0 short sword a +0 dagger a +0 dagger 2 poisoned darts a +0 dagger a +0 short sword a +0 short sword (28, 33, D:4) a +0 short sword 6 poisoned darts (29, 34, D:4) a +0 short sword 6 poisoned darts (29, 37, D:4) a +0 dagger 3 stones a +0 dagger (29, 38, D:4) a +0 short sword 5 stones a +0 short sword (30, 34, D:4) a +0 dagger (30, 35, D:4) a +0 dagger (30, 36, D:4) a +0 dagger 8 poisoned darts (30, 47, D:4) a +0 short sword a +0 robe (30, 54, D:4) a +0 pair of gloves (31, 34, D:4) a +0 short sword a +0 dagger 4 stones (31, 35, D:4) a +0 short sword (32, 3, D:4) a +0 spear (33, 18, D:4) a +0 mace (41, 35, D:4) a +0 helmet (48, 8, D:4) a +0 leather armour a +0 rapier (50, 25, D:4) 6 stones (50, 35, D:4) a +0 dagger 2 stones Level 5 of the Dungeon [Shop] Emov's Antique Armour Shop a +0 helmet (130 gold) a +0 ring mail (116 gold) the +8 plate armour "Kuurch" {Harm} (2030 gold) Harm: It increases damage dealt and taken. a +0 leather armour (58 gold) a +1 hat (319 gold) a +0 plate armour (667 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) (0, 0, D:5) 5 boomerangs (3, 39, D:5) a +0 flail (5, -7, D:5) 8 stones (6, 43, D:5) a +1 flail of holy wrath (7, 44, D:5) a +0 flail (11, 27, D:5) a +0 flail (14, 31, D:5) a +0 scale mail (17, 25, D:5) a +0 ring mail (19, 27, D:5) a +0 glaive (30, 18, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 robe (3, -5, D:6) 3 poisoned darts (13, -25, D:6) 9 gold pieces (14, -25, D:6) 18 gold pieces (15, -25, D:6) 9 gold pieces (16, -25, D:6) 11 gold pieces (17, -25, D:6) 15 gold pieces (20, -10, D:6) a +0 halberd (21, -14, D:6) a +0 flail (21, -10, D:6) a +0 hand axe a +0 leather armour (23, -14, D:6) a +0 halberd (28, -14, D:6) a +0 hand axe a +0 scale mail a +0 club (29, -15, D:6) a +0 hand axe a +0 scale mail (31, -29, D:6) a +0 plate armour (32, -42, D:6) a +0 leather armour (33, -45, D:6) 6 poisoned darts (39, -39, D:6) a +0 war axe (41, -21, D:6) a +2 whip of flaming a +0 robe (44, -11, D:6) a +0 giant club (46, -40, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (7, 8, D:7) a +0 hand axe (8, 17, D:7) a +0 scale mail (8, 23, D:7) a +0 shortbow (9, 9, D:7) a +0 flail a +0 leather armour (10, -3, D:7) a +0 sling (14, 10, D:7) a +0 hand axe a +0 hand axe (14, 11, D:7) an amulet of guardian spirit a scroll of brand weapon a +0 hand axe (14, 12, D:7) a +0 hand axe (14, 34, D:7) 9 stones (19, 32, D:7) a scroll of enchant armour (19, 36, D:7) a +0 quarterstaff (24, 20, D:7) a throwing net a +0 spear (25, 34, D:7) 5 stones (26, 24, D:7) a +0 halberd (27, -6, D:7) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -1, D:7) a +0 whip a +0 ring mail (32, 25, D:7) 2 throwing nets (38, 37, D:7) a +0 flail (43, 26, D:7) a +0 orcbow (43, 39, D:7) a +2 kite shield a +0 ring mail a +6 vampiric trident (44, 34, D:7) a +0 short sword a +0 dagger (47, 34, D:7) a +1 dagger of venom a curare-tipped dart (48, 19, D:7) a +0 short sword a +0 chain mail (58, 0, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +2 trident of flaming (14, 1, D:8) a +0 club a +0 mace (14, 2, D:8) a +0 flail a +0 chain mail (16, 3, D:8) a +0 dagger 3 boomerangs (17, -10, D:8) a +0 dagger a +0 chain mail (18, 5, D:8) a +0 flail (25, 36, D:8) a +0 flail (37, -9, D:8) 7 stones (41, -6, D:8) a +0 hand axe (56, 37, D:8) a +0 scale mail Level 9 of the Dungeon (6, -16, D:9) a +0 dire flail a +0 giant spiked club (6, -7, D:9) a +0 giant club a +0 giant spiked club (15, -9, D:9) a +0 giant club a +0 dire flail (22, -1, D:9) a +0 scimitar of protection (22, 0, D:9) 17 gold pieces (25, -29, D:9) 2 scrolls of brand weapon (32, 7, D:9) a +0 robe a +0 dagger (33, 6, D:9) a +0 hand axe (40, -7, D:9) a +0 robe (42, -10, D:9) a +0 scale mail (44, -11, D:9) a +0 triple sword (45, -4, D:9) a +2 scimitar of flaming (46, -12, D:9) a +0 robe Level 10 of the Dungeon (13, 19, D:10) a +0 robe (16, 19, D:10) 5 stones (24, -11, D:10) a +0 giant club a +0 giant club (25, -12, D:10) a +0 halberd (46, -17, D:10) a +0 scale mail (54, -6, D:10) a +0 spear a +0 scale mail a +0 quarterstaff a +0 sling a +0 ring