Dungeon Crawl Stone Soup version 0.24-a0-254-gf493760c10 (webtiles) character file. Game seed: 3998943737047542871 6 BearFiend the Sneak (level 1, 6/13 HPs) Began as a Vampire Enchanter on Apr 18, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (197 turns). BearFiend the Sneak (Vampire Enchanter) Turns: 197, Time: 00:00:30 Health: 6/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 3/3 EV: 13 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions c - a potion of flight {unknown} q - a potion of blood Skills: + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History A giant cockroach comes into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone barely misses you. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. The giant cockroach bites you but does no damage. You closely miss the kobold. The giant cockroach misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#... ####.######'#.#. ...............#. ..♣.♣..........#. #♣.....♣.......##. #..............+.. ##♣..♣.♣..♣......### #.Ks.............# ♣@.♣.♣..♣......# #..............# #♣.(...♣.......### #..♣.♣.........##. #..............#.. #..............#.. #......(....)..#.. ################.. #.. You could see a giant cockroach and a kobold. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BearFiend the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_ring, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3, infiniplex_forest_3_way, minmay_misc_feat_secret_circle, roderic_serpentine_path Action || total -------------------------++------- Melee: Dagger || 6 Stab: Sleeping || 4 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------