Beaer Level 1 of the Dungeon [Shop] Omman's Antique Armour Shoppe the +2 robe "Toujef" {rElec rN+ Will+ Dex+2} (657 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 chain mail (76 gold) a scarf of repulsion (204 gold) a +0 leather armour (34 gold) a +2 ring mail of poison resistance (306 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) (11, -6, D:1) 5 stones (13, -9, D:1) a +0 club a +0 club (14, -2, D:1) a +0 whip (15, -4, D:1) a +4 dagger of flaming (36, 36, D:1) a +0 spear a +0 dagger (44, 4, D:1) a +0 leather armour (45, 15, D:1) a +1 short sword of speed (52, 12, D:1) a -1 robe (52, 14, D:1) a -1 ring mail (54, -8, D:1) a +0 cloak (54, 10, D:1) a +0 dagger (54, 12, D:1) a -2 leather armour (54, 14, D:1) a -2 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, 9, D:2) a +0 hand axe a +0 leather armour (2, 12, D:2) a +0 leather armour (5, -11, D:2) a +0 short sword (6, -12, D:2) a +0 dagger a +0 robe a +0 dagger (13, -14, D:2) a +0 ring mail (14, -5, D:2) a +0 dagger (23, 27, D:2) a +0 robe (48, -23, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -14, D:3) a +0 club 3 stones (6, -2, D:3) a +0 club (7, 9, D:3) a +0 whip (9, -2, D:3) a +0 robe a +0 dagger (10, -2, D:3) a +0 falchion a +0 ring mail (13, 15, D:3) a +0 rapier a +0 leather armour (18, -6, D:3) a staff of fire (27, 9, D:3) a +0 war axe (31, 20, D:3) a +0 dagger a +0 robe (37, 7, D:3) a +0 falchion (40, 6, D:3) a +0 sling (41, 13, D:3) a +0 chain mail a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip a stone (1, -14, D:4) a +0 club (2, 10, D:4) a +0 club a +0 sling (14, -23, D:4) a +0 whip (16, -12, D:4) a +0 scale mail (17, -9, D:4) a +0 long sword (23, 10, D:4) a +0 ring mail (25, -39, D:4) a +0 scale mail (29, 17, D:4) a +0 flail (34, -22, D:4) a +0 scale mail (36, 10, D:4) a +0 robe (39, -1, D:4) a +0 mace 2 boomerangs a +0 leather armour a +0 flail a +0 leather armour (39, 0, D:4) a +0 dagger a +0 ring mail (39, 1, D:4) a +0 short sword 4 poisoned darts (40, -7, D:4) a +0 giant spiked club (40, -6, D:4) a +0 dagger (40, -5, D:4) a +0 dagger a +0 leather armour (40, -3, D:4) a +0 short sword (42, -4, D:4) a +0 trident a +0 leather armour a +0 scale mail (43, -24, D:4) a +0 whip (44, -24, D:4) a +0 short sword (44, -23, D:4) a +0 club a boomerang (53, -33, D:4) a +0 ring mail (65, -5, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -39, D:5) a +0 giant club (23, -36, D:5) 4 stones (25, -21, D:5) a +0 giant club (27, -31, D:5) a +0 giant club (28, -20, D:5) a +0 rapier (36, -37, D:5) a +0 shortbow (36, -24, D:5) a +0 helmet (39, -22, D:5) 3 stones (43, -38, D:5) a +0 dagger (44, -23, D:5) a +0 mace (51, -11, D:5) a +0 short sword (56, 3, D:5) a +0 barding (60, -27, D:5) a +0 club a +0 whip a +0 whip (60, -26, D:5) a +0 spear (60, -25, D:5) a +0 club Level 6 of the Dungeon (29, -6, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger (33, -5, D:6) a +0 falchion a +0 scale mail a +0 hand axe a +0 robe (36, -4, D:6) a +0 dagger a +0 robe (42, 1, D:6) a +0 dagger a +0 ring mail (42, 31, D:6) a +0 flail a +0 ring mail (43, 31, D:6) a +0 hand axe a +0 club (47, -7, D:6) a +0 scale mail (50, -7, D:6) a +0 mace (55, -1, D:6) a +0 cloak (57, 15, D:6) a +0 falchion (57, 21, D:6) a +0 flail a +0 ring mail (57, 22, D:6) a +0 club a +0 leather armour (57, 27, D:6) a +0 flail a +0 leather armour (58, 24, D:6) a +0 short sword a +0 leather armour (58, 26, D:6) a +0 dagger a +0 leather armour (59, 25, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Mueschy's Distillery a potion of lignification (36 gold) a potion of resistance (120 gold) a potion of enlightenment (60 gold) a potion of degeneration (12 gold) (0, 0, D:7) a +0 flail a +0 scale mail a +0 club a +0 whip (22, -32, D:7) 8 stones (29, 3, D:7) 6 stones (30, -39, D:7) a +0 robe (42, -45, D:7) a +0 hand axe (43, -31, D:7) a +0 club (51, -8, D:7) a +0 mace (55, -12, D:7) a +5 dagger of freezing a +0 robe a +5 hand axe of freezing a +0 robe a +3 falchion a +0 robe (63, -43, D:7) a +0 club a +0 ring mail (64, -17, D:7) a +0 barding Level 8 of the Dungeon (0, 0, D:8) 9 stones (2, 18, D:8) 3 stones (6, 27, D:8) a +0 robe (20, 37, D:8) an amulet of magic regeneration a +3 war axe (23, 22, D:8) a curare-tipped dart (23, 31, D:8) a +0 flail (24, 30, D:8) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (26, 31, D:8) a +0 war axe 7 stones a +0 chain mail (31, 10, D:8) a potion of brilliance (33, 14, D:8) a curare-tipped dart (37, 27, D:8) 4 gold pieces (39, 14, D:8) a +0 hand axe a +0 leather armour a +0 orcbow (56, -14, D:8) 4 stones (59, 7, D:8) a +0 halberd a +0 club a +2 whip of freezing a +0 robe a +1 heavy hand axe a +0 scale mail a +0 mace (59, 8, D:8) a +0 spear a +0 scale mail (60, 8, D:8) a +0 spear (61, 41, D:8) a +0 robe (62, -19, D:8) a maw talisman (63, 14, D:8) a +0 orcbow