mail (55, -7, D:10) a +0 club a +0 spear (55, -5, D:10) a scroll of enchant armour (56, 12, D:10) a scroll of brand weapon (56, 22, D:10) a +0 whip (57, -10, D:10) a +0 giant spiked club a +0 giant spiked club (60, -17, D:10) a +0 chain mail (60, 4, D:10) the scarf of the Stone Wall {harm, Will+ Dex+3 Slay+2} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (15, 33, D:11) +0 acid dragon scales (41, 28, D:11) a +0 dire flail Level 12 of the Dungeon (0, 0, D:12) a +0 falchion of holy wrath (1, 13, D:12) a +0 troll leather armour (10, -2, D:12) a +0 flail (13, 0, D:12) a +0 leather armour of fire resistance (24, -7, D:12) 2 large rocks (31, 35, D:12) 3 poisoned darts (38, -5, D:12) the +2 quarterstaff of Destiny {heavy, rPois rCorr Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (38, -4, D:12) a staff of fire (39, -5, D:12) a +0 robe (40, -5, D:12) a staff of fire (40, -4, D:12) a +0 spear (40, -3, D:12) a ring of fire a ring of fire a +4 ring of protection (54, 29, D:12) 5 large rocks (57, 15, D:12) a +0 war axe a +0 robe (58, 15, D:12) a +0 war axe a +0 robe (59, 16, D:12) a +0 hand axe a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 mace (2, 0, D:13) the +12 dagger of Beaer's Quick Death {venom, Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (6, 0, D:13) a +0 dagger (7, -6, D:13) 2 boomerangs (13, -14, D:13) 4 stones (13, -10, D:13) a +0 dagger (13, 8, D:13) a +0 short sword (16, 23, D:13) 4 large rocks (24, 8, D:13) a maw talisman (29, -4, D:13) a +0 flail (33, 11, D:13) a serpent talisman (38, 1, D:13) a maw talisman (48, -16, D:13) a +0 robe (51, -3, D:13) 5 stones (55, -3, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (12, 18, D:14) a +0 whip a +0 shortbow a +1 glaive of protection a +0 ring mail (26, -2, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) a scroll of identify (3, -4, D:15) a +0 orcbow (25, 32, D:15) a +0 orcbow (26, 33, D:15) a +0 shortbow (27, 33, D:15) a +0 shortbow (29, 31, D:15) a +0 orcbow (31, -2, D:15) a +0 hand axe (33, 3, D:15) a +0 spear the Ecumenical Temple Level 1 of the Orcish Mines (13, -15, Orc:1) the +6 scimitar of Xutekufigu {speed, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. Level 2 of the Orcish Mines [Shop] Zaakis's Armour Shoppe a +1 helmet of see invisible (214 gold) a +0 robe (9 gold) the +1 leather armour of Complete Protection {Harm rF+ Dex+3 Stlth+} (391 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +0 pair of boots (58 gold) an orb of energy (208 gold) a +0 chain mail (58 gold) a +2 robe of willpower (230 gold) [Shop] Jomit's Antique Weapon Boutique a +0 great sword (214 gold) a +2 halberd of venom (554 gold) a +0 war axe (115 gold) a +0 scimitar (132 gold) a +0 flail (115 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (2201 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +0 dagger of Puiwurchu {freeze, Fly} (419 gold) Fly: It grants you flight. a +0 arbalest (148 gold) a +0 club (33 gold) [Shop] Ethumikebe's Armour Emporium a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) the +1 scale mail "Ixtoule" {+Inv Dex+6} (462 gold) Dex+6: It affects your dexterity (+6). +Inv: It lets you turn invisible. a +1 leather armour of fire resistance (182 gold) a +0 chain mail (58 gold) (0, 0, Orc:2) a +0 war axe (49, -44, Orc:2) a +0 scimitar a +0 plate armour (50, -44, Orc:2) a +0 whip a +0 orcbow (51, -44, Orc:2) a +0 great mace a +0 orcbow a +0 hand axe (63, -41, Orc:2) a +0 war axe a +0 chain mail (65, -20, Orc:2) a +0 dagger a +0 robe (66, -22, Orc:2) a +0 flail a +0 chain mail (66, -20, Orc:2) a +0 flail a +0 plate armour a +0 whip a +0 leather armour a +1 hand axe of electrocution a +0 chain mail (66, -19, Orc:2) a +0 club a +0 leather armour (67, -20, Orc:2) a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +3 scimitar of holy wrath (6, -24, Elf:1) a granite talisman (8, -26, Elf:1) a +0 scimitar of holy wrath (9, -27, Elf:1) a +0 dagger (11, 8, Elf:1) the +0 scale mail of the Fabulous God {-Tele rF+ Regen+} rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (29, -20, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (31, -22, Elf:1) a ring of positive energy (39, -30, Elf:1) a +0 dagger (40, -29, Elf:1) a +0 rapier a +0 short sword a +0 shortbow a +0 leather armour (41, -30, Elf:1) a +0 longbow a +2 short sword of electrocution a +0 leather armour (41, -29, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (41, -28, Elf:1) a +0 long sword (42, -30, Elf:1) a +0 rapier a +0 leather armour (42, -29, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 lajatang (2, -1, Elf:2) a +0 long sword (7, -27, Elf:2) a blade talisman (8, -18, Elf:2) a +0 short sword (10, 9, Elf:2) 2 poisoned darts (14, 11, Elf:2) a +1 robe of willpower (15, -18, Elf:2) a +0 ring mail (27, -41, Elf:2) 6 stones (30, -43, Elf:2) a +0 short sword a +0 leather armour (30, -21, Elf:2) a +6 dagger (30, -17, Elf:2) a +3 dagger (34, -21, Elf:2) a +3 dagger (38, -17, Elf:2) a +4 dagger (43, 6, Elf:2) a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour Level 3 of the Elven Halls [Shop] Affu's General Store a +0 quarterstaff (52 gold) a scroll of identify (26 gold) a +2 trident of flaming (237 gold) a +0 robe (9 gold) a potion of attraction (39 gold) a scroll of identify (26 gold) (0, 0, Elf:3) a +0 long sword a +0 scale mail a +2 vampiric long sword (0, 1, Elf:3) a +0 long sword (0, 28, Elf:3) a +0 long sword a +2 robe of fire resistance a +0 rapier a +0 leather armour a +0 long sword a +0 long sword a +0 short sword a +0 dagger a +0 rapier (0, 29, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +2 long sword of holy wrath a +0 leather armour a +0 short sword a +0 leather armour a +0 longbow a +0 rapier (0, 30, Elf:3) a +0 ring mail a +0 dagger (0, 31, Elf:3) a +2 dagger of venom (1, 27, Elf:3) a +2 glaive of freezing a +0 long sword (2, -1, Elf:3) a +0 short sword a +1 heavy shortbow a +0 leather armour (2, 2, Elf:3) a +0 short sword (2, 27, Elf:3) a +2 short sword of venom a +1 war axe of flaming a +0 short sword a +0 leather armour a +0 short sword a +0 long sword (3, 27, Elf:3) a +0 long sword a +0 scale mail a +0 scimitar a +0 broad axe of freezing a +0 ring mail a +5 ring of evasion a +0 flail of protection a +1 vampiric war axe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier a +0 dagger a +0 long sword (4, 26, Elf:3) a +0 scimitar of freezing a +0 short sword a +0 scale mail (6, 25, Elf:3) a +0 short sword a +0 chain mail (9, 34, Elf:3) a +0 ring mail (12, 23, Elf:3) a +2 dagger of venom (13, 25, Elf:3) 4 stones (14, 24, Elf:3) a staff of earth (17, 30, Elf:3) the +1 robe of the Modern Ears {Regen+} Regen+: It increases your rate of health regeneration. (21, 32, Elf:3) the +5 orcbow "Ruigoh" {elec, rElec rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (22, 25, Elf:3) the +11 plate armour "Ofyez" {rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (28, 56, Elf:3) a +0 dagger (34, 56, Elf:3) a +0 rapier (35, 57, Elf:3) 8 stones (37, 54, Elf:3) a +0 long sword a +0 rapier a +0 leather armour (38, 52, Elf:3) a +0 short sword (38, 54, Elf:3) a +0 short sword a +0 scale mail a +0 buckler (44, 44, Elf:3) a +1 short sword of venom a +1 leather armour of cold resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (12, -14, Lair:1) a +0 rapier (19, -48, Lair:1) a +0 short sword (20, -3, Lair:1) a +0 plate armour (31, -6, Lair:1) a +1 long sword of holy wrath (42, -46, Lair:1) 6 stones (59, -25, Lair:1) a +1 robe of willpower Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (12, -6, Lair:2) a +0 falchion (15, 12, Lair:2) 6 poisoned darts (17, 5, Lair:2) 4 stones (19, -21, Lair:2) an amulet of magic regeneration (37, -14, Lair:2) a +0 robe (38, -14, Lair:2) 3 stones (38, 6, Lair:2) +0 acid dragon scales a +1 morningstar of draining (40, -16, Lair:2) a +0 robe (42, 8, Lair:2) a staff of fire (44, -2, Lair:2) 9 stones (55, -30, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +1 robe of Time Monsters {Contam Harm Str+5} Str+5: It affects your strength (+5). Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (48, -48, Lair:3) a +0 great mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a stone (33, 12, Lair:4) 15 gold pieces (33, 13, Lair:4) a ring of ice (33, 14, Lair:4) 4 stones (33, 15, Lair:4) a +0 trident (45, 51, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a throwing net (1, -3, Lair:5) a +0 leather armour (4, 3, Lair:5) a +0 falchion (18, 49, Lair:5) the +7 mace of Karma {venom, rPois rN+ Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison rN+: It protects you from negative energy. (19, 48, Lair:5) a +2 whip of venom (23, 50, Lair:5) a +0 dagger a +0 robe (32, 37, Lair:5) a +0 sling (32, 49, Lair:5) a +0 dagger a +0 robe (39, 52, Lair:5) 5 boomerangs Level 1 of the Swamp (0, 0, Swamp:1) the +0 robe of the Learner {Int+3} Int+3: It affects your intelligence (+3). (17, -34, Swamp:1) a +0 robe (40, -12, Swamp:1) the +10 hand axe "Vuaj" {elec, Dex+2} Dex+2: It affects your dexterity (+2). Level 2 of the Swamp (9, 15, Swamp:2) a +0 orcbow (23, -12, Swamp:2) the +0 robe "Ritaw" {rF- Int+4} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. (42, 14, Swamp:2) 3 stones (52, 11, Swamp:2) a +0 war axe (56, 4, Swamp:2) a scroll of noise Level 3 of the Swamp (0, 0, Swamp:3) 5 poisoned darts (19, -9, Swamp:3) the +5 leather armour of Spring Thaw {+Blink Dex+3 Slay-5} Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). +Blink: It lets you blink. Level 4 of the Swamp (4, -10, Swamp:4) a +0 robe (20, -6, Swamp:4) a +0 dagger a +0 robe (20, -5, Swamp:4) a +0 rapier a +0 robe a +0 buckler Level 1 of the Snake Pit [Shop] Poamnieq's Weapon Emporium the +6 giant club of Capital Punishment {heavy, rElec rPois Str-2 Int+5} (632 gold) Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. rPois: It protects you from poison a +1 great sword of electrocution (255 gold) a +4 great sword of holy wrath (370 gold) a +1 heavy orcbow (146 gold) a +0 spear (33 gold) a +2 war axe of freezing (201 gold) 5 stones (5 gold) a +0 dagger (22 gold) (10, -9, Snake:1) a +0 club a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 shortbow a +0 battleaxe (17, -22, Snake:2) a +0 scimitar a +0 robe (22, -9, Snake:2) a +0 dire flail (23, -44, Snake:2) a +1 heavy trident (23, -25, Snake:2) a +0 robe a +1 heavy long sword a +0 robe a +0 scimitar (30, -29, Snake:2) a +0 robe a +0 halberd (30, -17, Snake:2) a +0 mace (47, -19, Snake:2) a +0 spear Level 3 of the Snake Pit [Shop] Miysaw's Armour Shoppe a +0 cloak of poison resistance (136 gold) a +2 robe of positive energy (235 gold) a +0 chain mail (72 gold) a +4 plate armour of fire resistance (800 gold) a +0 robe (11 gold) a +0 pair of boots (72 gold) the +7 ring mail "Pixyugud" {rN+} (803 gold) rN+: It protects you from negative energy. a +1 chain mail of willpower (264 gold) a +1 chain mail of poison resistance (216 gold) [Shop] Zemiuhon's Jewellery Shop a +6 ring of dexterity (468 gold) an amulet of regeneration (390 gold) a ring of willpower (325 gold) an amulet of the acrobat (390 gold) an amulet of the acrobat (390 gold) an amulet of the acrobat (390 gold) a +4 ring of protection (468 gold) a +5 ring of evasion (468 gold) a ring of willpower (325 gold) (2, -18, Snake:3) a +0 morningstar (33, -33, Snake:3) a +0 war axe a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 halberd (7, 10, Snake:4) a +0 quarterstaff a +0 robe a +0 trident a +0 robe (25, 8, Snake:4) a +0 hand axe a +0 robe (25, 35, Snake:4) a +0 club a +0 robe (26, 34, Snake:4) a +0 club a +0 robe (28, 37, Snake:4) a +0 long sword a +0 robe (29, 16, Snake:4) a ring of see invisible a +0 flail a +2 shortbow of freezing a +0 war axe a +0 arbalest (30, 13, Snake:4) a +0 short sword a +0 longbow (31, 18, Snake:4) a +0 barding of cold resistance a +2 halberd of venom a +3 heavy arbalest (42, 14, Snake:4) a +0 flail (53, 47, Snake:4) a +0 long sword Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the amulet of Lyifil {RegenMP Fly rPois} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rPois: It protects you from poison Fly: It grants you flight. (1, 5, Slime:5) the +0 storm dragon scales of Alyew {+Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (2, 2, Slime:5) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (2, 5, Slime:5) the +8 mace "Keroeh" {protect, *Rage Will+ Str+6 Int-2} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (3, 1, Slime:5) the staff of Insufficient Pleasure {rC+ rN+ Str+2 Dex+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a two-pawed weapon. (3, 3, Slime:5) the +7 battleaxe "Sahefuaq" {drain, rC++ rCorr} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (3, 6, Slime:5) the +10 quarterstaff of Aruafa {pain, Contam Str+7} Str+7: It affects your strength (+7). Contam: It causes magical contamination when unequipped. (3, 7, Slime:5) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (5, 6, Slime:5) the ring "Onutun" {Wiz Dex+2} [ring of wizardry] Wiz: It improves your spell success rate. Dex+2: It affects your dexterity (+2). (6, 2, Slime:5) the +7 long sword "Otou" {drain, Will+ SInv Stlth-} Will+: It increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (7, 3, Slime:5) the +2 great mace "Ciudud" {vamp, rF+ Dex-4 SInv} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. SInv: It lets you see invisible. Level 1 of the Vaults [Shop] Qaluel's Magic Scroll Shoppe a scroll of enchant armour (112 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) (0, 0, Vaults:1) a +0 ring mail (1, -1, Vaults:1) a +0 arbalest a +0 flail a +1 ring mail of cold resistance (2, -1, Vaults:1) a +0 troll leather armour (3, -1, Vaults:1) a +0 arbalest (4, -6, Vaults:1) a +0 arbalest (49, -56, Vaults:1) a +0 ring mail (53, -51, Vaults:1) an amulet of the acrobat (54, -36, Vaults:1) a +0 falchion a +0 scale mail (61, -49, Vaults:1) a +0 ring mail (72, -58, Vaults:1) a +0 war axe a +0 arbalest a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 orcbow (0, 1, Vaults:2) a +0 orcbow (1, 0, Vaults:2) 8 stones a +0 orcbow a +2 shortbow of freezing (2, -1, Vaults:2) a +0 shortbow (2, 1, Vaults:2) a +0 orcbow (3, 0, Vaults:2) a +0 shortbow (3, 1, Vaults:2) a +0 shortbow (3, 2, Vaults:2) a +0 shortbow (11, -6, Vaults:2) a +0 robe a +0 dagger (13, -4, Vaults:2) a +0 ring mail a +0 falchion a +0 ring mail a +0 morningstar (13, -1, Vaults:2) a +4 orcbow (15, -2, Vaults:2) a +0 orcbow (15, -1, Vaults:2) a +0 shortbow (15, 0, Vaults:2) a +0 orcbow (22, -23, Vaults:2) a +0 troll leather armour (22, -22, Vaults:2) a +0 flail a +0 leather armour (23, -22, Vaults:2) a +0 dagger a +0 robe (24, -21, Vaults:2) a +0 arbalest (25, -23, Vaults:2) a +0 troll leather armour (27, -22, Vaults:2) a +0 arbalest a +0 war axe a +0 scale mail a +0 arbalest (28, -22, Vaults:2) a +0 arbalest (28, -21, Vaults:2) a +0 arbalest (30, -24, Vaults:2) 7 stones (31, -41, Vaults:2) a +1 trident of freezing (32, -23, Vaults:2) a +0 leather armour (32, -20, Vaults:2) the +8 quick blade of Dithmenos's Outrage {heavy, +Blink} +Blink: It lets you blink. (36, -35, Vaults:2) a +0 dagger a +0 robe (37, -35, Vaults:2) a +1 morningstar of protection a +0 ring mail (37, -34, Vaults:2) a +0 troll leather armour (47, -3, Vaults:2) a scarf of resistance (50, -2, Vaults:2) a +0 dagger a +0 robe Level 3 of the Vaults (0, 0, Vaults:3) a +0 mace a +0 ring mail (1, -25, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail (2, 1, Vaults:3) a +0 morningstar a +0 scale mail (3, -18, Vaults:3) a scroll of enchant armour (5, -33, Vaults:3) a +3 great mace of protection a +0 plate armour (8, -17, Vaults:3) a +0 troll leather armour (9, -18, Vaults:3) a +0 great mace a +0 leather armour (10, -18, Vaults:3) a +0 troll leather armour a +0 troll leather armour (12, -15, Vaults:3) a +0 ring mail (25, -2, Vaults:3) a +0 falchion a +0 ring mail (33, 0, Vaults:3) a +0 falchion a +0 ring mail (34, -5, Vaults:3) a +0 arbalest (35, -3, Vaults:3) a +0 hand axe (37, -1, Vaults:3) a +0 robe (40, -1, Vaults:3) a +0 dire flail a +0 animal skin (42, 3, Vaults:3) a ring of willpower (46, -14, Vaults:3) a +2 flail of holy wrath a +0 leather armour (47, -14, Vaults:3) a +0 troll leather armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest (13, -7, Vaults:4) a +0 battleaxe a +0 plate armour (13, 32, Vaults:4) a +0 long sword a +0 scale mail (20, -8, Vaults:4) a +0 long sword (23, -11, Vaults:4) a +0 hat (26, 14, Vaults:4) a +0 arbalest a ring of poison resistance (40, 22, Vaults:4) a +0 dire flail a +0 animal skin (43, 34, Vaults:4) a scroll of enchant weapon (44, 28, Vaults:4) a +0 long sword a +0 ring mail (48, 1, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail a +0 dagger a +1 robe of positive energy a +0 great mace of holy wrath a +0 plate armour (48, 2, Vaults:4) a +1 glaive of flaming a +0 chain mail (49, 1, Vaults:4) a +0 falchion a +0 arbalest a +0 ring mail a +0 falchion a +0 scale mail a +0 great mace a +0 ring mail a +1 great mace a +0 plate armour (51, 31, Vaults:4) a +0 morningstar a +0 ring mail Level 5 of the Vaults (0, 30, Vaults:5) a +0 giant spiked club a +0 dire flail (1, 8, Vaults:5) a +0 dire flail a +0 ring mail (4, 6, Vaults:5) a +6 ring of intelligence (8, -14, Vaults:5) a +0 great mace a +0 ring mail (8, -10, Vaults:5) a +0 leather armour (8, -6, Vaults:5) a +0 dire flail (8, -5, Vaults:5) a +0 dagger (10, -9, Vaults:5) a +0 dagger a +0 shortbow a +0 leather armour (11, -12, Vaults:5) a +0 short sword (12, -12, Vaults:5) a +0 dagger a +0 shortbow a +0 leather armour (12, -11, Vaults:5) a +0 troll leather armour a staff of death a +0 dire flail a +1 dire flail of protection (12, -10, Vaults:5) a +1 battleaxe a +1 ring mail of cold resistance (12, -9, Vaults:5) a +0 long sword a +0 arbalest a +5 lajatang of speed a +0 leather armour 3 large rocks +0 shadow dragon scales a +0 troll leather armour (12, -8, Vaults:5) a +0 rapier a +0 leather armour (13, -8, Vaults:5) a +0 shortbow a +0 short sword a +0 leather armour (16, -2, Vaults:5) a +4 dagger of venom (16, 3, Vaults:5) a +1 heavy broad axe a +0 ring mail a +0 buckler of protection (20, -10, Vaults:5) the +5 great sword of Zin, Devouring {heavy, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison (20, -2, Vaults:5) a +1 plate armour of fire resistance (20, 2, Vaults:5) the +3 ring mail "Ciun" {Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (31, -11, Vaults:5) a +0 long sword (44, 22, Vaults:5) a scroll of identify (45, 19, Vaults:5) a +0 war axe (49, -14, Vaults:5) a +3 flail a +0 robe (51, -2, Vaults:5) a +5 heavy longbow (52, -3, Vaults:5) a +0 scimitar (52, -2, Vaults:5) a +0 whip (52, 24, Vaults:5) a +2 scale mail of positive energy (53, 24, Vaults:5) a +0 club (54, 10, Vaults:5) 5 large rocks Level 1 of the Crypt (0, 0, Crypt:1) a +0 long sword a +0 plate armour (41, -16, Crypt:1) a +0 robe (44, 7, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 short sword (1, 0, Crypt:2) a +0 trident (8, -23, Crypt:2) the +2 pair of gloves "Edghuff" {rC+} rC+: It protects you from cold. (8, -22, Crypt:2) the +3 pair of gloves of Serendipity {+Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. (10, -23, Crypt:2) a potion of berserk rage (10, -21, Crypt:2) a +2 morningstar of draining (11, -25, Crypt:2) 17 gold pieces (11, -19, Crypt:2) 12 gold pieces (12, -20, Crypt:2) 11 gold pieces (17, -34, Crypt:2) a +0 halberd (20, -34, Crypt:2) a +2 heavy halberd (21, -32, Crypt:2) a +0 war axe (21, -30, Crypt:2) a +0 robe (24, -1, Crypt:2) a +2 war axe of electrocution Level 3 of the Crypt (4, -17, Crypt:3) the +1 buckler of the Cuttlefish {rN++ Int+2} Int+2: It affects your intelligence (+2). rN++: It greatly protects you from negative energy. (5, -19, Crypt:3) the +5 scythe "Finisher" {speed, execute} (10, 9, Crypt:3) a +2 long sword of electrocution (10, 10, Crypt:3) a +0 dire flail a +0 scimitar (11, 10, Crypt:3) a +0 shortbow a +0 flail (13, -27, Crypt:3) a +1 battleaxe of flaming a +0 chain mail (19, 5, Crypt:3) the +5 bardiche of the Establishment {freeze, rC+} rC+: It protects you from cold. (33, -28, Crypt:3) a +0 dagger (34, -9, Crypt:3) a scroll of identify the Vestibule of Hell (0, 0, Hell) a +2 glaive a +0 plate armour (0, 1, Hell) a +1 demon whip of flaming (1, -1, Hell) a +0 robe a +1 dagger of venom (2, -1, Hell) a +0 plate armour a +5 war axe of flaming (2, 2, Hell) a +2 scythe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 long sword a +0 cloak (1, 0, Zot:1) a +0 scimitar (2, 0, Zot:1) a +0 short sword (3, -2, Zot:1) +0 shadow dragon scales (3, -1, Zot:1) a +0 short sword a +0 cloak (4, -23, Zot:1) 5 curare-tipped darts (10, -31, Zot:1) +0 gold dragon scales (16, -27, Zot:1) a +0 scale mail (33, -29, Zot:1) the +0 pair of boots "Urefo" {Regen+} Regen+: It increases your rate of health regeneration. (36, -20, Zot:1) a +0 battleaxe (37, -20, Zot:1) a +0 cloak a +3 long sword (38, -20, Zot:1) a +0 glaive (39, -21, Zot:1) the +4 dragonskin cloak Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. a +0 heavy glaive (40, -21, Zot:1) a +0 hand axe a +0 battleaxe a +0 mace (44, -20, Zot:1) a +0 long sword (44, -14, Zot:1) +0 shadow dragon scales (45, -27, Zot:1) +0 gold dragon scales (45, -26, Zot:1) a +0 cloak a +0 rapier (45, -20, Zot:1) a +2 short sword of draining (46, -20, Zot:1) 4 atropa-tipped darts a +0 short sword (47, 2, Zot:1) a +0 cloak a +0 dagger of flaming (47, 3, Zot:1) a +0 cloak a +0 battleaxe (48, -4, Zot:1) a maw talisman (48, 1, Zot:1) a +0 trident (48, 2, Zot:1) +0 storm dragon scales (49, -20, Zot:1) +0 shadow dragon scales (49, 2, Zot:1) a +0 glaive (49, 3, Zot:1) a +0 dire flail (50, -20, Zot:1) a +0 mace (59, 22, Zot:1) a +0 hand axe (70, 8, Zot:1) +0 storm dragon scales Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 plate armour (16, 16, Zot:2) +0 storm dragon scales (22, 13, Zot:2) 2 curare-tipped darts (22, 16, Zot:2) a scroll of enchant weapon (36, 15, Zot:2) a +0 short sword (37, -17, Zot:2) a +0 trident (38, -20, Zot:2) a +1 cloak (38, -19, Zot:2) a +0 long sword (38, -18, Zot:2) a +0 hand axe a +0 short sword (39, -19, Zot:2) a +3 heavy dire flail a +2 cloak (39, -18, Zot:2) a +0 long sword (40, -22, Zot:2) a +0 ring mail (45, -18, Zot:2) a +0 broad axe a +0 war axe a +2 cloak of preservation (45, -1, Zot:2) quicksilver dragon scales (46, -18, Zot:2) a +0 battleaxe a +0 war axe (53, 8, Zot:2) a +0 falchion (54, -20, Zot:2) a +0 cloak a +0 short sword a +0 cloak (54, 7, Zot:2) a +0 club (56, -39, Zot:2) 3 stones (61, -37, Zot:2) a +0 leather armour Level 3 of the Realm of Zot (0, 0, Zot:3) 4 stones (4, 1, Zot:3) a +0 robe (7, 4, Zot:3) a +0 scimitar (8, 5, Zot:3) a +0 flail a +0 mace a +0 flail (9, 6, Zot:3) a +0 trident a +0 halberd +0 gold dragon scales (10, 5, Zot:3) a +0 glaive (15, 9, Zot:3) a scroll of enchant weapon (16, -11, Zot:3) 5 atropa-tipped darts (28, 4, Zot:3) a scroll of enchant weapon (39, 6, Zot:3) 6 stones Level 4 of the Realm of Zot (0, 0, Zot:4) a +2 war axe of pain (3, 12, Zot:4) 32 gold pieces (9, 5, Zot:4) a +0 battleaxe (15, 1, Zot:4) a +0 hand axe (15, 2, Zot:4) a +0 war axe a +0 battleaxe (16, 3, Zot:4) a +0 cloak (17, 2, Zot:4) a +0 war axe (17, 3, Zot:4) a +0 battleaxe Level 5 of the Realm of Zot (12, 46, Zot:5) a +12 club a +11 club of venom (13, 46, Zot:5) a +0 flail a +0 flail (14, 46, Zot:5) a +10 vampiric club (15, 11, Zot:5) a +1 scythe of venom (16, 11, Zot:5) a +4 antimagic demon whip a +0 plate armour a +2 kite shield of protection (45, 50, Zot:5) a +0 mace (45, 52, Zot:5) 6 stones a +0 short sword a +2 cloak (45, 53, Zot:5) a +0 glaive (47, 8, Zot:5) the +5 war axe "Arcanum" {venom, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Level 1 of the Depths (0, 0, Depths:1) a +0 rapier 2 stones Level 2 of the Depths (0, 0, Depths:2) 6 stones (2, 7, Depths:2) a scroll of enchant armour (3, 7, Depths:2) a scroll of identify (28, 9, Depths:2) a +2 short sword of draining (34, 7, Depths:2) a +0 robe (35, 6, Depths:2) the +3 faerie dragon scales {rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +3 scimitar "Qymurgh" {heavy, Contam Fly rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (40, 26, Depths:2) a +0 war axe a +0 robe (41, -6, Depths:2) the +0 chain mail "Gittuaj" {-Cast Rampage rElec rF- Dex+8} Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (42, 2, Depths:2) the +6 battleaxe of the Smoking Soothsayer {elec, +Blink rF++} rF++: It greatly protects you from fire. +Blink: It lets you blink. (42, 9, Depths:2) a +2 great sword of flaming (45, -6, Depths:2) a scroll of identify (47, -8, Depths:2) 5 large rocks (51, 21, Depths:2) +0 fire dragon scales a +0 troll leather armour (55, 1, Depths:2) a +4 war axe a +0 animal skin a +2 great sword a +0 chain mail (55, 10, Depths:2) the +4 chain mail of Angem {rElec rC+ rN+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (58, 26, Depths:2) a +0 robe (59, 26, Depths:2) a +0 hand axe (60, 25, Depths:2) 3 large rocks (61, 24, Depths:2) a +0 hand axe a +0 robe (62, 23, Depths:2) a +0 war axe a +0 robe (62, 24, Depths:2) a +0 hand axe a +0 leather armour Level 3 of the Depths (0, 0, Depths:3) a +0 trident (0, 1, Depths:3) a +0 long sword a +0 flail (0, 2, Depths:3) a +0 trident (0, 3, Depths:3) a +0 mace (1, -9, Depths:3) 5 stones (1, -8, Depths:3) 2 stones (1, -7, Depths:3) a scroll of identify (1, 1, Depths:3) a +0 war axe a +0 scimitar (2, -8, Depths:3) a scroll of noise (10, 4, Depths:3) a ring of positive energy (11, 4, Depths:3) a staff of air (15, -31, Depths:3) a +4 great mace of flaming a +0 chain mail (17, -24, Depths:3) a +0 troll leather armour (19, -25, Depths:3) a +0 troll leather armour (19, -8, Depths:3) a +0 flail (19, -7, Depths:3) a +0 glaive a +0 battleaxe (20, -7, Depths:3) a +7 battleaxe a +0 mace (23, -24, Depths:3) a staff of poison (23, -23, Depths:3) 7 stones (24, -15, Depths:3) a +0 troll leather armour (24, 1, Depths:3) a +0 scimitar (25, -1, Depths:3) a +0 halberd a +0 robe (25, 0, Depths:3) a +0 flail (25, 1, Depths:3) a +0 mace (26, -24, Depths:3) 2 large rocks a +0 troll leather armour (26, -15, Depths:3) a +0 troll leather armour (28, -51, Depths:3) 4 stones (29, -51, Depths:3) a +0 robe a +0 long sword (29, -3, Depths:3) a staff of fire (31, -24, Depths:3) a +2 heavy spear (31, -23, Depths:3) a scroll of identify (31, -11, Depths:3) a +0 ring mail a +0 battleaxe (34, -24, Depths:3) a +0 giant spiked club (35, -25, Depths:3) a +0 troll leather armour (36, -54, Depths:3) 7 gold pieces (38, -26, Depths:3) the ring "Gateh" {rElec rC- Will+ MP+9 Int+5 Stlth+} [ring of willpower] Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (44, -38, Depths:3) a +0 leather armour (49, -29, Depths:3) a +0 robe a +0 dagger a +2 heavy scythe (50, -30, Depths:3) a +0 chain mail a +3 demon blade (50, -28, Depths:3) a +0 glaive (51, -32, Depths:3) a +0 plate armour a +5 war axe of flaming a +0 plate armour a +4 heavy war axe (51, -29, Depths:3) a +0 chain mail a +0 demon whip of flaming (51, -28, Depths:3) a +0 chain mail a +5 scimitar of pain a +0 chain mail a +2 long sword a +5 scythe of freezing (60, -47, Depths:3) a +0 troll leather armour (60, -30, Depths:3) a +2 war axe of distortion (60, -25, Depths:3) a +0 troll leather armour Level 4 of the Depths [Shop] Wub Vois's Jewellery Shop a serpent talisman (680 gold) a storm talisman (1932 gold) a ring of flight (297 gold) a storm talisman (1932 gold) a ring of see invisible (255 gold) the ring "Meih" {MP+9 Dex+4} (601 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). MP+9: It affects your magic capacity (+9). the ring of Ugeeqyny {Ice rN+ rCorr} (710 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Kavuggayme's Book Emporium an Everburning Encyclopedia (684 gold) a book of the Wilderness (722 gold) a book of Party Tricks (418 gold) a book of the Warp (798 gold) a book of Decay (570 gold) a book of Conjurations (380 gold) [Shop] Jyenis's Jewellery Shop a +5 ring of evasion (684 gold) a +6 ring of strength (684 gold) a dragon-blood talisman (1520 gold) an amulet of faith (760 gold) a ring of willpower (475 gold) a +6 ring of intelligence (684 gold) (0, 0, Depths:4) a scroll of identify (14, 32, Depths:4) the amulet "Qulol" {Faith rElec} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. (20, 7, Depths:4) 5 stones (25, 11, Depths:4) a +2 dagger of freezing a +0 robe (28, 20, Depths:4) the +8 great mace of Poheagha {spect, rPois rF+ Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison